Don't call me evil god

Chapter 459: Xiao Kai is not considered a Kai

Pete's opponent had the most standard dwarf appearance.

He had a short body, strong muscles, and a face full of flesh. It seemed that the reddish-brown beard that had not been trimmed since birth covered most of his face tightly.

Because he had drunk a lot of strong liquor, his face was red, and he could smell the strong smell of alcohol when he spoke and even breathed.

The opponent was staring at Pete fiercely, as if he was going to scare Pete directly in this way.

Pete was unmoved.

He pretended to look at the opponent's dice clock, and then looked at his own points.

Then he spoke slowly:

"You dare to call out four fives. I guess - you should have good luck this time. You shook out four fives. In this way, whether I open or not, you will be invincible in this round, right?"

After saying this, Pete paused for a moment.

His eyes passed over the opponent's face vaguely.

The opponent, the dwarf, did not seem to be affected by Pete's words. His expression was still fierce and hesitant. He slapped the table with his free right hand impatiently:

"Stop talking nonsense! You humans are always hesitant and timid in everything you do! Hurry up and tell me, are you going to open or increase the bet!"

Pet smiled slightly.

"I'm going to increase the bet! Five fives!"

The opponent's face changed slightly, and then he continued to say viciously: "Six fives!"

Pet did not hesitate. Before the other party finished speaking, he slammed the table: "Open!"

With a loud sound!

Clear and neat!

Open the dice clocks of both parties.

As expected.

The opponent's result was exactly 4 fives.

Add the 5 points that Pete shook.

A total of 5 fives.

The defending dwarf failed to predict, and he had to drink the big glass of Stone Castle liquor.

The other party's face immediately darkened.

He could only pick up the "wine glass" and gulp down the strong liquor.

This guy had drunk a lot during the previous challenge, and with this big glass, he fell to the ground and fell asleep before he could put the wooden wine glass back on the table.

The dwarves who were watching the excitement suddenly burst into a loud cheer:

"Good! Good! Good!"

"Humans won!"

"Next! Next!"

This cheer was indeed for Pete.

The dwarves are such a simple and rough race.

When Pete was about to participate in the competition, no one cheered for him out of contempt for humans, and many dwarves even booed him.

But Pete won a game and proved his courage.

And when he asked to open the other party's dice clock to check the result, he shouted very firmly and decisively, as if he was sure that he would win.

This is the quality that the dwarves like, and they are not reluctant to cheer immediately.

...

The fact is: Pete is indeed sure that he is sure to win.

Because he cheated!

The question that Pete didn't get answered by the other party before he raised the stakes was answered by him from another angle.

This is thanks to one of the earliest effects of the magic of [The Secret of All Things]:

Check the other party's status!

The so-called status information, in addition to the slowdown, freezing, poisoning, burns and even "void pollution" suffered in the battle, actually also includes the other party's mentality.

Anxiety, joy, worry, fear...

These mental states can also be known by [The Secret of All Things].

So, what Pete has to do is very simple.

Ask a tempting question.

After he finished speaking, the dwarf's mentality immediately turned into a state of "anxiety" and "tension".

Pete understood.

The other party did shake out 4 fives!

Then he would be sure to raise the stakes to 5 fives!

Whether the other party opened the clock to check or continued to raise the stakes, he would definitely lose in the end.

Of course, if the opponent changes his tactics and starts to shout out the number of 6s, then Pete only needs to do the same thing and continue to use the method of leading questions to induce the opponent to change his mentality!

Pet only thought of using [The Secret of Everything] to analyze the opponent's mentality in a flash of inspiration.

Because before this, basically no one had done this.

"Mentality" is a very complicated thing.

Especially the mentality of humans.

A person may have a complex state of "excitement, fear, tension" and other mental states at the same time.

In fact, it is difficult to distinguish anything from it.

But dwarves are different.

These rough guys, many dwarves have completely one-track mind.

Anger is anger, sadness is sadness.

Both simple and pure.

There is no complex and contradictory rich emotions like humans.

This is an opportunity for Pete to take advantage of!

In opportunities like the Wine Warrior Competition, all the dwarves' energy will be focused on the dice, and their mentality is as simple as a newborn baby.

As long as Pete induces them a little, he can see it clearly immediately.

This unique cheating method is extremely concealed.

The information fed back by the magic of [Revealing the Secrets of Everything] can only be seen by Pete himself, and——Pete has become accustomed to keeping this magic on 24 hours a day.

He has never turned it off, so how can you say he has turned it on?

There is no need to use any magic props, and the magic itself does not have any observable "appearance effects".

There will be no handle left for people to catch!

……

After defeating the first opponent, Pete automatically became the new defender.

The dwarves who paid the registration coins to challenge Pete were defeated one after another!

Pete knew very well that if he lost, he would not even need a whole cup. He would be completely drunk after drinking a few sips of Rock Castle Liquor.

Therefore, if he wanted to win the game and defeat all the dwarves, he had to ensure that he would not lose a single game.

The dwarves were physically strong. After drinking several cups of liquor, they could still maintain their sanity except for being drunk from time to time. They could even use the alcohol to make their anger-enhanced fighting skills more powerful.

To "kill" a challenger, the opponent had to lose several games in a row.

A spectacle appeared.

Pete won every battle, and he won every battle!

Regardless of whether the dwarf who challenges him is the type who can drink a lot or the type who can drink a lot, the only difference is: whether the opponent gets drunk after losing 3 games in a row, or whether he can hold on for a few more games and then falls down after losing 7 or 8 games.

The bar was soon littered with dwarves lying all over the floor, snoring like thunder.

Pete sat arrogantly at the stone table, shook the dice clock vigorously, and began to challenge:

"Are there any bastards who want to challenge?"

"Who doesn't agree? Come and clash with me!"

When in Rome, do as the Romans do.

When communicating with dwarves, being gentle or polite will only make them think you are a softie.

The common way of speaking is that the more vulgar the better.

Pete has perfectly adapted to this!

"No one else! Then I have to announce that I am from the Happy Hour Bar..."

"Wait!"

"I'll challenge you!"

A deep voice came.

...

The fifth update is here. Thank you for your monthly tickets and recommendation tickets. Thank you very much.

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