Advanced Players in Arc

Chapter 230 Lao Zhao’s Submarine

Among the ruins, a brand new black SUV was driving slowly and slowly. It was just driving back and forth, but the roar of the engine could not be heard. Only when you got closer could you hear the subtle sound of the motor.

It turns out this is an electric car.

People often say that electric cars are not cars. Not only do they run slowly and cannot run very far, but charging also takes time. They don’t even have the roar of a car engine. This lack of roar is very unpleasant. What kind of car is it?

It's like after playing modern gun games for a long time, you suddenly come into contact with a sci-fi shooting game. It feels very uncomfortable if the laser gun inside has no recoil. Without the shooting feel of a firearm, the experience is too poor to be used as a gun.

Therefore, some game manufacturers simply add recoil to laser guns, or simply do not have laser guns in sci-fi shooting games. They still use live ammunition weapons, but they look like modified versions of current firearms, but you can still see the famous modern firearms. shadow.

But as for games, we won’t discuss them. Player experience is the first priority. Otherwise, no one will buy your game.

However, electric vehicles and laser weapons are both trends in future development and cannot be avoided.

It's just that the current technical problems make these advanced technologies seem a bit useless, but it will be fine, and these problems will always be solved.

Dong Chen drove for a while and finally arrived at the dock gathering place of this ruined city. This area is located below the airport, which is to the south of the airport. This bay can be said to be a shipping industry area in this radiating world.

There are a large number of sunken ships gathered here. Because there are docks, ship repair yards, and shipbuilding yards, a large number of ships are gathered here. But when a big mushroom bomb flies down, this place becomes a ship graveyard.

However, there should be a lot of ship information here. Dong Chen came to this area when he was playing games. He also searched for technical information for the bachelors of the Brotherhood of Steel and earned some hard-earned bottle caps.

Although he didn't know what it was, he couldn't clearly see what was written, and the game didn't explain what he found. It just talked about technical information, and it was just a long-term task.

But since there is this setting, and the information is found in the shipbuilding factory, it must be related to the navigation vessel, and in the game, only a few are symbolically taken from the information cabinet, one cabinet, two cabinets, many cabinets There must be a lot of useful information in the documents, so there is a high possibility that Dong Chen will find navigational information here.

With this understanding, Dong Chen calmed down. Although it may only be information on civilian ships, it is always good to have a reference for technical direction.

Dong Chen drove the car aside, opened the door and got out, then took off his coat and threw it on the driver's seat, immediately becoming naked except for his pants.

He leaned over to the co-pilot, took the radiation protection suit and put it on him. This radiation protection suit was designed and made according to Dong Chen's figure, so it fit him perfectly. Then he picked up the helmet and buckled it on his head. As soon as you twist it, the sound of the buckle locking sounds, and the entire radiation protection suit is connected into one.

As the oxygen generating device on the back of the radiation protection suit started to work, the radiation protection suit felt slightly inflated. After checking that there was no air leakage, Dong Chen walked towards the water.

The environment here is dirty and messy. It's the end of the world. It's more real than in the game. There's no little boy here who posted the mission, but Dong Chen has already seen the periscope standing in the sea.

After looking at the sea water that was much clearer than in the game, Dong Chen jumped into the sea water. Since the upper part of the sea water was quite clear, the weather today was also very good, and the sun also illuminated the sea water.

The real sea water is not like the fog of war in the game, as if the player is afraid of seeing things in the water, so Dong Chen directly saw the superstructure of the submarine dozens of meters away.

It's easy to do it if you have a target. Dong Chen swam directly towards the lost submarine. For Dong Chen, a guy with a smart mind and well-coordinated limbs, swimming shouldn't be too easy.

In a short while, Dong Chen had covered the distance of several tens of meters, and finally reached the bridge of the Yangtze River No. 31 on the spiral staircase.

This submarine can be said to be the destroyer of this city, but this matter depends on the standpoint. Dong Chen is not an American, let alone an American in this irradiated world, so there is no need for Dong Chen to think about them.

Besides, this is just a game background. There is no need to go into it too deeply. There are not even people in it. If China had such a promising game company, it could also challenge the United States like this, but it's a pity that it doesn't.

Dong Chen looked at the entrance and exit under his feet, bent down and pulled the steering wheel-like switch with his hand, and then turned it hard.

The game handles this aspect by directly cutting the screen. The protagonist of the game is standing there, and then the sound of turning a valve directly cuts the screen into the submarine.

When it arrived here, Dong Chen was not sure what state it was in. After all, it had been in the sea for more than two hundred years, and it had been in the sea for more than two hundred years without any maintenance.

Everyone knows that seawater is corrosive. Warships in the real world often need maintenance, otherwise they will not be able to withstand the corrosion of seawater, so Dong Chen is not sure whether this switch will rust.

However, Lao Zhao's submarine did not disappoint him. With Dong Chen's force, the door was opened in one fell swoop. It seems that Chinese manufacturing in this world is still very reliable. More than two hundred years have passed. Quality remains strong.

The moment the circular hatch was opened, seawater poured in quickly. In just a few seconds, the cabin on the bridge was flooded without even a big bubble popping up.

All right.

You can cut the screen in the game, but he couldn't cut it here, so he could only climb on the handrail of the submarine and slowly enter the water-filled cabin. After entering, he closed the hatch again.

After tightening the hatch, he had time to look inside the cabin. Fortunately, the cabin was illuminated by emergency lights, allowing Dong Chen to see clearly the structure inside and the switch that controlled the drainage system.

Dong Chen did not hesitate and directly pulled the switch down with force. As a land creature, the feeling of being submerged in water, still in a small metal space, and unable to touch the ground with your feet is indeed quite unpleasant.

The water drained out very quickly, and the water was drained away in just a few seconds. As the sea water decreased, Dong Chen finally stood firm.

After the water rehearsal of this cabin, Dong Chen opened a cabin door next to him. After passing through a narrow aisle, he opened another cabin door and entered. It suddenly became clear that this was a large cabin, which is where the commander room.

What you see is a bunch of equipment that seems to be backward, but in fact the technological content is astonishing. There are all kinds of dense buttons and indicator lights, as well as round pointer pressure gauges of different sizes, full of the style of the 1960s and 1970s.

Looking at the obviously increased radiation value displayed on the radiation-proof helmet, Dong Chen exhaled and said, "Finally, we're in."

At this moment, Dong Chen officially entered the Chinese submarine located in the United States.

Of course, it is a distorted background history of science fiction games.

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