Blood of Mercury
Chapter 2: half goblin
Roland just thought about it, and the familiar dark green light curtain slowly emerged. What is shown above is exactly his current state and attributes.
Roland. (white oak/golden oak/deadwood), half-goblin (balanced blood), male
Health: 2/21 (moderate damage) (stop deterioration)
Level: 1 (apprentice level) [Remaining experience: 0]
Occupation: Apprentice Druid 1st level (0/3)
Origin: Unawakened
Attributes: Strength 2.0 (1.4), Agility 2.0 (1.0), Constitution 2.0 (0.7), Wisdom 2.0, Will 2.0, Bloodline 2.0
Traits: Nature's Heart (Occupational Trait), Natural Charm (Racial Trait), Versatile (Racial Trait)
Mastery of magic: none
Status: Moderate anemia, visceral damage, glare
Except for the physical attribute penalty due to moderate anemia and visceral damage, this is a very normal player's standard attribute table, which is exactly the same as the character's starting attributes in Roland's game.
In the Land of the Gods, players of all races cannot choose the initial attributes, and can only reveal the difference from other players through the increased attribute points after inauguration. By the way, no attribute points are added when the apprentice level is upgraded.
The selection of the initial occupation is to generate three suitable occupations among the thirteen apprentice occupations by means of a psychological test, and then players can freely choose one of these three occupations. After the apprenticeship is completed, the player will get a formal occupation, which is also the formal level (level 1~10). The initial attributes added when all occupations are upgraded are different, and the same occupations will also be different for different races.
When the player upgrades, if the conditions are met, he can choose to change his career, or he can choose to continue to upgrade his career. And all the job transfer tasks are automatically generated by the achievements and tasks completed by the player, so that after the player reaches the 31st bronze rank, the attributes and characteristics are diversified, and it is basically impossible for two identical players to appear.
And the three options after Roland's name are the changes after selecting the apprentice Druid as the initial occupation.
To enter the Druid sect, you need to give up your surname, which is equivalent to giving up your secular identity, including inheritance rights such as titles, manors, or land. After the apprentice Druid passes the assessment, the mentor will reveal three blessed surnames for him, and the disciple will choose one of the three. Different surnames will also be used as a reference to determine the player's subsequent career transfer and the awakening of the origin, and will also affect the Druid's magical effect. Through these three surnames, Roland can see that his mentor, who may only exist in the background, may be a white-robed guardian specializing in the field of plants.
Among these three surnames, White Queer tends to control plants and absorb life, Golden Oak is the most almighty king's surname, and Deadwood surnames can only turn to withered ones, so it can be said that they are tied to the evil camp.
If Roland was asked to choose in the game, he would definitely choose Golden Oak. But in reality he had no choice.
Because Roland is now wearing a black robe, representing him volunteering to join the Blighter, the disciplinary institution of the Druid sect. As a noble surname, it is impossible for Golden Oak to join the Blighter. Anyone with a slightly higher level of religious knowledge will be suspicious of him, which is tantamount to seeking death; and the surname in the sewer such as Deadwood can be said to have this body in the past. Clothes, but once this surname is used, it is equivalent to telling others that my ingredients are not good. Come and kill me, and no one will take revenge on you.
Considering that he may have come to the world of Faens, and before the White Tower collapsed, the evil camp was not as good as the good camp. If dead wood is chosen directly, it is very likely that Roland will not live in the era of plague revival at all.
Therefore, Roland could only choose Bai Que as his surname.
"Um?"
When he stretched out his hand to prepare to click, he suddenly found something wrong.
Half-goblin? Why half goblin?
Roland almost called out.
That's the race of his characters in the game. In order to obtain the two racial characteristics of natural charm and versatility at the same time, he specially chose a balanced bloodline, that is, each with a concentration of 50%. In this way, out of the four talents of [Accelerated Learning], [Versatile], [Natural Charm] and [Shocking Gaze], he can inherit one from each of his parents.
At the same time, his attributes are twice as high as the starting attributes of purebred human players, which is equivalent to twice the attributes of a normal person, but the difficulty of leveling up the first fifty levels is only 1.5 times the penalty - if it is a purebred goblin , while starting with quadrupled attributes, the level-up experience of all occupations is doubled. Such a choice was a relatively cost-effective opening allocation that Roland obtained after a long time of calculation.
Fairies are different from elves. The pure-blooded fairies were born from the lake of fairies. From the beginning of their birth, they looked like seventeen or eighteen-year-old girls, but they were only a few inches long when they were born. As the age increases, the body length of the goblin will gradually grow, and eventually it will be the same as the human. This beautiful and pure creature is beloved by any life, and has a reputation for being friendly and above in all alignments. At the same time, fairies and high elves belong to the same level as the people of silver, two levels higher than humans. Their mixed-blooded children have impure silver blood, which is equivalent to the people of bronze. But the lifespan of fairies is the shortest among the silver species, even shorter than that of humans.
but…
The bloodline of the half-goblin is his character's bloodline, and Roland's own bloodline, who has passed through the body, should be a pure human being.
Thinking of his previous abdominal injury, Roland frowned, feeling that things were not simple.
In a tentative manner, Roland reached out and selected Bai Que as his surname, and then expanded the characteristics column. Be prepared to check it out and it's no different in game.
Features—
Heart of Nature (Class Feature)
Effect: Make natural wild animals friendly to you initially; you will not be actively attacked by enchanted animals and plants; you get +1 judgment on all checks related to nature
——Listening to the voice of nature has become an instinct for you.
Natural Charm (racial trait)
Effect: Your persuasion, encouragement, deception, etc. that may affect the decision of others are automatically regarded as a charm spell for neutral or friendly units, and will not be hindered by any factors other than the will attribute; Get +3 judgement on
—The charisma of this creature is itself an incomparably sharp weapon.
Versatile (racial trait)
Effect: You can get a free job position, and the experience penalty of all jobs after that is reduced by 50%
- Being able to adapt to a variety of lifestyles is one of the advantages of human beings.
Sure enough.
Roland's brows loosened slightly.
The entire system page is exactly the same as in the game, except that there is no option to disconnect.
Roland really has no real sense of his situation.
Did you come to the world of the game, or did you enter a brand new game? If it is in the world of the game, will there be such a thing as a player? If there is no player, how can the world survive the invasion of the Twilight species?
"...Sir? Are you all right?"
Just as Roland lowered his head to think, the girl opposite could not wait for an answer for a long time, and asked worriedly.
He was slightly startled, and slowly raised his head.
When his face came into Claudia's sight, a warm and peaceful smile appeared on his face.
"I'm so sorry, Miss Claudia. I'm thinking about where we're going next, and I'm a little lost."
Roland's expression became humble and gentle.
"It suddenly occurred to me that I haven't introduced myself yet. I'm Roland, Roland White Mistletoe, Caral's apprentice Druid. By the way, don't look at me wearing a black robe, I'm actually not a blighter, I'm a Druid Germany."
"Dude?"
Claudia's attention was easily diverted by Roland. There was some doubt on her face.
"Yes. You must be the eldest lady from Banza." Roland covered the wound on his abdomen and smiled gently with a pale face.
"Eh? How did you know?"
"As you said, it's now the matte trail, and across here is Caral. So I guess you are either the priest of Banza or the priest of Caral. And the Duid is the exclusive occupation of Caral, Druid apprentices who are determined to maintain traditions and protect ancient knowledge will choose this path. Although it is not known to everyone in the Principality of Caral, the clergy must know it," Roland said here, with a hint of just right in his eyes. Doubt, "Speaking of which, why did you take this path? You know it's not easy to walk here."
"...I'm not afraid to tell you," Claudia said with a little shyness on her face, "my brother just came back from the White Watchtower vacation, and was arrested in Caral for causing trouble... You know, Caral's bumpkin Wizards...not so friendly."
Her inadvertent words were like a thunderbolt that instantly struck Roland on the head.
In an instant, he immediately realized his situation.
Edward Crowley, the three-ring battle wizard, the transfer mentor of the Caral battle wizard.
He first appeared in a prison in a small town. The townspeople of that town, like most ordinary people in the Principality of Caral, have an ignorant and fearful attitude towards wizards. When it comes to wizards or witches, they subconsciously think of them as "spy", "liar", "people who deal with the devil". After confirming that Edward who was staying there was a wizard, they immediately contacted the priest in the town and put Edward under house arrest.
As an orthodox wizard from the White Tower, Edward respected the order very much. Although he was extremely helpless in this situation, he had to inform his family to come to redeem the people. The younger sister, who got a word from her parents, mistakenly thought the situation was very serious, and had a big fight with her family. Then she hired a group of mercenaries with a mentor who was worried about her safety, and ran around the border trail day and night to prepare to go. Caral goes to "jail".
However, the next development is not so happy.
No one would have thought that the cultists in the South Wind Ring were doing human transformation experiments in the Dark Scar at that time. Under the desperate delay of her mentor, although the little girl was not silenced by the cultists on the spot, she ran into a Pterodactyl in a panic and was torn to pieces on the spot. Her mentor didn't end well either. Although he was a strong silver-ranked (31-40), under the siege of dozens of bronze-ranked Ashes and Howlers, he had no chance of escaping.
Edward, who learned the news from his family a month later, changed his temperament greatly, and his whole person became sluggish. No one can even tell that he's a wizard when a player stumbles across him from a prison cell, filthy all over.
And one of the well-known tasks he released is [Severing the Ring] - clearing the cultists who have no trace of light. It is this mission that involved the expansion of 1.2.0, and it is not surprising to say that it is the main mission.
In other words, now is the year 916 of the gods calendar, the age when the internal test has just started.
In another six months, the White Tower collapsed, and all the wizards were hunted down by the clergy. In another three years, the revival of the plague will end, the feng shui will take turns, almost all the gods will fall, and the old magic profession will be completely abolished.
Then came the Reformation, the Declaration of Human Rights, the Lost Christmas, the Twilight Invasion…
A lot can be changed-
Roland moved slightly in his heart, and was about to ask Claudia something.
But at this moment, the door of the carriage was rashly opened from the outside. The cold and sticky black wind rushed into the compartment at once, making Roland feel a little breathless for a while.
"Miss Crowley—"
A young wizard with a monocle shouted breathlessly outside.
The big-handed young man leaned on the door with one hand and his knee with the other, gasping for breath.
Then he suddenly turned his eyes to Roland, the hope overflowing in his eyes made Roland feel the burn.
"Also, Mr. Druid..."
"Roland. White oak."
Roland said immediately.
"Okay, Mr. Roland..."
The wizard finally caught his breath. He said in a low voice.
"I'm afraid something big has happened, you two. It's not the black wind this time, it's the breath of the real Del Ramos... The monsters have surrounded us! You two better go to the front right now... I'll go right now. My name is Father Claude. Just walk straight ahead when you get out of the carriage, and follow the direction of the sound—"
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