Big Boss In The Harry Potter World
Chapter 213: Catch The Duck And Put It On The Shelves
As the saying goes: good fortune never comes in pairs, and misfortune never comes alone. Fudge felt that this sentence was simply the truth.
Before the chaos caused by the damn Death Eaters' riot at the Quidditch World Cup subsided, Peter Pedro escaped from Azkaban. To be precise, he should have escaped with the help of others.
This time Fudge was pushed to the forefront again. The emergence of the Dark Mark and the successive escapes of prisoners from the supposedly impregnable Azkaban have made people increasingly dissatisfied with the Ministry of Magic, and Fudge, as the Minister of Magic, cannot absolve himself of the blame. The shouting letters that had finally disappeared within the Ministry of Magic began to grow explosively. Every day in the Ministry of Magic, people were shouting and shouting for Fudge to step down.
These two matters are major events, and the appearance of the Dark Mark must be thoroughly investigated. However, Oro has limited manpower. They cannot investigate the Dark Mark and trace Peter's whereabouts at the same time, because both of these matters require a large number of manpower. At the same time, the Ministry of Magic in various countries also expressed concern about what happened at the Quidditch World Cup - in fact, it was just a joke.
Because of these two incidents, all relevant departments of the Ministry of Magic have canceled any vacations, and are all spinning around, causing a lot of complaints.
Fudge is now unpleasant inside and out.
Ordinary people don't understand anything. They only know that things have happened one after another after Fudge came to power. This will of course make them dissatisfied. Now the voice of the wizarding world to let the incompetent Fudge step down has begun to sound again.
Within the Ministry of Magic, there are complaints about the frequent overtime and the surge in workload, and those who suffer are ordinary employees and people who do specific work.
People with real background in the Ministry of Magic didn't think much of Fudge. Like Wizengamot, no one jumped out to fight Fudge this time, because everyone knew what was going on.
The Dark Lord couldn't stand his loneliness and was ready to cause trouble.
This is a unanimous view.
Those who are leaning towards Voldemort will certainly not jump out to increase the impact of the Dark Mark. They are eager to suppress this matter. And those who oppose Voldemort will not make a fuss about this, because it is of no use at all. Instead of having the energy to argue, it is better to be prepared for the coming war.
The wizard with a sensitive sense of smell had already sensed that something was wrong, while the slow wizard was still accusing Fudge of inaction.
Although the outside world is very lively during this holiday, it is calm, stable and boring inside Solim's house...
"I'm bored to death!" Sirna is still a little girl after all. Although she is much more mature than her peers, she cannot endure loneliness like her grandfather and brother.
They practice spellcasting every day, and then grandpa instills knowledge into them - knowledge in all aspects.
With Elrond's knowledge and experience, it was easy to teach these two little guys, and there was no blind spot in knowledge at all. Although Sirna had never deserted while studying, the relatively high-intensity study still made her a little bit overwhelmed.
There is no entertainment on Fair Island, just bare rocks and weeds. Usually she just talked to the two snakes, Basque and Teles, to relieve her boredom. Otherwise, she just watched the little animals at home playing with each other. After a long time, Sirna found it very boring.
She wanted to go out for a walk.
But the Quidditch World Cup is over, and it's a mess outside. What can we do out there at this time? If Silna had said that she wanted to go to the Quidditch World Cup, Elrond and Solim would not have disagreed. But things have passed, and now that there is a mess outside, Elrond and Solim will not take Silna with her. Erna went out for a walk at this time.
But Sirna still found her joy: listening to Basque talk about things in the sea.
Basque likes to dive into the sea recently. With Basque's size, there is no animal in the sea that he cannot eat. Today Basque discovered an interesting place - the remains of a sunken ship, and found traces of magic on it. He told Sirna about it, and both Elrond and Solim knew about it.
"A sunken ship with traces of magic?" Elrond rubbed his chin and thought for a moment, "Wizards use storage equipment when delivering goods, and they all use apparation or portkeys to move. There are very few wizards. Go to sea." Elrond frowned: "Unless..."
"Unless what?"
"If it weren't for the fact that some wizard likes to take a boat ride..." Elrond smacked his lips, "What does the sunken ship look like? How big is it?"
"Basque only said that it was an ordinary wooden sailboat. And it was almost rotten." Sirna said, "And you can't ask the ten basilisks to describe things in too much detail."
"Then this time Solim, you go down to explore. It's good to get some exercise by the way." Elrond clapped his hands, "If my guess is correct, that boat should be carrying a large magical plant, something like that. There is no way to shrink it with magic, we can only transport it this way. The plant should be dead, go down and see if you can bring anything up."
"You're already dead, why go down there?" Solim was reluctant. No matter how he goes down, he will get wet. This place belongs to the northern cold zone, the temperature is low and it is at the seaside. If the wind blows, he may get sick.
"Go down as soon as I ask you to, what are you talking about!" Elrond glared.
Just go down if you go to 510, but you need to think carefully about the method you use to get there.
Most wizards just use a head-bubble charm, but Solim is different. He can go down with Basque, or he can transform and swim down by himself.
Solim chose the least labor-intensive option: let Basque take him down. Solim's breathing problem was solved under the action of the head soaking spell, and his ears no longer hurt underwater.
This is what makes Solim most satisfied.
The sunken ship is already rotting away. All kinds of fish have made this place their home. However, when Basque came over, all of them were gone. This big guy has not lost a lot of marine life nearby during this period. Now Basque basically swims wherever he goes. Wherever the fish were, they scattered and fled.
Solim has now reached his destination. The light on the sea has been very dim when it penetrates here. Solim can only take out his wand to illuminate.
It can be seen that Elrond's guess is completely correct, because there are indeed many plant remains at the bottom of the cabin, and even after the corrosion of sea water and the eating of various shellfish and fish, some traces are still left.
There are various large and small slightly fluorescent fruits scattered at the bottom of the cabin. Solim knows what they are without holding them in his hands. After all, he has not returned what Skull taught him. .
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