Developing A 3A Game With A Buyout System, Goose Factory Exploded
017. Learn From It And Develop Our Own Games.
Seeing the number of people online declining, a manager in the conference room had a look of disbelief on his face.
Someone immediately shouted: "How is it possible?"
“It’s the weekend, so there’s no reason why the number of players has dropped so much.”
"Go and check the game to see if there are any vicious bugs or cheats!"
The technicians immediately started to investigate and worked for a long time. The result was that the game ran well. Although there were some bugs, the impact was not very big. In the next updates and optimizations, they will be improved one by one.
But the problem is,
The number of online players now has no upward trend at all.
This is a new game and absolutely unacceptable.
At this time,
Suddenly, a member of the project team ran in carelessly, leaned into the ear of the project team leader, and whispered something.
The person in charge’s brows were knitted together.
Then he ordered the steam platform to be turned on on the big screen in the conference room.
Then click on the game popularity ranking.
What is shown here are games on the steam platform, real-time online characters, and the highest number of online people in history.
When people in the conference room see the top-ranked game and the number of people online,
Everyone's eyes widened.
Hu Lin was also included.
He couldn't believe it, staring at the game name at the top and the number of people online.
"Resident Evil" currently has 3.7 million online users.
What a joke.
This is just a stand-alone game with a buyout system.
How could there be so many players?
Sudden,
He thought of something and shouted: "Look at the sales volume of this game."
The words fell,
Others suddenly realized.
Then the picture on the big screen switched to the sales of the game.
Six and a half million!
hiss.......
See this number.
Everyone in the conference room gasped.
They don't understand why so many players buy a game with a threshold of more than 300 yuan.
For the group of gamers,
They understand it all too well.
Except for those who are not short of money themselves, for the vast majority of players, it is extremely difficult to get them to spend money in the game.
Therefore,
After Goose Factory's games occupied the vast majority of the market.
I will no longer develop new games.
Instead, all your thoughts are turned to how to get players to recharge.
but now,
How long has this game been released?
There are already so many people buying it.
The sales volume of 6.5 million means the revenue is close to 2 billion.
This kind of money-making speed has probably surpassed more than 99% of the games on the market.
At this time, the person in charge still frowned and said in a deep voice: "Is this game the reason why our game's popularity has been taken away?"
Faced with questions,
The conference room seemed a little quiet.
The person in charge is not a fool. The result is already in front of him and he can only accept this fact.
But the game has just been released. If it encounters such a tragic failure, I am afraid that my position will not be guaranteed.
If you know yourself and your enemy, you can fight a hundred battles without danger.
The person in charge continued: "This meeting ends here. Now you go and buy this game immediately. We must understand our opponents and reconvene the meeting before get off work in the afternoon."
.........
afternoon.
Goose Factory Desert Island Horror Development Team.
After many members experienced a biological crisis,
The meeting started again.
As the head of the development department, Hu Lin was the first to stand up and speak: "We have to admit that this game is far superior to us in terms of gameplay and technology."
"but......."
"This game has two fatal flaws. The first is the buyout charging model. Although the profit will not be small based on the sales volume of the other party, I still think this is a stupid charging model."
"The second point is that there is no interactivity. It is completely a stand-alone game for one person. I think this is incomparable with online games."
"Although the game Resident Evil seems to be very popular now, players will lose interest as soon as they finish one level. With the buyout charging model, unless the company can launch high-quality products of this level every time, the company will inevitably lose interest. It will not be able to withstand the losses and will go bankrupt!”
Hu Lin finished his speech.
Several other managers also echoed.
Basically agree with each other's point of view.
As long as the popularity of the game passes, it will naturally be time for Desert Island to pick up again.
Analysis completed,
The person in charge finally felt relieved: "Even so, we cannot take it lightly."
"One more thing. Mr. Ma gave me a new task in the afternoon."
"Then we need to learn from this game and develop our own works, still using the item charging model. For the development of new games, Hu Lin and your development department will be responsible."
"The answer is in front of you. I hope you can complete the task assigned by Mr. Ma as soon as possible."
Hu Lin smiled lightly and said: "Don't worry, we are the best at this kind of thing."
...........
(The young author is asking for flowers, reviews, monthly tickets, and rewards online. I beg you all, Yanzu.)
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