Explain some of the settings in this book!
Unit settings:
The arms are divided into twelve levels and four stages.
Tier 1 to Tier 3, low-level arms, one skill.
Tier 4 to Tier 6, intermediate arms, two skills.
Tier 7 to Tier 9, advanced arms, three skills.
Tier 10 to Tier 12, super advanced arms, four skills.
Phase jumps, the increase in attributes will be relatively large.
For example, the attributes of Tier 3 arms and Tier 4 arms will be quite different, and training costs will increase accordingly.
Talent setting:
Levels from low to high are C, B, A, S, SS, SSS.
The higher the level, the stronger the talent and the rarer it is.
Resource point setting:
From low to high, they are white, green, blue, purple, orange, and red.
In addition, there are also some special resource points, which are not divided into ranks.
Hero template settings:
From low to high, they are C, B, A, S, SS, SSS.
The higher the level, the higher the initial attributes and the higher the growth.
Heroes, like players, are divided into occupations. Every tenth level is improved, a skill is comprehended.
Skills can be upgraded through skill stones.
That's it for the time being, and feel free to add it later.
In addition, for the first release of new books, data is the most important thing. Those who like this kind of book, please don't be stingy with the flowers and votes.
If you have any suggestions or comments on this book, you are welcome to put them in the comment area, and the author will adopt them as appropriate.
By the way, there are units and hero settings. Think about it together. Examples:
Arrange a class
Hellfire Warrior
Equal order: fifth order
ability:****
background:...
Finally, finally, add more...add more to see the mood!
Well, as long as the readers’ squandering votes are fierce, the author will give you a code all night.
The guarantee is four times a day, and how much you can add depends on yours! .
Thank you for reading this story at wuxiamtl.com. Your support enables us to keep the site running!
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