Devil King From The Otherworldly Dimension
Text Chapter 45 Job Change: Explosive Elements
After the soldiers of Thorn Flower surrendered, Wu Lingfeng asked Helena to arrange their meals, but they were only allowed to eat half full, and they would be able to fight when they were full. This was not what Wu Lingfeng wanted to see.
On the other hand, Wu Lingfeng sent a few silver knights to the Wolf Warriors to inform them to take over the city, and at the same time brought tens of thousands of troops over. Now his merits should be able to get him promoted, and he should be able to become a general commanding 50,000 people. Alright, so he will be more powerful.
After doing these things well, Wu Lingfeng killed the golden knight and mage. At this moment, his body began to emit a dazzling golden light.
"Ding, when the level reaches level 15, the job transfer system is activated, the basic attribute increase is strengthened, and the sub-profession is activated."
"Ding, at present you can choose to upgrade the Explosive Elemental Mage and Ice Mage, please choose a profession, warning, once the profession is selected, it cannot be changed..."
Wu Lingfeng thought for a while before deciding to promote the blasting element. Although the ice master can fight from far and near, the blasting element seems to be more destructive. The attribute of the ice master is too simple. If you specialize in the ice attribute, if you encounter a situation where the attribute is restrained There is no other way, so it is better to blast the elements. After all, this is another world, and multi-point attribute attacks are better.
"Ding, you have chosen to change your profession to Blasting Element, and the current character attributes are:
ID: Wu Lingfeng
Occupation: Demolition Elemental Mage Level: 15 (1/30000)
Occupational description: Mainly use magic to attack. When HP is 0, it can return to light, so it will not be easy to die.
Basic attributes:
HP (Health Points): 610 [Increased by 50HP each time after job change]
MP (magic value): 690 [Add 50 MP for each upgrade after job change]
Physical attack: 51 [Add 7 physical attacks for each upgrade after job change]
Magic attack: 53 [Add 12 magic attacks for each upgrade after job transfer]
Strength: 39 [strength increases by 3 for each upgrade after job transfer]
Stamina: 42 [Increase 3 stamina for each upgrade after job transfer]
Intelligence: 53 [Increased intelligence by 5 for each upgrade after job change]
Spirit: 56 [Increase 5 spirit every time you upgrade after job transfer]
Physical/magic independent attack: 800 [increase 100 independent attack points for each upgrade after job transfer]
Physical Defense: 210
Magic Defense: 336
Physical crit: 0%
Magic crit: 0%
Attack speed: 15% [increased after job transfer]
Casting speed: 20% [increased after job transfer]
Movement speed: 17 m/s [moving speed increased by 0.5/s for each upgrade after job transfer]
Magic Resistance: 0
HP recovery rate: 100
MP recovery rate: 10240 [MP recovery rate increases by 50 points for each upgrade after job transfer]
Fire attribute: 10 [increased after job transfer]
Ice attribute: 10 [increased after job transfer]
Light attribute: 10 [increased after job change]
Dark attribute: 10 [increased after job transfer]"
After looking at the attributes after the job change, Wu Lingfeng found that he was much stronger in an instant. Not only did the attribute values increased by upgrading the basic attributes, but also the attack speed and casting speed increased a lot, and the strength of the four attributes also increased by 10 points , really powerful.
"Ding, your current professional skills are as follows:
(1) General skills:
Basic Mastery LV15 (Passive): Increase basic attack power, forward attack power, and jump attack power. Automatically increases with level. Currently 33.6%, increasing by 2.4% per level.
Attack type conversion LV1 (active): It can convert the basic skills before the job transfer between physical and magical damage.
Immortal LV1 (Passive): When the HP drops to 0, the player will not die directly, but will enter the blood recovery mode until the HP is full; in the process of the blood recovery mode, the HP will become 0 and the player will die. In recovery mode, damage is increased by 50%, and recovery mode lasts for 60 seconds.
Back jump LV1 (active): consumes mp1, instant, no cooling.
Skill description: Forced to jump back when attacked, avoiding the enemy's attack.
Body crouching LV2 (active, needs to be activated when down, proficiency 32/1000): Instant cast, cooldown 4.5 seconds; consumes 1mp.
Skill description: Make yourself stand up quickly and take a crouching posture when you are down, and be invincible for 3 seconds in the crouching state.
Elemental Destroyer Cloth Armor Specialization LV1 (Passive): When equipped with cloth armor, it can increase the maximum MP, MP recovery speed, magic critical strike rate, cast speed, intelligence and spirit, and the effect increases with the number of equipped cloth armor increase.
Leap LV1 (Active, Proficiency 11/500): General-purpose skills, cast for 0.4 seconds, cool down for 25 seconds, consume MP13, last for 10 seconds.
Skill description: Increase the jumping ability within a height range of 20 meters, and the effect lasts for a period of time.
Throwing Proficiency LV1 (passive, need to carry throwing props, proficiency 0/500): general-purpose skills, instant cast, no cooling, consumes MP for 1 second, increases attack power by 10%.
Skill description: Throwing can increase the attack power of throwing props, and props that cause damage twice will not increase the attack power of the second attack.
Ancient Memory LV1 (active, proficiency 0/500): Cast for 0.5 seconds, cool down for 40 seconds, last for 20 seconds, consume MP10, increase intelligence by 20.
Skill description: Increase own intelligence, the effect lasts for a period of time.
Unyielding Will LV1 (Active, Proficiency 0/500): cast for 0.2 seconds, cool down for 30 seconds, consume MP8, last for 10 seconds.
Skill Description: Within a certain period of time, if you are attacked by an enemy while casting the skill, the casting action will not be interrupted.
(2) Elemental skills:
Magic Whirlwind LV2 (active, proficiency 550/1000): instant cast, cooldown 2 seconds, MP consumption 6, attack power = magic weapon attack * 139% + 342, floating time 1.1 seconds (the enemy cannot be time of attack).
Skill Description: Summon a non-attribute whirlwind to attack the enemy. Attacked enemies will be rolled into the air.
Spinning Fire Shield LV2 (active, proficiency 12/1000): Elemental skill, instant cast, cooldown 4 seconds, consumes MP31. Attack power: 389%, long-range attack damage reduction: 16%, shield forward distance: 4.5M.
Magic Cannon LV1 (active, proficiency 0/500): instant cast, cooldown 5 seconds, MP31 consumption, non-attribute magic ball attack power: 538%, fire attribute magic ball attack power: 488%, ice attribute magic ball attack power: 611%, dark attribute magic ball attack power: 533%, light attribute magic ball attack power: 400%.
Skill Description: Create a magic ball to inflict damage on the enemy, and the attributes of the magic ball are affected by [Attribute Transformation]. This skill can be used in the air, and the firing direction can be adjusted at will when attacking in the air.
Attribute Transformation LV1 (active, proficiency 0/500): instant, cooldown 8 seconds. Lasts 360 seconds.
Fire attribute attack power: 140%
Ice attribute attack power: 98%; freezing Lv: Lv17; freezing chance: 4%; freezing duration: 0.8 seconds
Dark attribute attack power: 112%; Curse Lv: Lv17; Curse chance: 4%; Curse duration: 1.6 seconds
Light attribute attack power: 116%; Shock Lv: Lv17; Shock probability: 4%; Shock duration: 2 seconds; Shock attack power: 100
Skill description: It can change the attributes of the magic ball. Choose any one of the four attributes as the attribute of the magic ball. After a certain period of time, the magic ball returns to no attribute.
Characteristics of each attribute
Fire attribute: When attacking, there is a certain chance that a fire attribute explosion effect will appear
Ice attribute: There is a certain chance of freezing effect when attacking
Light attribute: There is a certain chance of shock effect when attacking
Dark attribute: There is a certain chance of piercing and curse effects when attacking
When using this skill, the current normal attack action cannot be forcibly interrupted.
Attribute Protection LV1 (Passive): After casting [Attribute Transformation], increase the resistance of the corresponding attribute.
(3) Freezing skills:
Magic Ice Ball LV2 (Active, Proficiency 512/1000): Instant cast, 2-second cooldown, MP consumption 6, attack power 156%, blister size 255%*diameter 0.1 meter.
Skill Description: Fires a high-pressure water cannon forward. Blister size increases according to grade.
Ice Soul Sword LV1 (active, proficiency 0/500): Instant cast, 10 second cooldown, MP consumption 30, 1st and 2nd attack power: 223%, 3rd attack power: 268%, deceleration Lv: Lv22, deceleration chance: 20%, deceleration duration: 1.5 seconds.
Skill description: Create an ice sword to kill enemies continuously. The 1st and 2nd strikes have a stiffening effect, and the 3rd strike can repel the enemy and have a certain chance to make them enter a deceleration state (Note: Only when you change your job to become an Ice Master can you forcefully interrupt the normal attack action, and cast the skill immediately)
(4) Fighting skills:
Magic Whirlwind LV2 (active, proficiency 550/1000): instant cast, cooldown 2 seconds, MP consumption 6, attack power = magic weapon attack * 139% + 342, floating time 1.1 seconds (the enemy cannot be time of attack).
Skill Description: Summon a non-attribute whirlwind to attack the enemy. Attacked enemies will be rolled into the air.
Grasping Palm LV2 (Active, Proficiency 22/1000): instant cast, 2 second cooldown, MP consumption 16, push away attack power 252%, shock wave attack power 1770.
Skill Description: Absorbs the enemy and then bounces away. When the spread enemy hits the ground, a shock wave will be generated, and the shock wave will cause damage to surrounding monsters.
Teleportation LV1 (active, proficiency 12/500): Fighting skill, instant cast, cooldown 1.5 seconds, consumes MP25. The teleportation distance is 4M in the front and back direction, and 1M in the left and right direction.
(5) Law-breaking skills:
Magic Ball Burst LV2 (Active, Proficiency 430/1000): instant cast, 3 second cooldown, MP 16 consumption, 5 magic balls, additional attack power 2%.
Skill description: The magic ball shoots the magic ball continuously. The base is a non-attribute magic ball. If the attribute has been learned to launch, it will launch the most recently selected attribute with additional attack power.
Nether Fire LV3 (Active, Proficiency 510/1000): Elemental skill, instant cast, cooldown 10 seconds, lasts 60 seconds, consumes MP34. Each fireball increases the physical/magic defense by 304, and the attack power of each fireball is 385%. (Mahogany wand comes with an additional level). "
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