Dark game, start by extracting the almighty power talent
Chapter 8 Death Reaper
Without the ability to control the charge, the threat level of the Skeleton Warrior immediately disappeared.
Soon, it became the same as the one killed before.
It didn't last more than 10 seconds before it was completely shattered by the flame arrows of the demon imp and Zhang Feng's crazy attack.
Although he dropped a few bottles of potion to make up for the loss, Zhang Feng was extremely dissatisfied.
"Too relaxed, too arrogant!"
He was angry with himself this time.
Although he couldn't die this time, this trend had made him alert.
Because he had drawn the top talent, he had an early advantage that was unimaginable in his previous life.
This made him lose his awe of the horror of the dark game and thought he didn't have to worry about the danger of the dark game anymore.
In addition, he didn't feel any difficulty in killing two elite monsters.
So he subconsciously returned to the mentality before rebirth, and didn't take it seriously when he saw the elite monsters that would become miscellaneous soldiers in the future, and lost his cautious attitude.
But in the dark game, the most terrifying thing is a sudden accident when people think everything is safe.
The saddest thing is that many people know this, but they still die because of a careless slackness.
The most powerless thing in the dark game is that everything has been perfect, but only a little omission will lead to the collapse of the whole system.
Zhang Feng himself has witnessed many times that strong people died because of negligence.
People can be vigilant a thousand times or ten thousand times, but only one slackness and failure to react in time is enough to make people disappear.
Zhang Feng regrouped again, but this time he returned to a state of caution and vigilance and began to continuously clear the white bone warriors in front of him.
He will never repeat the same mistake and put himself in any danger.
Bang!
The skeleton of the white bone warrior shattered and dropped new loot.
Zhang Feng took a look and found that it was still a bottle of miniature mana potion. He picked it up and stuffed it into his belt.
With the [Returning Spirit Technique] to restore the mana of the demon imp, it almost does not need time to rest to recover.
So one white bone warrior after another was killed by him.
Unfortunately, even if you are super lucky, you can't get good things every time you kill these bone warriors.
In most cases, it's still potions and some excellent materials.
Zhang Feng doesn't have space props, so he can only regretfully throw these extra potions and materials aside.
It's not that these things are bad, but there is really no way to take them away.
But now you can continue to brush bone warriors here. If any space props are dropped, you can take them away together.
Although many of the drops are not satisfactory, you still have super luck after all.
These bone warriors also dropped some good items.
A skill book [Acid Splash].
Skill: Acid Splash
Casting requirements: Intelligence 8; Constitution 5
Casting consumption: 20 mana
Skill effect: Release acid splash to the target in the current area, causing an initial damage of 12+ intelligence value, and causing corrosion to it.
Corrosion: Causes 10% intelligence value of poison damage every 2 seconds, and reduces the target's armor value by 12 points, lasting 24 seconds.
This skill has very high requirements.
Intelligence 8 points, Constitution 5 points, according to normal player upgrades and equipment acquisition, at least level 10 or above is required to make up this value.
And the mana consumed by casting is not low.
If the spell is learned at the minimum requirement, 8 intelligence points means 80 mana points, and 4 acid splashes will directly consume it.
"This skill is quite powerful."
But Zhang Feng looked at the text of the skill description and couldn't help but admire it in his heart.
The initial damage of acid splash is not high, just a little higher than the demon imp.
Even with the subsequent corrosion damage, it is not that powerful.
But this skill is not about its damage, but the armor reduction.
12 points of armor value, this is not a small number.
Zhang Feng can now cause two or three points of damage to the bone warrior, but an acid splash will immediately soar to more than 10 points.
12 points of armor is almost all of the bone warrior. Throwing a spell is equivalent to stripping off the armor of the bone warrior.
With this skill, it is very suitable for monsters with high armor.
And this is only the acid splash of level 1. When the skill level is increased, the armor value will be reduced more.
In addition to this skill, Zhang Feng also got an invincible weapon.
[One-handed Sword: Death Reaper]
Equipment requirements: Strength 13
Equipment attributes: +3 Strength; +2 Agility; Damage +25
Equipment special effects: Double Strike (Skill)
This is a blue quality weapon. Although its attributes are not as good as the one Zhang Feng will have in the future.
But compared to the useless bone stick with only 2 points of damage in his hand now, it can be called a magic weapon.
5 points of attribute bonus, 25 points of damage, the two are completely different concepts.
But this one-handed sword also has extremely high requirements, and it actually requires 13 points of strength to use.
Although it can be held in the hand and pretended to be worn now, the attributes cannot be used at all, and it is also gray in the field of vision, like a piece of scrap metal.
"It requires 13 points of strength, and the distance is not very far."
Zhang Feng was looking forward to using this weapon.
Because judging from the attributes of this one-handed sword, it shouldn't appear in the early stage.
It's even a bit beyond the scope to appear in the novice map.
A single attribute of 13 points is not easy for players.
Before Zhang Feng was reborn, he reached this attribute even after level 20.
Because the system will not let players go the extreme way of adding points, a certain proportion of attribute balance must be maintained.
Moreover, players can hardly get attribute equipment in the early stage. The first time he got attribute-adding equipment before rebirth was when he was at level 18.
He can only rely on the attributes obtained by upgrading himself, and finally succeed after joining forces with other players to kill elite monsters.
So generally such a powerful weapon is often possible to appear and get in the second map.
Zhang Feng is now level 4, and he has upgraded to get 2 attribute points, which makes his total attribute reach 10 points.
It's only 3 points away from the 13 strength points required for this one-handed sword.
If the level is increased by 3 levels, or two more attribute-enhancing equipment are produced, he can use this one-handed sword.
To be honest, Zhang Feng was still a little excited.
But just when he was about to make further efforts and wanted to get the one-handed sword as soon as possible.
A rapid mechanical alarm sounded in his ears!
[Attention! ]
[The Dark Lord of the Bone Wilderness noticed that his reserve warriors had decreased for unknown reasons. ]
[He will send his warriors to investigate. ]
[The warriors will arrive in 20 minutes! ]
[Players please prepare to fight or escape! ]
Listening to the hoarse and unpleasant mechanical sound, Zhang Feng's face suddenly darkened.
CNM!
How could the Dark Lord appear in the novice map of the Bone Wilderness!
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