Douluo starts with the Pea Shooter

Chapter 512: Mutual coordination of skills

In addition to being able to exchange blood with the enemy when he is about to die, the power of the totem summoned by the King of Equality is also huge. It will continuously absorb the enemy's vitality, and this absorption is a group-style direct deduction regardless of distance.

It can be tolerated in a short period of time, but if it exceeds ten seconds, people will feel obviously weak, and if it exceeds 30 seconds, they will basically die.

This totem must be broken within 30 seconds, and this totem itself is extremely strong and needs to be broken by continuous use of big moves.

And at this time, if the King of Taishan happens to summon his substitute, putting himself in a state of anti-injury and invincibility. Then the situation becomes extremely bad.

These bosses have their own wisdom and can choose their own fighting methods. Although they are not skilled in cooperating with each other, there is a certain degree of cooperation. The King of Taishan will stand directly on the totem after the totem is released. Block all possible attacks for the totem.

In this case, all attacks on the totem will cover both people at the same time, and sometimes they cannot penetrate the King of Taishan. The attacker must pay a lot of life loss if he wants to destroy the totem.

If the totem is not destroyed, everyone must collectively endure the rapid loss of vitality for fifteen seconds, and in this process, the speed of their vitality loss is so fast that almost everyone can be half dead.

In this case, several people must sacrifice themselves, endure the backlash of their own attacks, and beat themselves to the point of near death. Only in this way can the totem be solved and the huge problem encountered as a whole be solved.

In this case, the total amount of damage they endure is much lower than the damage that everyone endures for 15 seconds together. For everyone who has almost relied on treatment to hang on to their lives, there is no choice.

And the abilities of the Ten Hells of Hell are more than that. At the beginning, they did not know that the Wheel King in the underworld this time was the final boss. The Wheel King did not perform well at the beginning. He was just a child floating in the sky. This child would release ordinary attacks, that is, a flying wheel.

The power of the revolver is average, and it is worse than the ordinary attacks of other Ten Hells. In addition, he has another trick, which is to release three revolvers in succession. The ground hit by these three revolvers will emit a huge purple light column. The power of this trick is relatively strong.

However, this level of skill combination is still within the tolerance range. Compared with those monsters with particularly disgusting skills, it is relatively easy to deal with. For this reason, he is regarded as the weakness of all Ten Hells. Focus on attacking him.

Then something bad happened. After he entered the second form, his strength was obviously strengthened by a level. He was the strongest one among all Ten Hells. With the previous experience, how dare everyone continue to fight? They must know that this guy is the same as the previous Bull Demon King, and the third form is the strongest.

And this second form is already difficult to deal with. The most common trick is that he raises his hand and a machine gun composed of energy emerges behind him, and the general existence launches continuous attacks. This is the weakest of all his skills, but the power is also very large. The defect is that the distance involved is a bit short, and it can only hit the range of dozens of meters in front of him.

This move is relatively easy to dodge. The next move is a large-scale attack, occupying the attack range of most of the battlefield. As long as he stands in the middle of the field and uses this move continuously, the extraordinary people will have to dodge continuously.

And this is not his most difficult move. The most difficult move is actually that he releases the gears behind him. These gears behind him, on the trajectory of flight, everything passing by will be cut by the gears and suffer a lot of damage, and the position where the gears stop will not disappear directly. Instead, they will continue to rotate there.

They will not return before he releases this set of combos, which means that the battlefield is divided. These gears are extremely large in size. They appear on the battlefield like a wall, dividing the battlefield into two halves. There are a total of six gears, which can continuously divide the battlefield. If someone approaches the gears that stay in place, they will also be attacked, and the attack power will not be any weaker than during the flight.

If you continue to stay in the range of the gears, you will continue to be attacked. Unless you risk suffering a huge amount of damage, you may be able to pass through the blockade of the gears, but this is not easy.

The Wheel King also had his own wisdom in the battle. At the beginning, he released his six gears, divided the battlefield into small pieces, and then began to release his large-scale attacks in the center of the battlefield.

On the battlefield, the people of the Dark Five Elements Continent must form a five-element mutual generation formation to exert the strongest power and ensure their survival, so everyone can only be separated in a grid, and the range of movement is even smaller. These lords are very good at range attacks. Originally, their attacks could be avoided by moving around. Now they just need to squeeze into this corner and continuously release range attacks to make all these range attacks hit.

The people of the Dark Five Elements Continent were in a huge crisis. Especially when the God of War Xing Tian also joined in, he could throw his axe and shield to the ground, releasing a super-powerful range attack, the attack range can cover the entire grid, and the power of the attack is also super-standard. If you are not careful, you may be killed by this level of attack.

In this case, they must defend by all possible means, or forcefully pass through the blockade of the wheel to other grids.

The other Ten Hells also have their own range attacks, and each one is very powerful. Among them is Meng Po, who is extremely annoying to them. Although this person is not one of the Ten Hells, and her strength is somewhat different from that of the Ten Hells, she has an extremely annoying skill. That is magic deprivation.

This move has no attack power, but the person hit cannot move. The faster he moves, the more magic he consumes. After walking a few dozen meters, his own magic is almost empty.

This is simply fatal to the extraordinary. The extraordinary without ordinary power is not much stronger than ordinary people. If there is no ordinary power, it is impossible to survive in such a battle.

The Five Elements Mutual Generation Formation is to use the five elements of all people together, which means that if any one of them is hit, it means that all the extraordinary power of all people will be consumed. If they dare to move, then as long as they walk a few hundred meters, all the extraordinary power of all people will be drained, and then they will all be lambs to be slaughtered.

This move has no attack trajectory. As long as it is released and locked on the target, it will definitely hit. If one person is hit, the other four people cannot move. The only thing to be thankful for is that the Five Elements Mutual Generation Formation does not connect all 20 people. Dark Tianji must take the initiative to connect the four Five Elements Mutual Generation Formations together to unite the power of all of them.

Even so, it is very troublesome for five people to be trapped in the same place. These lords are smart. After Meng Po's skills hit, they will also use skills that can force the opponent to move. For example, Xing Tian will cooperate with Meng He. His black hole skill is indiscriminate, pulling all enemies to his side.

In this way, as long as he stands farther away from the extraordinary people and launches a move, the extraordinary power in the body of the extraordinary person hit will be instantly emptied. If they don't have time to disconnect the five elements mutual generation formation at this time, it means that the extraordinary power of the five people will be drained.

When facing this skill combination for the first time, the five people did not react and their power was drained. If it weren't for everyone gathering together at this time, the dark Tianji gathered everyone's power and resisted the powerful range attack, then these five people would probably die here.

In order to restore their fighting power, the five people were separated into two and three, and they were born with the five elements of the same attribute, and they were transformed into teammates in both positive and negative ways. They relied on the extraordinary power in their teammates to restore their own power, and then gradually started to work again.

In addition to the God of War Xingtian, King Chujiang also has similar skills. He can summon the Nine Nether Springs underground and let them gush upwards. He can force the opponent to the sky. In this process, it can also be regarded as displacement. Otherwise, if you are hit by this move, you can just fly to the sky.

When facing this type of attack, they can only add a continuous treatment to the extraordinary person who was hit, and then drain almost all the extraordinary power in his body and disconnect.

Use a method of "I don't have extraordinary power, and you can't drain me" to deal with this powerful skill.

It has to be said that in front of the extraordinary people who use their abilities more flexibly, even if these lords have their own minds and can choose which skills to use independently, they seem a bit rigid in the combination of skills.

However, the various skills of so many bosses are also numerous, and the combination of them can have a very good effect.

For example, the White Bone Spirit, which is not too powerful, has a strategic trick. All enemies who look at him will be trapped in a ten-second seal after being hit by this trick, and they can't do anything in these ten seconds.

If you want to block this trick, you can't face her, at least you must not have her in your field of vision.

Being trapped in a ten-second seal state on such a battlefield is absolutely fatal. After ten seconds, I'm afraid that you will be beaten to pieces by the attacks of the bosses.

There are always twelve people who are hit for the first time. Dark Tianji spewed out a lot of blood and used his trump card. Only then did he survive in these few seconds, but the whole team was also seriously injured.

In contrast, the puppets that originally became the nightmare of countless players in the game did not achieve much good results on the battlefield and were quickly killed.

In the original game, the puppet is a mechanical monster with more than 100,000 HP. It is almost invincible for early players. You must attack King Qin Guang who is hidden in the rockery behind him to kill the puppet indirectly.

But in the later stage, after the value gradually expands, 100,000 HP is nothing. Although there is no way to kill it instantly, it can be killed by several consecutive powerful attacks.

But he didn't have any distinctive and powerful skills, so he was almost among the first lords to be killed in the previous chaotic team battle.

In addition to him, the most miserable one was the Judge. Originally, the Judge had an almost invincible skill. He could release a seven-star lamp before the battle began.

That is, seven lights. If he was not killed before all seven lights went out, the player would be wiped out by the game mechanism.

But the problem is that this small world was built by Lan Nuo. The ability to forcibly wipe out the enemy is too powerful. He can't replicate this ability. Even if he upgrades the formation, he can't create such a powerful ability. Therefore, the Judge was greatly weakened. He only has the fastest speed among all the lords and has a long-range attack with considerable attack power. There is no other feature. It is simply a large monster.

Yaksha's situation is slightly better than his. Yaksha's biggest feature is that it can be invisible, but this is not very effective for the extraordinary. They don't just rely on vision to capture the enemy, so even if the opponent is invisible, they can vaguely feel his position. It is difficult to succeed in a sneak attack launched by stealth, but even without invisibility, Yaksha has a blood recovery skill. This is one of the few lords who can restore his vitality. It also relies on this trick that allows him to last longer in the battle.

Relying on flexible roaming and blood recovery skills, he can last longer than some of the Ten Courts of Hell.

After the people of the Dark Five Elements Continent finally figured out the skills of each monster, they finally gradually grasped the rhythm of the battle. Although the monsters are powerful, their skills are fixed after all. Even if they are wise and know how to cooperate with each other, they cannot break through their own limits. They can kill them bit by bit by targeting weaknesses. In contrast, if they cooperate with the extraordinary, they can exert greater combat effectiveness.

The extraordinary person of the Dark Five Elements Continent, relying on his own strength, tried his best to avoid being hit by various mechanical attacks, and finally killed the weakest but most annoying one among the Ten Kings of Hell, that is, King Qin Guang, who could release curses on people and make all his attacks reflect on himself.

[To be continued]

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