Arcane Lord
Chapter 853 Human Advantages and Increased Influence
So, what are the advantages of humans compared to elves?
Fertility, although an elf woman may only give birth to as many children as she can count on one hand in a few hundred years of her life, basically no more than once every hundred years, but that is caused by many factors such as customs, social systems, beliefs and concepts, etc. .
If we really let go of life, the population growth rate will definitely exceed that of humans.
Not long ago, Xia Duo visited the [Projection Plane·Dark Realm]. He knew that drow were more radical than elves in terms of fertility. Every drow woman must give birth almost every 25 years after reaching sexual maturity. This is compulsory. of.
This reproductive frequency allows them to maintain orderly population growth at a much higher mortality rate than their distant cousins on the surface.
According to Shado's calculations, as long as elves give birth to one generation every hundred years, they can surpass humans in population growth rate. This means that the current population growth rate of the elven countries in the main plane is slightly higher than that of Netheril.
There are many factors involved, and the most important reason is that the survival rate of human babies is much lower than that of elves.
If the survival rates of infants on both sides are similar, Netheril's population growth rate will be slightly ahead of the elven kingdoms.
Obviously, humans are not as good as elves in terms of fertility, whether it is quality, quantity, or the current population growth rate.
As for strength, both individually and as a whole, humans are still lacking compared to elves.
The only advantage is probably that human society is in the rising stage, while the elven kingdoms are in the declining stage.
The biggest influencing factor here is that the Netherese magic system is easier to popularize than the elven magic system, and it is easier to quickly transform it into actual productivity.
However, such an advantage cannot be reflected in a specific battle or war. Instead, it will attract more attention because of this advantage, which may not necessarily bring good results to humans.
As for the advantage that Xia Duo thought of, it was only in a specific area like the green field plane where both parties had a certain tacit understanding.
In his opinion, Netheril does not necessarily need to keep this plane this time, as long as it can cause a lot of damage to the elves, so that the Seven Towers camp and the pioneers of the new era will take sides on the elves issue and have the courage to fight. That’s it.
As long as you understand this and have a clear goal, the advantages will be obvious.
The elves want this plane, otherwise, they would not be able to forcefully intervene. But if they want this plane, the secret lock may be the key, and the node of the secret lock is the tangled place that they cannot give up.
As long as a certain amount of pressure is exerted on each mystery node at the same time, it will definitely be able to contain most of the elven mages and force them to be unable to gather.
Even if the Elven Mystique is finally completed, as long as enough elven mages can be killed to reduce Cormanthor's war potential, Netheril will not lose this time.
After all, there are still so many places to explore in the main plane. The green field plane is just a better environment, which does not affect the overall situation. What's more, the exploration of the plane is endless. How do you know that a similar plane will not be discovered again!
Xia Duo even guessed that the great arcanists above probably thought so too. Otherwise, why not arrange a unified schedule and let each team perform freely?
Although Netheril did not have the well-organized and disciplined military system he understood, anyone with any brains knew that unified command and dispatch was more effective than a ball of loose sand.
Xia Duo didn't believe that those great arcanists were really brainless. Perhaps there was also the consideration of inspecting talents and preparing for the real war in the future.
Thinking of this, Xia Duo decided to seize this opportunity, not to perform well, but to at least leave a deep impression on several great arcanists.
He is now only one step away from the senior arcanist, and the senior arcanist can already be regarded as the core ruling class of Netheril.
The next step is to become a great arcanist and become the true ruler of this country.
It’s time to show off!
In fact, starting from the book presentation at the exchange meeting not long ago, Xia Duo decided to gradually enter the high-level view and gain real influence in this country, not just a little reputation.
Who doesn’t want to be a trendsetter of the times?
Although Sha Duo knows very well that once [Miser Energy Core] comes out, Iolum will become the absolute focus and protagonist of this era, but who says that the trend-setters of the era must become the focus and protagonist?
As long as you have enough influence, you can still play with history and lead the times, especially for a time traveler who knows the so-called "historical trend" and has seen another highly developed civilization.
Thinking of this, Xia Duo couldn't help but lament that it took nearly ten years (personal perception time) for him to reach this point after traveling through time. It really was a bit of a hindrance to the majority of fellow time travellers!
Of course, Sha Duo is not sure whether there are really time-travelers who kill gods and demons after traveling through time for a year or two, or even whether there are other time-travelers.
This is just a way of ridiculing his past experience. In reality, he still needs to calm down and focus on stability, so that he can be strong and live up to his journey through time.
…
In the interrogation with other high-level mages, Shado did not mention that the main purpose was to kill elf mages. Although Archmage Fustum had mentioned it several times before, this was not the main content of the mission.
He still took the mission as the starting point and proposed to unite other teams outside the support agreement to form several high-level mage mobile teams to deal with the elves' raids at any time.
Of course, the most important thing is to establish a relatively close communication system, agree to attack at the same time, put enough pressure on the Mystery Node, and force the elf mages to give up gathering or reduce the number of gatherings.
Only in this way can the role of the high-level mage team be brought into full play.
Unified dispatch, in the words of the earth, is already the way to win at the strategic level.
As for tactics, it is not difficult to form a partial victory through unified dispatch, with more fighting less and the strong bullying the weak. In the end, small victories can be accumulated into a big victory, and the big strategic goal can be achieved.
…
After a while, Higgs sent some bad news, "Master Shado, I've asked a few people over there, and they don't seem to be willing to join forces with us."
Although he had expected it before, Xia Duo still felt a little unhappy when this happened.
In addition to their more than 20 teams, there are more than 20 other teams, but most of those teams are veteran high-level mages, and the core is a group of arcanists who are very close to senior arcanists.
Shado is no stranger to those Arcanists. In this year's Snow Melting Competition, they represented the Seven Towers and Netheril.
He even trained those arcanists in the non-magic version of [Arcane Puzzle], which is chess, and they had some friendship with each other.
But when it comes to combat and their own safety, those arcanists are relatively cautious, as are the veteran high-level mages.
Maybe they are not as good as Xia Duo in terms of potential, but in terms of specific combat ability and combat experience, those people are much better than this one.
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