Almighty Game Designer
Chapter 61: Azeroth Universe
For card games, ip is the soul, and the value is the lifeline. Once the numerical system collapses, the whole game is bound to die.
Conversely, if the numerical system is perfect, card games can also have a strong vitality.
A good example is a card game in the past, "Let's let go of the Three Kingdoms". After two years on the line, there are still millions of water flowing in the month. This is an incredible result in card games.
Although it is a card game, the ip of "Let's open the Three Kingdoms" is very poor, basically similar to no ip. Because in the domestic market at the time, the theme of the Three Kingdoms has been ruined. Almost every month, there are several games of the Three Kingdoms on the line. With only ip, "Let the Three Kingdoms" can't stand out from the many games.
There are many successful games on the theme of the Three Kingdoms, such as "Let the Three Kingdoms", "The Three Kingdoms of the Youth", "The Land of the Earth", "The Siege of the Earth", etc., which gives many players an illusion, as if the ip of the Three Kingdoms is not bad.
But if you really develop a game of the Three Kingdoms yourself, you will find that this ip is completely a pit.
Because the homogenization is too serious, there are several three-nation games on the line every month. If the game quality is average, how can it be broken?
Like the Japanese, popular novels such ip, the explosion of the Three Kingdoms ip a few streets.
To give a simple example, now there is a "One Piece" mobile game, most players will go to play, can have a "xx Three Kingdoms", is it attractive to players?
Even many game companies do the three-nation theme, and they deliberately remove the three-country words in their names, such as "The Warriors", "Breaking Wei Wei Wu", "The Land of the Earth", "The Siege of the Land", etc., deliberately emphasizing the national war and the city war. The factor is to reduce the dislike of the three countries to the players.
An important feature of a good ip is that if you have ip to make money, you can make a difference. For example, One Piece, Naruto, as long as you get this ip, even if you flip the skin according to the original card, you can easily make money.
But what about the three countries? If you use the theme of the Three Kingdoms to flip a piece of leather, you will not only make money, but you will die hard to see.
All of these can prove that the ip of the three countries itself has no added bonus to "Let the Three Kingdoms".
Then, why is the "Let's let go of the Three Kingdoms" hot? Not because of the theme of the Three Kingdoms, but because of its game quality.
The system functions, gameplay, and numerical settings of "Let's let go of the Three Kingdoms" are among the best in all card games. Its success is the success of game quality, not the success of ip.
Even if it is changed to "Let the Water Margin", it will be the same, but the degree of fire may be slightly lower.
If it can get the One Pie or Fire Shadow ip? That may take off directly, and the monthly water can still rise at least one or two million.
This is what many players have overlooked, the charm of the card game itself.
Why are there so many games on the market, only domestic card games are constantly turned over and over, and no matter how flipping, players will buy it?
Like the "Yin Yang Shi" of the big fire, it is a card game that achieves the ultimate in fine art performance, but regardless of the quality, its core is the card game.
Chen Mo is now working hard in the direction of "Let the Three Kingdoms" and "The Three Kingdoms of the Youth". He wants to do as much as possible. Even if "my name is mt" does not rely on ip itself, it can become a fun card game. .
......
Two weeks later.
It has been a whole month since the official launch of "My name is mt".
In addition to making game projects, Su Yuyu continued to draw original cards. At present, there have been a small part of the art resources, and the rules of the game have been largely completed.
The rest is to constantly tune the numerical structure, finalize the attributes of each card, and wait for subsequent art resources.
The game body is developed very quickly, after all, the rules of this game are not complicated.
Others besides Chen Mo, including Su Shiyu, are all lacking in the game itself. Su Yuyu is now just making the game.
However, everyone's interest in "My name is Mt" anime is getting higher and higher.
"I feel that the performance of ‘figure achievement’ is very interesting. Brain fills up, you do something, then pop up an achievement box, and then match the sound effect of ‘咣’, feeling that the sense of accomplishment is strong.”
"Don't you think that the rule setting in this world is very fun? These characters will die, but after the death, as long as the soul runs to the place of the body, it will be resurrected."
"Yeah, this setting is quite easy. The characters in other anime can't die. It can die casually. The freedom of many plots is getting bigger."
"I think the setting of 'hearthstone' is also very interesting. You can return to the hotel with Hearthstone. It feels like a game attribute, and it should be very attractive to players."
"I really checked it. It is said that this is a tradition from the Middle Ages in Europe. People who travel far away from home usually take a stone from the fireplace in their home. When people think of their hometown, look at the stove around them. Stone, you can ease the feelings of homesickness. As a result, the anime has turned it into a prop that has practical use, which is very interesting."
"I really don't know how the store manager came up with this. But isn't it better to use these ideas for games?"
"I don't know the manager's thoughts, but this world view is too big. I am afraid that the designer of level a or even s level can control. The store manager should not be able to do it now, so he will retreat to do the mobile game next time?"
“But I can feel that the store manager’s thoughts on animation and the whole world are really much more than games.”
"What is the routine of the store manager, even if the animation is done, what is the relationship with the game? If you like anime, will you buy a game?"
"Who knows... But I really want to see the world of Azeroth being made into a vr game. Imagine running on the prairie as a tauren..."
Chen Mo has also been paying attention to everyone's reaction.
At the beginning, everyone was only looking at this anime because it felt that its subject matter was relatively new, but now it has begun to slowly become curious about the world behind it.
On the mainland of Azeroth, there are many interesting settings, such as using the hearthstone to return to the hotel, riding a two-legged dragon or a gryphon to travel quickly, and dying, you can resurrect as soon as you run back to the body to complete the mission. Can be upgraded, special events can be achieved to achieve achievements and so on.
Some of the settings have a strong sense of the game, but it is not difficult for everyone to understand. After all, everyone is a game player. Seeing these settings is not only strange, but also very interesting.
And Chen Mo’s recent work has one more: to build the Azeroth universe.
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