As the game entered the game, both sides adopted a defensive position with a long snake formation, and there was no intention of invading.

After all, Qinggang Shadow and the Captain are too weak, and if they forcibly invade, they will be ambushed by VG, and the gains will outweigh the losses.

As the first appearance of the wild core routine with Xia as the core, it attracted the attention of various major teams, and they all focused on this game to verify the feasibility of this style of play.

Since it is a wild core fight, Xia has Luo to help open the field, so that his own bottom lane combination Yan Que can be cautious to go online in advance to deal with the lane.

On the other hand, RW's side can only call their own duo to help open the field because the efficiency of Qinggang Shadow's early field brushing is too slow.

This allows Shen to take advantage of his early launch to be the first to deal with the incoming lanes.

Through the small design of the first level, RW's bottom lane combo naturally loses the experience of a melee soldier, so that there is no need to worry about them being able to grab two.

Besides, the base damage of the rock sparrow is very high in the S8 version, and it is not difficult to cooperate with the line of Carefully Push ez Gabron.

Since the talent is brought by the [Secret Book of Unsealing], at the moment when the red buff was refreshed, Luo directly handed over the punishment, and cooperated with Xia Xue's W skill [Deadly Feather Coat] to obtain a huge amount of attack speed and damage bonuses, and frantically set fire to the red buff.

"On the opposite side, Yanque walked down cautiously, and Luo walked in the middle of the laner? What

the hell is he not coming to the line?" The big anchor was a little confused, and as soon as he went online, he saw that the other party's middle lane was empty, allowing him to push the line at will.

By the time he pushed the line to the bottom of the tower, VG's Nakano Xialuo relied on the advantage of two punishments to just finish brushing the two groups of wild monsters of red buff and f6, and went online in time to accept the line of troops entering the tower.

After mending the tower knife, Kasumi did not rush back to her own wild area to brush the wild.

Instead, he continued to lead the second wave of troops that General Luo came to advance in front of the opponent's tower in one go.

Pressing the tap button and glancing at Luo's outfit turned out to be the [Holy Relic Shield], the big anchor quickly noticed the tactical core of VG's style of play.

In fact, the so-called wild core play is essentially a four-guarantee and one-game tactic, but the 1 of the protection has changed from AD to jungler.

This style of play, like the 4-for-one tactic, is a product of a deformed version.

Because there is no jungle punishment mechanism that has not yet been launched at the current node, this will cause the team to pour all the fat jungle resources and mid lane troops into Kasumi's body.

Let him develop far beyond the AD position, get a three-piece set early to take over the game.

However, everything in the world has its two sides, although the Wild Core routine can maximize the development of the jungler, allowing him to have development beyond the timeline to take over the game early.

But it also limits the play of teammates, and the jungler has become the core of the team in this style of play, and all players have to make concessions for it.

The mid laner is even more willing to be a green leaf, sacrificing his own development and carrying ability as a bet to bet on the play of the jungler.

Not only that, but there are also two strong opening points in the team, and it is necessary to bear the burden of opening the team during the time period when the jungler equipment is leading and end the game as soon as possible.

Because this way of playing the jungle core is to sacrifice the development of teammates in exchange for the lead of their own jungler equipment and level.

On this basis, if you want to get a huge economic level lead, you must focus on brushing the jungle to eat the middle route, and under the influence of this extreme development idea, the jungler will never waste his time controlling the dragon and initiating gank.

At this time, teammates have become a weak link, because they will not wait for the help of their own junglers, and once the opponent finds an opportunity to break through, it is easy to raise a father who cannot be dealt with by the team.

This style of play is very demanding for the main C, and the position must be careful enough not to give the opponent a chance to open you.

After all, the development of the wild core is obtained at the expense of the carry ability of the midlaner, and accordingly, you should also make up for the output that originally belonged to the midlaner.

Due to the deformed style of play, most teams will choose to avoid it.

Even EDG, which has been on the road since the establishment of the team, has not tried it once in the S8 season, let alone a team like IG with the upper midfield as the core.

After all, if you want the team's most stable C-position Rookie and Scout to sacrifice their carry ability to achieve another unstable main C, it's like picking up sesame seeds and losing watermelons.

Due to the problem of the hero's trait, Kasumi has the most terrifying explosion output in the early stage of the alliance when the feather brush is full and the barb is retracted.

The unselectable setting of the ultimate Storm Wings makes him more powerful in team battles, making it difficult for opponents to counter.

In addition, the strength curve of this hero is very smooth, both in the early, middle and late stages are very powerful, and there is no obvious period of weakness.

He is currently one of the most popular heroes in the professional arena.

With her early characteristics of fast farming, Xia constantly plundered the wild monsters and small soldiers on the battlefield, making herself far ahead of the jungle green steel shadow on the opposite side in terms of economy and experience.

After some farming, Qinggang Shadow finally brushed off its own red buff level and reached level 3, and got a chance to launch a wave of gank.

He cut the screen and glanced at his teammates' lane situation, and due to the hero trait of the top laner, the captain was not qualified to compete with Orn for lane rights until he made up Flare.

The lower lane is to help him open up the field, causing the first level of the lane to be stuck and lose the experience of a front-row soldier, thus losing the opportunity to grab the second, and is currently in a flat state.

Due to Xia's use as a wild core, in the case of crazy farming and eating the middle line in the early stage, the level has reached level 4, far ahead of the Qinggang Shadow by one level.

Seeing that the development of the opposite Xia is getting better and better, Qinggang Shadow can't resist his desire to take the initiative and ping a signal that he is on the way to the middle lane, signaling that he wants to go to the middle lane to launch the first wave of gank.

It was precisely because of this catch that they accelerated the collapse of their game.

RW's Nakano aimed the spearhead at the midlaner on VG's side, a Luo, who sacrificed his development for the team and is now only level 2!

Seeing that his own jungler green steel shadow has reached the middle grass in place, the big anchor manipulated Galio to charge W forward, accompanied by a golden light came into view.

He handed over his flash and successfully taunted the opponent's mid-laner Luo, and the green steel shadow in the grass saw this and followed an E flash to connect to the chain of control.

"Orn, tp, be careful!" As

soon as Ah Guang's words fell, a pillar of tp light covered the blue soldier.

Liu Feng observed through the screen cut that RW wanted to attack in the middle lane, and handed over his tp support in time at the moment when Galio W flashed.

As early as when Galio W taunted Luo, Ma Ge manipulated Kasumi to use the Lightspeed Confinement Combo (WAE), adjusted his position and pulled back the barb to successfully imprison the two Nakano opposite.

At this moment, Galio, who was imprisoned, couldn't open the E skill [Righteous Punch] at the first time, and cooperated with the green steel shadow to set Luo to the fire in seconds.

Luo, who broke free from the chain of control, escaped alive and used the E skill [Light Dance in Pairs] to return to Kasumi's side and dodged Qinggang Shadow's W skill [Tactical Sweep].

Pick up the W skill [Grand Debut] with a backhand to keep the green steel shadow that has no E and no flash, and take it down with Xia.

And the big anchor on the side also realized that something was wrong, and wanted to turn on the E skill and retreat under his own tower.

But he didn't expect to be arrested by Orn, who landed on the TP, Liu Feng decisively blocked Galio who wanted to run away with E, and left him with a backhand QWE combo.

Kasumi, who took the head of the Qinggang Shadow, flashed in time to keep up with the output, and finally scored a double kill under Orn's perfect carrying tower.

"No way, I can't control his TP.

Ah Guang was a little helpless, after all, he was just a captain and couldn't interrupt Orn's TP.

"It's okay, avoid them Xia Luo, they Xia Luo will not choose to support their teammates. "

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