Build a game empire from scratch
Chapter 159 Real Bullet Time!
"Gun, fighting, art?" Qin Songyun repeated Lin You's words word for word, trying to understand, "The technology of gun fighting?"
Lin You nodded, but corrected, "I prefer to call it the art of gun combat."
"Art?" Qin Songyun was a little confused. Can gun fighting have anything to do with art?
"Yes, the art of gun fighting, this is the core selling point of the new game."
Qin Songyun blinked, a little confused.
But Lin You didn't want to explain further, "Don't worry about this, let's recruit people first. The current manpower is not bad for one big project, but two are too tight. The production speed of mainframes has already passed It’s a difficult start, and we have to pick up the pace in the game.”
"Okay." Qin Songyun nodded in response.
It's just that the whole day after that, his mind was spinning non-stop: How can gun combat be linked to art?
Similarly, Lin You was also thinking about this issue, but what he was thinking about was the issue of trade-offs.
He is not the kind of fundamentalist, "Since we want to make a gun fighting game, we must go back to the source and adapt "Tearing the Doom", he does not have this kind of obsessive-compulsive disorder.
On the contrary, he has made up his mind not to adapt "Tearing the Doom".
Because apart from the introduction of the concept of gun fighting in this movie, it is really difficult for Lin You to find other bright spots, which can almost be said to be mediocre.
The lengthy changes in consciousness and psychological growth of the protagonist, as well as the philosophical thinking conveyed by the movie, are very unsuitable for adaptation into a game.
Players just want to ask "Who to do? How to do it? What's the reward for doing it?"
What spiritual awakening, what philosophical thinking, who cares? Who cares?
Unless your story is very exciting, it fits well with the game, like the first part of "The Last of Us", can bring players a strong spiritual shock, that's fine.
The problem is the story of "Tearing the Doom"... Even if it is to save face, it can only get a mediocre evaluation.
It's not that Lin You doesn't plan to make a game with a profound and moving plot, it's just in his plan, it's a mid-term thing.
Before that, it is necessary to use a few masterpieces to establish the concept of "produced by Yunmeng, it must be awesome" in the hearts of players.
In this way, when different new games are released in the future, players will naturally have greater patience and try different games with a more open mind.
It is best for players to encounter a game that they cannot understand, and they will first wonder "Is there something wrong with me?" instead of wondering "Did Yunmeng miss it?"
So, let the players feel comfortable now, and let's talk about the rest later!
And when it comes to coolness, there is a movie that has to be said-"John Wick"!
Also known as "Return My Dog's Life"!
The plot is simple and rough, no thinking, no choice, no mental torture.
Just hold a gun in your hand, smash through all obstacles, and chase your enemies to the ends of the earth!
In this context, integrate the fighting concept and visual performance of "Gun Fighting Technique", and open Wushuang at close range in the hail of bullets!
Push the "cool" game production concept to a new level in one fell swoop!
You give me money, I make you happy, is it very reasonable?
Even better, the two game worlds actually have a high similarity. Many city and NPC material templates from the production of "League of Assassins" can be used directly.
This saves a lot of production time.
However, he needs a little time to make some changes to "Quick Chase" based on the battle scenes of "Tearing the Doom".
This is still a bit of a hassle.
But this is exactly what Lin You wanted: just let the employees relax for a few days and do some light work.
By the way, you can also seize the time to expand the team.
When Lin You's movie was changed, the team was ready to start the production of the next game.
As for now, let everyone focus on "League of Assassins"!
The arrival of the working day has not affected the popularity of the game in the slightest. According to Xiaomeng's statistics, the number of online gamers today has always remained above 3 million.
It can be said to be quite outrageous figures.
Not only the players in the server are playing lively, but also the hustle and bustle on the Internet has not stopped at all.
—— Lin You is very skeptical. While playing games in the virtual world, many people are posting complaints on the Internet through Mirage's external interface.
Lin You didn't know how many small videos of players he had seen!
Casual players' petitions to open recharges for game currency have never stopped.
And until the evening, Lin You waited and waited, "Bullet Turn" still hadn't become a hot word, let alone made it to the list of hot topics.
——This made him wonder if something went wrong.
In his initial thoughts, Lin You felt that when the game was released on Saturday, players should be able to chat excitedly about it on that day.
After all, in this world, no one has come up with a similar brain hole, but he checked it out on purpose!
But no, on the first day, the players were rushing to make progress, rushing to the bathroom, visiting the playground, robbing everywhere, and having a great time.
Didn't pay attention to the brief bullet-turning phenomenon in the opening film.
Lin You turned to think that by the next day, a group of fast players should be able to unlock the skill of turning bullets, so they should be popular by then, right?
Still nothing.
Everyone was brought into the rhythm by the media, either cheering the mirage "The birth of a new king", or booing under the video of the gangster brother.
The serious players who have really unlocked the arc shooting are all focused on competing for the first pass of the game, and have no intention of being aggressive online.
Lin You couldn't help but want to shout loudly into these people's ears: The bullet turned around! ! ! Are you not surprised at all? !
——Lin Shun was actually quite surprised.
Although he didn't live 16 hours a day like Cang Niao's group of liver emperors, Lin Shun's online time also exceeded 12 hours.
Coupled with the experience and preparations during the internal test, his progress is actually a bit ahead of Cangniao.
After opening the server, he didn't do all the work like Super Tomato, he just used the speedrun mentality to race against time to push the plot.
After successfully arriving at the textile factory, Lin Shun was very happy to see that the subsequent plot was successfully unlocked.
He learned from the killers that "father" Mr. X was attacked and killed by the traitor Cross, and now the Cross is targeting him because he has the blood of the assassin passed on to him by his father.
That's why he sometimes has panic attacks - not panic attacks, but the blood of the assassin.
At the end of the conversation, Lin Shun saw a prompt pop up from the system: You have obtained [Assassin's Bloodline Lv.1].
With the help of the guiding mission, Lin Shun experienced the effect of [Assassin's Bloodline] for the first time——
The heart was beating violently, the blood in the veins was rushing wildly, time was stretched and slowed down in his senses, and it was even enough for him to clearly see the flies buzzing on the trash can!
Almost reflexively, he raised his gun and shot!
"Bang bang bang!"
After the three shots, Lin Shun could be sure that even without the leader of the Assassin Organization Sloan showing off, he just shot the fly's wing accurately, but did not hurt the fly's body!
This is a totally incredible experience!
It is not that Lin Shun has never played the "Bullet Time" game in VR games before, but this time the feeling is completely different!
When using a VR device to play games, he can clearly feel that it's just that the picture in the game is slowed down, but his senses don't actually change.
He can even buckle his toes and feel the traction rope tightly bound to his body. These feelings and movements are all at a normal speed, and there is a strong sense of separation from the time slowed down in the game.
Even a well-performing game is only more refined on the screen, with more perfect details and more realistic, so that you subconsciously ignore the external physical feelings, and only focus on the game screen, and it is impossible to bridge this sense of separation.
Because VR games can only affect the world inside the display, but not outside the display.
This is a natural limitation of the hardware.
But the emergence of mirages has completely changed this: virtual reality equipment directly creates a completely fake virtual world, and even neural modems can directly affect your senses!
The combination of these two technologies has created the "bullet time" that is now so realistic!
Yesterday, I posted on the circle of book friends, and I will change the posting time in the future.
In order to avoid people not seeing, waiting in vain after arriving,
Lastly, keep the update time of the day before today.
Starting tomorrow, two chapters will be released together.
I hope this makes it easier for you to read.
In addition, there will be a chapter added at noon.
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