bloom america
Chapter 313: Test Game 'Red Alert'
Rebecca rolled her eyes, she felt a little tired. A new game was running on the computer - Red Alert. And Rebecca's current job was to test this game.
The spies who have recently sneaked into Ark's headquarters no longer dare to act rashly. Many people have found that they have been targeted. In other words, Ark Company has probably understood what may have happened... They are very likely
The secret was leaked.
Some time ago, under instructions from superiors, many spies had entered Ark's headquarters. However, as the CIA captured several KGB spies in the past few days and used this as a basis to destroy the Soviet intelligence line,
The situation has changed somewhat.
The superiors seemed to be planning to back off again. After all, relatively speaking, the information on Ark was not too important. Except for Sidney and Rebecca themselves, everyone else came to the rescue after hearing that the federal government was cooperating with Ark.
Into it.
It's just that Noah's vigilance at Ark headquarters is really difficult to break through. Facing MIB's counter-reconnaissance methods, even the KGB feels a headache. In addition, all the KGB's bugs were taken away some time ago, and they have no way to obtain information.
.
The "warriors" of the KGB were finally lost in a palace called "Noah", and they couldn't even see the eldest Catherine...
Therefore, the superiors decided to let Rebecca and Sidney stay behind, while the others were retreating one after another.
Rebecca's previous tasks were not so difficult. Rebecca's face looked very young. To use a word to describe it, she could be described as an "older loli". Relying on her appearance, Rebecca completed tasks again and again.
A mission. But on this mission, she was unable to use her strength. In addition, although Rebecca herself was not targeted, in order to prevent herself from being discovered for doing something extraordinary, Rebecca
She was still very careful. She was working honestly for Ark and didn't do anything else. Therefore, Rebecca's work made little progress.
"Red alert..."
This game is really strange. It is actually a real-time strategy game describing the war between the United States and the Soviet Union.
However, it seems that the company is discussing within the company whether the country names of the United States and the Soviet Union need to be changed, and whether most of the plots shown should also be castrated.
——The plot of this game really touches too many red lines.
Although this game has a movie with the same name, it is not an adaptation. However, the plot is very bold and far exceeds the movie version.
As a game tester, Rebecca was lucky enough to play the original version of "Red Alert". That version of "Red Alert" was shot because the plot was too extreme.
It is said that Catherine wrote the script herself, but in the end the person in charge of Blizzard rejected the plan in spite of the public disapproval, otherwise the current plot might be even more extreme.
In that plot, it was described that in 1950, Dr. Einstein invented a time machine and returned to 1933, and killed Hitler, the eternal sinner. At first, Einstein thought that by doing so, he could avoid World War II and change the world.
Peace. But World War II has not disappeared, and it lasted until 1950
The following plot is divided into a Soviet version and an American version - God knows what Catherine was thinking at the time.
The plot of the American version is: Stalin replaced Hitler, and the Soviet Union attacked the world. For world peace, the United States and Britain formed an allied force to declare war on the Soviet Union.
The plot of the Soviet version is: the United States took over because of the economic crisis, and then the Americans established a new empire, intending to rule the world and attack the Soviet Union...
In short, this is a sweat-inducing plot, so the current version is a compromise.
Although it is a compromise product, it is actually a "follow-up" to the script of Catherine who was shot.
Einstein killed the mustache for the sake of human peace, and then the bearded man and the cripple began to fight for world domination. In the end, the Allies finally won. The Russian army huddled in the Kremlin decided to make a desperate move: use an experimental time travel device to go back to the past.
, kill Einstein before he creates the technology that will lead the Allies to victory.
After successfully completing the mission, the Russian army returned to modern times and found that the strength of the Allied forces had indeed been weakened. However, before they had time to celebrate, they discovered that their actions had created a new threat and world power-the mysterious, technologically advanced Empire of the Rising Sun.
; The Empire of the Rising Sun advocates technology, and the troops designed are products that combine science fiction, martial arts and robot culture.
In fact, this script may be shot now, because it obviously exaggerates the Japanese threat theory. Due to political needs, such a game can only be a tragedy in the end.
According to the current internal discussions, the most popular one is to directly use the movie "Red Alert".
The movie version of Red Alert has a good reputation and the story is reasonable - at least compared to the current version, it is extremely reasonable - so the new script is likely to directly adopt the new version.
Although it is "Red Alert", there are some differences between this "Red Alert" and the historical "Red Alert". This is not only reflected in the plot, but also in the method and content of the game.
There are no RTS games, that is, real-time strategy games, in this world.
The current Red Alert can be said to be the first of its kind in history. In Catherine's words, this is a "game explosion".
But when many people were designing this game, they were stumped.
Because according to Catherine's idea, if such a game is really designed, the current computer performance is simply not enough.
——So Catherine and the others could only reverse-port the game.
Due to performance issues, it is obviously difficult to implement a movement mode similar to that in games such as Warcraft, so we can only settle for the next best thing. At that time, many people considered adopting the form of a nine-square grid, but it was rejected at the first moment.
, then some people thought that a hexagonal structure should be used.
But in the end, this game didn’t use any of the modes, but it did borrow a little bit from the hexagonal structure.
There are two layers in total on the screen. One layer is the map, and the other layer is the mobile units. The buildings are placed on top of the map layer. The map layer adopts a hexagonal grid design, because
Due to technical limitations, all terrains are "opportunistic". The map is divided into two options: passable and inaccessible. Where there are buildings, the originally passable terrain is turned into inaccessible.
To be honest, despite all the work, the graphics of this game are still very rough, because the terrain and unit layers are separate, so it looks very fake... Of course, compared to current games, it is already very rough.
It's advanced. At least Rebecca thinks this game is fun to play.
The unprecedented combat mode is like bringing people into another world. It is like becoming a commander, directing the battle on the battlefield.
However, the design of the game is very simple and has almost no difficulty, but even so, it still feels "very cool".
It feels like playing "Mowing Warriors", which is really not bad.
This game is mainly installed on Pentium computers and Nimbus game consoles.
Catherine did not consider introducing real-time strategy games into the game console market at first, but today's computers are not powerful, so she had to make this decision.
But to be honest, it is far better to place real-time strategy games on a computer with a mouse than on a game console. Games such as real-time strategy and first-person shooter games are all PC games.
A comprehensive work.
To be honest, Catherine originally considered making a shooting game similar to "CS", but it was very difficult to realize this idea - "Red Alert" is 2D, but "CS" requires 3D technology.
Even with a GPU, it’s difficult to make a game with such good graphics.
This game "Red Alert" can also be regarded as a game to test the performance of the GPU.
Rebecca's computer is equipped with an experimental version of the GPU. This is mainly to test whether this new architecture really works.
The GPU tested is not too powerful, because the official version has not yet been released, so I will use this version instead for the time being.
It is precisely because of this that the game has not been optimized and the graphics are rough. If there are more than 10 units on the same screen, it will start to lag, and after more than 20, it will become very laggy. And if
Without a GPU, the game would be very laggy during operation...
This already shows how powerful the GPU is, and the architecture of CUDA is relatively complete. At least when faced with a test GPU, it can accelerate the game very well.
"It's really magical..."
To be honest, Rebecca had never thought that video games could develop to this point before. Although she was a "swallow", she spent most of her time in the United States. In a sense, she was already very
Becoming more like an American.
But at this moment, Rebecca felt as if she was being stared at, and a feeling of being swept all over her body made her feel confused.
She quickly turned around...but nothing seemed out of the ordinary.
Is it just my own illusion?
She felt like she was a little too worried.
"Is she... really a spy?"
On the other side, Lyrela was wondering. Kane still had some doubts about Rebecca, but Lyrela didn't seem to notice anything unusual at all...
What should I do...?
Laerila was a little hesitant...
…
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