Alien Relic Hunter

Chapter 527 Mogadishu

Its purpose is to restore the real shooting feel as much as possible.

However, if we compare the degree of realism, the combination of VR games and firearm handles cannot compare to this virtual world that allows people to completely immerse their consciousness in it - Ke Lan tried to raise his arm and bent his hand. From his elbow, through the movement of the muscles under the skin, he could clearly feel the contraction of the muscles on one side and the relaxation of the muscles on the other side. The tendons at the end drove the bones to complete the entire movement.

He cracked his palms again, and there was a crisp "click" sound at the joints, and a ray of paleness appeared in the tense palms. When the palms relaxed and the blood returned, they immediately returned to ruddy color.

If you take a scalpel and cut Ke Lan's chest open now, peeling away the muscles and bones, you can even see the vigorously beating heart and the lungs that are constantly rising and falling with breathing. The oxygen-filled blood is drawn along the two arteries. It is pumped throughout the body and then flows into the left and right atria along the pulmonary veins and the superior and inferior vena cava respectively.

If a person's consciousness is connected to this virtual world without knowing it, he may regard all of this as real... Of course, the premise is that the heads-up displays that display vital signs and connection status must be Turn them all off.

This virtual world is far better than the zombie-fighting game that Ke Lan created using the "Yagunaktor" console - although that game was developed using the technology of Alpha Civilization, its essence is different from that of most other games on the market today. Most "pseudo-immersive games" are actually similar. The character modeling is actually a hollow shell. At most, some anti-penetration nested layers are added to the joints. As for calculating the hit effect, it depends entirely on when the bullet hits the limb. , a series of data such as the shot location and the kinetic energy of the warhead are substituted into the formula, and then the results are fed back to the character itself.

For example, if a character in this type of game is shot, the change that happens to the character is "Hit the left leg by a 5.56 NATO bullet with a flying speed of 650 meters per second. The leg armor will be used to target the character according to the location and angle of the shot." The impact of the ballistic trajectory was judged to be a penetrating injury, no fracture occurred, direct damage to the health value of XXXX, and a DEBUFF was added to the character: blood loss of XXX units per second, movement speed decreased by XXX percentage points, aiming stability decreased by XXX percentage points..."

In this completely immersive virtual world, after being shot, the player can even see the minced meat from his wound turning outwards, and the red and hot liquid constantly pouring out from the broken blood vessels. The blood produces a large amount of foam. , they must be rinsed with water or the like to find the broken blood vessels retracted into the muscles, and then clamp them with hemostatic forceps.

If it is not a penetrating injury and the bullet remains in the body, the situation will be even more troublesome. People without battlefield first aid skills cannot even take out the bullet stuck in the bones and muscles - in this virtual world, injuries You can't just right-click on the bandages and first aid kits in your backpack to process and bandage them.

In the final analysis, it comes down to two words - real and hardcore.

"I just don't know how the Battle of Mogadishu has been changed in this virtual world..." Ke Lan said to himself as he clicked on the secondary menu under the game icon.

For the movie "Black Hawk Down", the prototype of this game, there was a scene in which Ke Lan was very impressed: a Ranger was shot while trying to cover his teammates. His leg artery was interrupted, and the broken blood vessel became elastic due to It was shrunk deep into the muscles, and the medical soldier spent a lot of effort to pinch the blood vessel from the torn flesh and stop the bleeding.

Although the injured Ranger eventually succumbed to his injuries, without the timely treatment of medical soldiers, the number of American soldiers who died in this operation would have been far more than 19.

As for the Somali armed militiamen standing in their opposing camp, as long as they are shot, they are basically declared dead - even if they are not hit in vital parts, even if the bullet does not take their lives at the first time, due to the harsh conditions And lack of medical resources, the resulting blood loss, infection and other complications are enough to take away the lives of these wounded in the months after the battle.

In this world-famous conflict in the old era, no detailed statistics could be obtained on the number of direct casualties of the militia groups. There was only a general figure of "more than three thousand people", let alone the number of casualties suffered by the militia due to various complications after the war. The wounded and dead...only the people around them can know their final outcome.

In a country with constant war, human life is often just a number... This has been the case since ancient times.

"Battle of Mogadishu, fully immersive version, loading..."

As the progress bar in mid-air gradually filled up, the white room where Ke Lan was located gradually darkened, and a faint smell of gunpowder smoke gradually spread in the air.

"First, the character selection interface..."

Ke Lan remembers that in this "Battle of Mogadishu", there are two characters for players to choose from, one is "Rangers" and the other is "Delta Force". The equipment and roles of the former The attributes are slightly worse, but the combat tasks assigned to them are relatively simple. The equipment and character attributes of the latter are much stronger, but the responsibilities they need to bear are also more arduous - whether it is main tasks such as attacking fortresses or retreating, or Side missions such as supporting a certain team, removing fire points, and searching for and rescuing the wounded will all be given to players. As long as one of the missions is not completed, the final score will be greatly reduced.

Not only that, players who choose "Delta Force" will have to face several times as many enemies as "Rangers", and they often need to go deep behind enemy lines alone to complete a lot of seemingly impossible tasks.

Because of this, the "Delta Force" play route is also called "Hell Mode" by most players.

As a senior game player, the speed-passing mode represented by "Rangers" is no longer a challenge to Ke Lan, and he has already cleared the "Hell Mode" of "Delta Force" no less than ten times. For Ke Lan, He remembered clearly what shortcuts there were in the ruins of the city to quickly travel between various mission points, and which rooms contained heavily armed enemies and which contained only unarmed civilians, although it was not as good as those who refreshed the records. A big boss, but he is still quite confident about clearing the level without any injuries.

Of course, there is still a big gap between injuries in VR games and fully immersive games - in VR games, if he is accidentally shot, Ke Lan only needs to open his backpack and use medical props or find a nearby medic to recover from his injuries. But in this completely immersive system, once you get shot, it might be better to start over.

Not to mention whether the AI ​​medic he found after enduring severe pain and dragging his injured body had the ability to operate on "real humans". Even if he could treat the wound well, he would not be able to have "full health bar" like the game character. "The land went into battle again.

"Why don't you choose a 'Ranger' to try the waters this time? As long as you don't randomly end up in high-risk combat positions like armored vehicle machine gunners, it shouldn't be a big problem to speed through without getting hurt..."

Just when Ke Lan was thinking about it, three character cards appeared in front of him.

"Huh? What's going on? Why are there three optional characters?" Ke Lan was stunned for a moment and looked intently at the description text on the character card.

There is nothing wrong with the first character card and the second character card. They are the "Ranger Rangers" and "DeltaForce" in the VR version. The shields and triangle badges belonging to the two forces are exactly the same as in the previous game. But this third character card is something Ke Lan has never seen before.

This character card has no badge or unit number. The example character is a character wearing a tattered T-shirt, a greasy turban on his head, and an akS-74U submachine gun with the butt removed on his chest. A strong black man carrying an RPG rocket launcher...

The explanation text below only has a simple line: Mogadishu Armed Militia.

"Ah this..."

Ke Lan originally thought that the difficulty of "Delta Force" was already hellish enough, but this new character card obviously raised the difficulty of this game to a whole new level.

Although the armed militia in Mogadishu was the victor in the Black Hawk Down incident, as the victorious party, they paid two hundred times the casualties of the US army!

In other words, it would take the lives of at least two hundred armed militiamen to exchange for the life of one American soldier... In human history, only when armies using hot weapons slaughter enemies who are still in the stage of cold weapons will There is such a disparity in the casualty ratio.

But whether it is the war between the armies of the great powers equipped with Maxim heavy machine guns and the Japanese samurai using samurai swords and spears, or the atrocities committed by the American army armed with modern weapons against the native Indians...the showdown between these hot and cold weapons , and it is rare that the casualty ratio exceeds 200.

For the American soldiers participating in this operation, these militiamen may really be just a "number".

For some reason, Ke Lan, who had already decided to choose the "Rangers", suddenly hesitated - he paced back and forth in front of the three character cards for half a minute, and finally stopped in front of the third character card. .

As an old player who has passed the game more than a dozen times, the temptation of a new "DLC" is too great - even though Ke Lan also knows in his heart that if he chooses this camp, he will probably not survive even a minute.

But this is just a game after all. If he doesn't even have the courage to try... then he might as well just open the cheat device.

"If you die, die. Anyway, if you are not dead after being shot, just restart - choose the third character card, Mogadishu Armed Militia!"

As soon as he finished speaking, the scene around Ke Lan suddenly changed.

Although it was still very dark, the few rays of light coming from the cracks in the window told him that he had entered the game.

Ke Lan looked around. This should be an ordinary house in Mogadishu. On the table next to it was a dilapidated AK47 and dozens of rounds of extremely poorly made 7.62mm bullets. A dark-skinned "companion" "Sitting in the corner, holding a booklet with a completely faded cover in his clasped hands, he was reciting something silently with his eyes closed.

Ke Lan still has a certain understanding of the background of the game. What this NPC is holding should be the Islamic holy book "Quran". After all, Islam is the state religion of Somalia, with more than 95% of the country's Everyone is Muslim.

An early model RPD light machine gun was placed at his feet... Ke Lan estimated that this firearm produced in the Soviet Union was probably over forty years old.

It was quiet outside, and the arrest operation originally planned by the US army had not yet begun.

The NPC companion finally finished his prayer. He turned his head and glanced at Ke Lan silently without speaking.

It was only then that Ke Lan finally realized the source of the strangeness he had always felt after switching to this game scene - even though he was wearing a set of clothes similar to those of the local residents, his character The characters haven't changed at all.

A Chinese with black hair, black eyes, and yellow skin appears in the militia in Mogadishu. It is a strange thing to say, right?

Fortunately, due to the settings of the game program, Ke Lan's companions did not have any doubts about his skin color and race. Presumably, the American soldiers who were the enemies would also ignore this matter.

A game is still a game, but in reality, it may become an international incident.

Just when Ke Lan was about to move to the window to take a look at the scene outside, a rustling sound came from the walkie-talkie placed on the table with the AK47. The NPC companion immediately jumped up and grabbed the walkie-talkie.

"The sentries have observed American planes! There are also convoys! Many enemies! They are going to attack our city! Everyone, prepare to fight!"

As if to take care of the only player in the entire game, the voice from the walkie-talkie was automatically converted into Chinese, which made Ke Lan, who was used to listening to prototype dubbing, feel a little uncomfortable.

In the movie "Shadow Falls", before the US troops arrived in Mogadishu, their whereabouts had been seen by children on guard at the edge of the city. Before they entered the streets, the entire city was Militia groups have already taken action.

In this regard, the game is quite faithful to the original work.

"Quick, quick, quick! Act quickly!" The NPC companion hung the two drums tied with a rope around his neck, picked up the RPD machine gun and said to Ke Lan.

He also spoke Chinese, with smooth words and no accent.

"Where should we go?" Ke Lan picked up the AK47 on the table, grabbed the bullet and stuffed it into his pocket - he discovered something depressing. This AK47 only had one magazine, that is to say, If he emptied the bullets in the magazine during the battle, he would have to remove the magazine and push the loose bullets in his pocket one by one...

No, I have to pick up a few more spare magazines when I get the chance... Ke Lan said silently in his heart.

[P.S. Thank you for the 1,500 starting coins from Prosperous End Smokescreen. 】

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