? Mockingjay Game Company can be said to be one of the few companies in the game industry that recruits female programmers and is led by female engineers to develop game projects.

In particular, the most important thing is to get the job done and equalize the salary. That is to say, the Mockingjay game company does not have any gender discrimination and differentiated treatment, but only values ​​ability.

To put it bluntly, when working in Andy's company, it doesn't matter whether it's male or female, different or the same, as long as it can make money for Andy, Andy will give the other party matching status and money, and treat them equally!

It is not an exaggeration to be able to work with the same salary as male programmers. This alone makes the female programmers in game companies very happy.

In the game industry, female practitioners show an absolute low level, which has a lot to do with the nature of the game industry.

Under the premise of pursuing stimulation, sense of accomplishment and other male sensory experiences, if you were the boss, would you allow female developers to participate in the entire game production?

The answers to the questions are self-evident, and a female mind can get in the way. To put it simply, all game companies prefer to recruit male game developers, which is the so-called "gender discrimination".

However, Andy knows the trend of future development, everyone has a mobile phone, and later, the mobile phone even replaced the special leisure product for women - the TV.

And most female players have no resistance to games that integrate cute, cute, warm, and interesting elements. Now that they know this rule, it is naturally difficult for male developers to achieve female game development by themselves. Players' psychological expectations of the game, so the addition of female developers is obviously imperative.

"Only women can understand women", conduct divergent thinking with elements and themes that women love, deeply analyze women's psychology, and create works that closely meet women's needs. Only in this way can a group of money-making tools in the game industry be born.

"Honey, I like this little crocodile..."

In the conference room, Ivana was sitting next to Andy and said to Andy with a smile on her face.

Andy smiled, and continued to look at the test results of "Naughty Crocodile Loves Taking a Bath" being displayed on the LCD TV. Overall, he was basically satisfied, but every time he heard the sound of splashing water in the game, his brows would twitch. Involuntarily wrinkled.

"Hehe, when I proposed this plan, Blair still had doubts about developing a game with a crocodile as the protagonist image. He said that seeing a crocodile in the zoo was very scary and seemed to eat him. good idea.

"

Hearing his boss's ridicule, the CEO Blair who was sitting on the side didn't feel embarrassed, but shook his head and laughed: "To be honest, if I didn't see the images designed by them, I would still doubt it. Now it seems that it's my fault." Think about it."

Hearing the conversation between the boss and the CEO, the team members responsible for the development of this game all looked happy, especially Lucy, the development team leader who was showing the demo, was very happy in her heart.

Of course, she admired and thanked her boss more and more.

I admire the boss's perseverance and genius, and thank the boss for his trust in her. You must know that when the team of "Naughty Crocodile Loves Bathing" was first established, only six people were assigned, and the development requirements were simple but high-quality games.

This is a model that emphasizes short-term and low-cost. This is still very stressful for Lucy, who is leading a team independently for the first time. After all, this is a big boss' plan. You know, Andy Smith's plan is not The money-making tool generally recognized by the industry has already been proved by many popular games. Lucy is really excited and worried to be in charge of this kind of project.

Fortunately, at the beginning, Andy did not set any restrictions on the team, whether it was in terms of timetable or budget.

And Lucy, who gritted her teeth and suffocated her breath, did not disappoint Andy. Leading a team of six people is really working day and night. Due to the small team structure, the working efficiency is bigger. The design of this game was completely led by Lucy and expanded according to Andy's plan. Even the art designers were rotated by members, and Lucy was sometimes responsible for some programming work. It took about four months in total, and the initial development of "Naughty Crocodile Loves to Take a Bath" has finally been completed.

"Okay, let's end the demonstration here, Lucy, you did a good job." Andy said, with a satisfied smile on his face, and praised Lucy who looked expectantly.

"Thank you boss." While Lucy breathed a sigh of relief in her heart, she was also very excited and happy. She knew that as long as this game was released, once it became popular, her career would be very different, no matter her position in the company , or profit sharing.

"Hehe, don't be in a hurry to thank me." Andy smiled and waved his hands. Amidst the puzzled expressions of Lucy and other team members, he continued: "Give you another month, can the quality be improved? ?”

Hearing the boss's question, Lucy and the team members couldn't help but look at each other. To be honest, in order to hurry, they really didn't deal with some details of the game.

Although the current game already has beautiful game screens, colorful game levels, relaxing and beautiful game music, and easy-to-learn operation methods... it should also be very attractive to players.

But flaws definitely exist, and they are also clear about this, but in order to complete the development as soon as possible and make money from the market, there are some minor flaws, and they just need to improve them in the second edition. To be honest, that's what they think.

"...Yes, boss, you can also improve the quality of the game."

"There is a huge difference between a 4.5-star game and a 5-star game. There is also a hundred times the distance between a small success and a big success. The vivid water flow effect can enrich the player's visual effects, and it is matched with nice background music and the sound of water flowing. , the audio-visual effects of the screen should make every player feel refreshed, instead of rigidly repeating a sound!"

Hearing Lucy's answer, Andy nodded in satisfaction, then looked around the meeting room with a serious face and said: "Quality, persistence in game quality, is the secret of our success all the time.

For the current mockingjay company, the importance of the mobile game business is not just about profitability. Everyone should clearly understand that the mobile Internet and social networks are the general trend, and the influence of the smart mobile device platform on the new generation has become more and more important. Only through this platform can we better pass on our brand and products to wider population.

Mockingjay's product must be a high-quality branding concept. It can be recognized by not just calling it out, but doing some advertising. We have a perfect start, so don't squander these capitals. "

What Andy said made everyone in the conference room nod their heads seriously to express their understanding, while Ivana beside her was an admiring little girl with beautiful eyes shining.

In the office, Andy said to CEO Blair: "The company's development is too fast, you should also pay attention to the impetuous atmosphere inside the company. I also understand that every development team hopes that the projects they are responsible for will be listed as soon as possible to help the company make money, but , it must not be at the cost of reducing quality. You should emphasize this point at the next meeting.

Remember, we are just a new company. Although we have made a lot of money, we can’t compete with leading companies like EA and Nintendo. We still need to stabilize, focus on quality development, and don’t get carried away! "

Blair's heart skipped a beat, he nodded solemnly and said, "Okay, boss, I will convey the boss's meaning."

To be honest, not only his subordinates are a little bit drifting, but even he, the CEO, is also very drifting. During this period of time, he has accepted a lot of media interviews, and he can be regarded as a man of the industry. It is inevitable that he is a little proud. up. . . The words my boss said probably meant to beat him.

Seeing Blair with a bit of embarrassment on his face, Andy nodded lightly. He believes that Blair is a smart person who can understand his own words. It's not that Andy is narrow-minded because he thinks that Blair's fame has stole a lot of limelight. Seriously. Yes, Andy didn't like the exposure rate, the key is that this kind of impetuousness will cause some mistakes and even lead to some failures for the company, which is what Andy can't allow.

"Honey, the development of the game company is really amazing!" Ivana held Andy's arm, with a very surprised expression on her pretty face, looking at the former parking lot that had completely turned into a parking lot. The open space was densely packed with cars, which made Ivana, who had seen the original state game company, not be moved.

Andy hugged Ivana who was standing in front of the floor-to-ceiling windows from behind, and kissed her on the cheek, "It's a good thing to develop quickly, but there are also many problems. It seems that I need to spend some time recently. Time to stay here and preside over the work."

"Hehe, how can there be no problems in a fast-growing company? Don't worry, as long as the general direction is good and the administrative management is strengthened, the key is that success is too simple and too fast. , This kind of sentiment is also good or bad for the development of the company, so don't deny it all at once." As the executive vice president of a group, Ivana is naturally not covered in management, and she also learned from the management of some game companies. There are some clues in words and deeds.

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