Almighty Game Designer

Chapter 341: Novice's paradise (one more)

The propaganda of "The Ancient Holocaust" came to the fore, and even ordinary players can clearly feel the importance of the game.

Among the player groups, especially the League of Legends players, many people are discussing this completely simplified moba game.

"The ancient catastrophe began to test, is there anyone to play?"

"The big cottage of the emperor has started the "League of Legends" in the cottage. What fun?"

"Yeah, I have been imitating, never surpassing."

"But, after all, standing on the shoulders of giants, "The Ancient Holocaust" will certainly not be too bad? There is a "League of Legends" for reference, and then some improvements, plus the promotion of the Gods, "The Ancient Holocaust" will probably Fire."

"I also feel that the "Antiquity Holocaust" simplifies the operation, is more friendly to novices, and does not need to replenish soldiers and buy equipment, and the map mechanism is very rich, unlike "League of Legends", it is useless to grab a wild monster. Grabbing the wild monsters in "The Holocaust" will trigger the game mechanics."

"Play with me, I am the "League of Legends" hand-retained party, perennial bronze, I hope that "The Ancient Holocaust" will let me play..."

"Everyone doesn't have to make such a slap in the face. "League of Legends" is still the same. Playing "The Holocaust of the Ancients" is a new picture. It is not that "League of Legends" has abandoned the pit."

"Yes, is there anyone going to the ancient catastrophe to open up wasteland, take me one, add friends!"

......

The test of "The Ancient Holocaust" attracted a lot of players, including some of the core players of League of Legends.

This is also normal, just like many mmorpg players will not only play a rpg, Fantasy novel readers will not only look at a fantasy novel, these players are not so high viscosity, especially a new game just started Testing, it is normal for many players to play fresh.

Staying without retaining players is the key to the survival of the moba game.

The first batch of players' demo video and experience experience came out very quickly, very good, especially for some white players, "Antiquity Holocaust" is easier to get started and more friendly than "League of Legends".

The praise of the players is mainly concentrated in three aspects.

The first one is easy to get started.

After canceling the replenishment and equipment system, the difficulty of getting started in the "Holocaust" has been greatly reduced, and the players no longer have to be shackled because the economy is crushed and the equipment is crushed.

After entering the game, a novice player only needs to be familiar with the hero skills, and the enemy heroes fight fiercely, and timely grab the map mechanism, and basically complete the task.

It is difficult to see a situation in which the line of the League of Legends is pressed by a hundred knives and the single line is killed. The heads are basically erupting in small-scale group battles.

Therefore, the novice players who have turned from "League of Legends" feel that the game is too easy to get started, and they play silly in five minutes.

The second is a clear goal.

In League of Legends, the line period is fine. After the end of the line period, most fish pond players will feel very confused. What should I do? Brush wild? Push Tower? Playing a group? With a line?

Oh, so many choices!

Therefore, some fish pond players are in the brainless group after the end of the line period. If they win, they will push, and if they don’t win, they will vote.

However, in "The Holocaust", the players' goals are clear, because the map mechanism will be refreshed frequently. The map of "The Ancient Holocaust" is also square, and the layout is similar to "League of Legends", but the wild monsters are all replaced with special creatures with certain abilities.

For example, some of the wild monsters are replaced by four holy beasts. After defeating the wild monsters, these wild monsters will advance toward the enemy tower to help you kill the tower. After defeating the wild monsters, they will also receive coins. These coins can be donated in the wild altars to gain blessings, gain gains or reduce the enemy's effectiveness.

Moreover, the mechanism on the map is randomly enhanced, which causes a lot of randomness and uncertainty for the battle. Players also have a very clear goal. When they see the mechanism refresh, they will hurry in the past and grab it. Can't grab it... just grab one.

Novices will never be confused after the end of the line period.

The third is that the data looks good.

In the "Holocaust of the Ancients", there will never be a situation like the "League of Legends" that played the final record of 0-00 in a game, because in the "Holocaust", all the assists are counted as the head and can be regarded as the team. It is not important who cooperates to get the head of the person who is the last blow.

Therefore, there is no malicious robbery in "The Holocaust", and the players will be more rational in the group battle.

"The Ancient Holocaust" hides the player's death data, and the frequent outbreak of the group battle makes everyone die a lot, so that everyone can't remember how many times they died.

Of course, the damage and treatment data can be seen here, but because the heroic positioning of "The Ancient Holocaust" is not as clear as lol, it is only divided into tanks, assassins, mages, shooters, etc., and can only be asserted by the damage data alone. It’s good to have a person playing, so this doesn’t hurt the novice players.

In fact, everyone's injury is not too much, because there is no equipment, the snowball effect is greatly weakened, the most is to play the group can not win, anyway, Xia Ji gossip skills, can also brush a lot of damage, not like lol An archer has been given an assassin for seconds without raising his gun.

The game experience of some new players has been improved. They only need to be familiar with the hero skills to play happily in the "Holocaust", and pay attention to the map mechanism and the group at any time. It doesn't matter if you die. The game opened on the next game, and the data of everyone who won the game was very good. The screenshots were loaded with a lot of effort.

Moreover, during the initial test period, players are still in the learning stage. The understanding of heroes and map mechanisms is not so mature, and they are all typing and communication, so the game atmosphere is relatively harmonious.

All kinds of factors have made the first batch of players in "The Ancient Holocaust" feel that this game is very fun, and it has a very obvious difference with "League of Legends".

Many people are very surprised. Did the emperor's mutual entertainment really complete the improvement of the moba game?

Soon, the players of "The Ancient Holocaust" scored, 9.2 points!

I have to say that the game quality of "The Ancient Holocaust" is very good, because the moba game is not based on the quality of the game, and it is not so technically difficult.

Moreover, the level of the artist's entertainment is very high, and the game screen is very beautiful, at least at the first sight, it can give people a bright feeling, which is very eye-catching.

After a comprehensive improvement in the game mechanics and novice experience, many of the old players of League of Legends can happily play b as soon as they enter the game, and novice players can also enjoy it.

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