bloom america
Chapter 843
Chapter 843 American and Japanese comics
Although she said she was going to start writing a story, Catherine looked at the time and realized that it was already 12 o'clock in the evening.
If you don't look at the time, you won't feel it, but as soon as you see that the time has reached this time, Catherine becomes sleepy.
"Go to sleep first..."
Catherine threw herself directly onto the bed, and then went to sleep...
Catherine shook her head, covered Catherine with a quilt, turned off the light, and fell asleep.
…
But by the morning of the next day, Catherine continued to prepare and continue her writing vigorously.
Because of the qb factor, Catherine decided to make some minor changes to Nanoha's story.
Nanoha is a problem that Catherine must solve.
Originally, this issue was not that important, but it was one of the many holes Catherine dug that had not yet been filled.
Well, in fact, digging a hole and not filling it = you must die...
But it seems different now.
Catherine is already preparing to make Nanoha the ancestor film of magical girls...
Well, it seems like someone once called me this, right?
(I wonder if a white creature will suddenly appear on the bedside when I wake up one day... uh...)
Catherine seemed to suddenly have auditory hallucinations in her ears.
"Sign a contract with me and become a magical girl..."
Catherine shook her head to eliminate this strange thought from her mind...
"Let's continue writing my story..."
Catherine shamefully deleted the story about a certain ferret, and then replaced the mysterious creature with a qb.
Of course, the qb here is a mascot that everyone loves and flowers bloom.
After all, Catherine needs to have a good publicity. In this case, when the little round face appears in the future, everyone will probably laugh and think that it is just a little joke and ridicule of themselves by the Ark Group.
But if I tell Madoka Magica's story now, it might turn into some malicious story, and that wouldn't be good.
In this case, Catherine decided it would be better to promote such a new story first.
Catherine eliminated the original role of the ferret, and then arranged for the QB to appear.
"Hmm... But if it's an anime, it would be more popular if it needs to be able to anthropomorphize creatures..."
Catherine thought for a long time and decided to add an anthropomorphic appearance to qb.
Anyway, the boss’s boss won’t watch anime, right?
But for ordinary people, their own animation is a good publicity point!
How could Catherine just give up?
This is of course impossible.
So Catherine decided to serve everything that is popular with the public.
"But in this case, QB's role will increase... Will the story become top-heavy..."
Catherine felt that if the other party's role was increased, the story would indeed become like this.
After all, if you want to strengthen qb's presence in a story like this, you can't write it like this.
"Perhaps you could try making the story longer so that the mascot plays less of a role."
Elsa's idea for Catherine was quite good.
"Well, just do it like this..."
It seems like it won’t work if we don’t make major changes to the story...
"But there is no need to change the character settings..."
Humanoid Gundam Nanoha still doesn't need to be modified. As long as some new content is added to the original story, it will probably be enough.
Regarding Nanoha's story itself, Catherine had already planned to write a seven-part series, but now it seems that it can be turned into fourteen chapters like "Fate".
The content suddenly doubled.
Anyway, the final interpretation of the story rests with Catherine, and she has no pressure.
Of course, the focus of the story is still Nanoha, and this will not change.
It is necessary to carry out aesthetic revolution and modification of painting style.
American comics inherently have many shortcomings, so from the very beginning, Catherine chose American comics instead of Japanese comics.
First of all, from a painter's point of view, the rich expressions of American expressions are mainly reflected in realistic expressions, while Japanese expressions are more symbolic.
The expressions in American animated movies are rich - in fact, they are depictions of facial muscle movements without hesitation. This kind of realistic facial descriptions are also common in American comics, but the problem is that this is sometimes more complicated than Catherine's full-frame painting.
It also costs money.
Moreover, there are many shortcomings: expressions, especially high-level expressions, are continuous facial descriptions rather than screenshots. The expressiveness of expressions in comics with high degree of realism is sharply reduced when they cannot move, especially for adults who are accustomed to animation.
After taking special action.
In contrast, Japanese comics use more so-called comic symbols, ranging from simple angry cross veins, inspiration light bulbs, and large artistic characters on the background to advanced ones, such as the vertical lines on the outline of the king's face in the picture below, which is like a tiger body.
Zhen's Manga. The function of symbols is to simplify and abstract expressions and movements, and then combine the inherent signifiers of patterns with the psychological referents of emotional expression. Relying on the high development of this type of technique, Japanese comics have gained
More expressive means of expression.
Even the later Chinese novel world was influenced by many such symbols.
For example, in some novels, "three vertical lines appeared on the head", "a tic-tac-toe appeared on the head", "a ball of flame appeared on the head", etc. are all affected by this kind of influence.
Of course, what we are talking about here is just the difference. The so-called difference refers to the result of the respective evolution of the characteristics of both parties.
The symbols of Japanese comics were originally derived from techniques in European and American animation and satirical comics. However, this suited the large-scale development of Japanese comics in the early stages of development, when cartoonists had limited personal creative abilities and energy, and could only rely more on such high-information-density techniques.
Environment. Learn from laziness, innovate while learning, and laze again while innovating. This cycle of processes is exactly the development characteristic of Japanese animation, which has always been insufficient in manpower and material resources. The same is true in the 21st century.
But what is created by being lazy and saving money is the unique techniques of comics and the readers' aesthetic awareness of comics. In terms of richness and originality, American comics with more leeway in collective creation cannot be compared.
What they have evolved independently is more about the improvement of realism, the study of painters, artistic skills, plot details, etc. This improvement in their respective fields is the embodiment of the division of labor creation in American comics.
But Catherine’s so-called simulation of American comics...
Well, I can’t complain anymore.
That kind of painting style is indeed not what Catherine likes, and even most Chinese people probably don’t like the style of painting in American comics.
The 21st century American painting style that has absorbed opinions can be an exception, but the early American comics...the style of painting is really...very good, very powerful...
In the 21st century, Japan is the world's largest animation power. Its animation development model has distinctive national characteristics. For example, the almost lifelike beauty of Asians in comics and various distinctive cultural shadows. These are the characteristics of animation from other countries.
Unmatched. Animation is Japan's first industrial chain, and no country in the world can surpass it.
Some people may say that the two-dimensional characters in Japanese comics are exaggerated, but the effect of their exaggeration is very obvious.
Including a series of dead houses, they are the captives of this exaggerated character image.
It can be said that what Japanese comics show is not just "animation", but a kind of beauty.
Isn't the so-called "cute" a kind of beauty? Simply put, the "cute project" launched by Catherine in Japan is to use the most beautiful side to catch the attention of Japanese and Asian people.
Japanese animation is the collective name of Japanese animation and Japanese comics.
Among them, Japanese comics enjoy the absolute number one position in the world, while Japanese animations save a lot of money on many works because of factors such as too fast mass production and too huge market demand. Many works are not as good as those in the United States.
A few animated movies have such dazzling special effects, but due to their innovation, fun, charm and other factors such as art, characters, plot and temperament, they still have the absolute number one position in the world and have a large number of viewers.
But even in such a work that cuts corners, people can still see the beauty in it.
As for the well-made ones, they are often the best-selling ones. Just by looking at them, such works can make people feel comfortable.
Catherine is not short of money, so all of Catherine's works are 24-frame and 30-frame works.
Of course, the few animated films in the United States referred to here are mainly Hollywood animated films that only produce a handful a year, and sometimes even only one or even no animated films a year. Since the number is extremely small, all the money can be spent
The investment in these projects can be said to be made with money. Except for a very small number of Hollywood animated movies, the quality of most American animations (including TV animations and movies) is far inferior to that of most Japanese animations.
Such is the situation in the 21st century.
And even now with Catherine, American comics are still vaguely on the verge of being surpassed by Japanese comics.
After all, compared to the Japanese who are passionate about anime, the survival market for American comics is indeed a little smaller.
After all, the United States is a more prosperous world than Japan...
And now, Nanoha's story will also become one of Catherine's tools. How could Catherine write it casually?
"Wait... No, I'm thinking about the mascot, right? Where's my QB?"
Catherine immediately realized that she seemed to have gone off topic.
At this time, Catherine shook her head and forced her thoughts back to the present.
"Well... let's use qb for now. As for the story, we can continue to write it later..."
No matter what, Catherine has decided that this creature will use qb...
"By the way...contact..."
It seems like this was not resolved yesterday, right?
By the way, it seems that that’s when you started to go off topic?
Catherine shook her head.
Although this is off topic, it seems that these are all problems that need to be solved?
…
Third update!
!#
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