After satisfying his small sense of morality, Noshier began to deal with the corpse quickly.

First, he used the meat-cutting knife in the package to cut the fur, then took off a whole piece of loin meat, and then knocked off the four sharpest wolf fangs with the hand axe he carried with him.

These meats were used to fill his stomach. He didn't have much supplies with him. Although wolf meat didn't suit his appetite, he still had to collect some to avoid waste.

The teeth were used for casting spells. If you want to communicate with the beast soul, you must use the strongest part of an animal of the same species and match it with different rituals. These four fangs are necessary for communicating with the wolf soul, but he will process them later and make them into necklaces or bracelets so that he can carry them with him.

These handmade products are the medium for casting the Savage Heart. If they are lost, the Savage Heart can only enter the most basic ordinary rage, not the Savage Surge, and it will not be able to obtain the magic blessing brought by the beast soul.

The primary Savage Heart can only attach the wolf soul to these teeth, and wait until the professional level is higher in the future before the spirit can be taken into the body.

Another point is that even if you have multiple spirits, you can only use one of them at the same time.

And currently, Noshier can only perform berserk twice a day, and the duration of berserk is also limited. After it ends, you will fall into a period of weakness for more than ten minutes (strength and physique are temporarily reduced by 2).

If you enter berserk again during this period of weakness, you will fall into a weak period with a longer duration (lasting until rest) and more serious negative effects after the berserk ends (strength and physique are temporarily reduced by 4).

If this is the case, you must recover after a sufficient rest (at least eight hours of deep sleep).

And if you want to remove these weaknesses, you can only wait until the professional level of the Savage Heart reaches 14 and 15 respectively.

At the 14th level of the professional level, the Savage Heart will master a powerful ability called [Totem Synchronization·Return to the Origin]. Once you have mastered this skill thoroughly, you can add the power of many spirits to yourself at the same time. The beast spirit will appear as a totem on you and completely merge with it. Only then will this profession be the strongest form.

As for how to blend the spirits of many beasts at the same time, Noshier still doesn't know for the time being, after all, he is still a rookie who hasn't even completed his job transfer.

When the job level reaches level 15, he will master an extraordinary ability that all barbarians of the same level must master.

A powerful skill called [Infinite Rage].

Only then can the barbarians proudly declare that they have completely mastered the power of this rage. Once they enter the rage state, they can almost continue indefinitely, and they will not fall into weakness when they exit the rage.

Although there is still a daily limit on the number of rages, this limit is no different from having nothing for a barbarian of that level.

Noshier put these materials into the bag he brought. Because of his wings, ordinary adventure backpacks are too troublesome for him to wear, so his backpack is a bag that can be carried on one shoulder. The whole is made of rough canvas and leather. The leather shoulder strap and thick rope tie are very convenient for him.

There were some sundries for daily life in the bag, two gold coins and 16 silver coins in a small purse made of linen, a water bag, a few pieces of cheese, two apples, a whole pancake, a meat knife, and a sleeping bag tied with leather strips and hung tightly on the outside of the bag.

He still had to collect four bear teeth and two eagle claws. His original goal today was to hunt a cave bear, but he encountered a wolf first, so there was nothing he could do. Hunting had to be postponed.

Now he had to find a safe place as soon as possible and start performing the ritual to connect with the Fey Wilds, hoping that the Wolf Spirit would be interested in the host he prepared for it and make the ritual a success.

As for the remaining meat, it could only be left to nature. Although it was a bit wasteful, it was easy to attract extra dangers to carry so much flesh and blood around.

Now the most important thing for Noshier was to hold a successful wild ritual first to establish a connection between himself and the Fey Wilds plane.

Originally, he wanted to collect all the beast-characteristic items and then hold a ceremony at once to directly collect all three totems, but after carefully checking the ceremony given on the panel, he found that it is better to do this ceremony one by one.

The spirits of these animals are widely present in all aspects of the Fey Wild. It can be said that their existence is the Fey Wild itself, and they are small fragments captured, assimilated, and then split by the entire Fey Plane, but these fragments are connected to it.

These animal spirits may have different forms, but there is not much wisdom in them. Once too many spirits are summoned at the same time, even if you successfully connect with them with your own spirit, these almost ignorant energy forms will confuse the boarding house you prepared for them, causing the originally successful ceremony to fail.

So it is better not to rush this matter. Anyway, as long as he has a spirit in his body, he can be promoted to a third-level barbarian, and the current 37 health points will directly increase to 56 points.

You should know that if a normal barbarian wants to reach 56 health points, his professional level must be at least upgraded to level 5. If he is a warrior, it must be at least level 6. Professionals at this level can no longer be called rookies. They have crossed a class with their own martial arts.

Once the occupation level reaches level 5, it is considered a mid-level adventurer. In the city, you can at least serve as the captain of a small adventure team or the captain of the city guard. You can already be called the backbone.

If Noshier completes the ritual, even if he only has one spirit, coupled with high vitality and combat skills honed by survival in the wilderness, his pure combat power is no less than those ordinary level 5 warriors.

As long as he completes the ritual.

Throwing the body off the tree, Noshier spread his wings and flapped them, and the whole person quickly flew over the stream, stretched out his hand to clean the blood on his hand, then tilted his body and turned, and slid over the pebbles by the river at a high speed under the action of inertia, and folded his wings slightly and flapped, and stepped lightly on the ground.

Noshier completely folded his wings again in the same way as before. He planned to return to the house where he was last night. The house was located at the outermost edge of the forest, and the safety level was much higher than in the dense forest.

He quickly returned to the outer edge of the forest, and after carefully checking whether there was any danger around, he began to prepare other necessary ritual materials.

The Feywild is very dangerous. In fact, any item related to the Feywild is full of uncertainty. Even a simple connection to it may lead to completely unexpected changes.

That's why Noshier is so cautious. If the ritual goes wrong and the spirits don't like the host items he chose for them, that's fine. He's afraid that something unexpected will be summoned during the ritual.

For example, a hag.

The Feywild is the birthplace of such vicious creatures, and Noshier, who has played Baldur's Gate 3, naturally knows how twisted and evil such things are.

If such an accident really happens, the ritual must be interrupted immediately without any hesitation.

This is by no means alarmist.

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