Dream Evolution
Chapter 7: Fight for skills
After reading the description of the skill, and the existing level and data, Wang Ling's eyes turned even redder.
"Acceleration running: When running at full speed, you can enter the acceleration state. Current level: LV7, in the acceleration state, your speed increases by 70%, consumes 1 spirit per second, and in acceleration, your jumping power increases by 70% , flexibility is reduced by 70%.
Learning and use conditions: Basic footwork LV2.
LV4 accelerated running, additional boost effect: your base speed is permanently increased by 10%.
LV7 accelerated running, additional boost effect: your base speed is permanently increased by 20%. (Note: The extra boost effect cannot be stacked, and the LV4 level effect has been cancelled. The following skills are the same.)
Skill Type: Active, Skill Evaluation: E. "
"Super Jump: Make your jump height and jump distance greatly improved. Current level: LV8, you can additionally increase the maximum jump height: 4 meters, the longest jump distance: 4 meters.
Learning and use conditions: Basic footwork LV3.
LV4 super jump, additional boost effect: the shock resistance when landing is reduced by 10%.
LV7 super jump, extra boost effect: the shock resistance when landing is reduced by 20%.
Skill Type: Passive, Skill Rating: E. "
"Head of Steel: You have a head of steel. Current level: LV7. Your head's resistance to blows is increased, and this part is not easily injured and enters an abnormal state. When receiving physical attacks, the damage is reduced by 70%.
Learning and use conditions: basic parry LV2, basic endurance LV2.
Level 4 Steel Head: Additional boosting effect: Reduce the physical base damage received by this part by 10 points, and no damage if it is lower than 10 points.
Level 7 Steel Head: Additional effect: Reduce the physical base damage this part takes by 30 points, and no damage if it is lower than 30 points.
Skill Type: Passive, Skill Rating: D. "
"Steel Legs: You have steel-like legs and feet. Current level: LV7. Your legs and feet are more resistant to blows. This part is not easy to be injured and enter an abnormal state. When receiving physical attacks, the damage is reduced. 70%.
Learning and use conditions: basic parry LV2, basic endurance LV2.
LV4 Iron Legs: Additional boosting effect: Reduce the physical base damage received by this part by 10 points, and no damage if it is lower than 10 points.
LV7 Iron Legs: Additional boosting effect: Reduce the physical base damage received by this part by 30 points, and no damage if it is lower than 30 points.
Skill Type: Passive, Skill Rating: D. "
"Mario Stomping on the Head: This skill is the exclusive ability of Mario in the Super Mario World. Current level: LV9, jump up and stomp on the enemy's head with both feet. After hitting, it will cause the current strength value + 9 times the maximum jump height ( Unit: meters) value of the basic damage, 9% of the basic damage is reflected, and the reflected damage will be transmitted from the feet.
Learning and use conditions: basic melee LV1, basic footwork LV5, basic endurance LV1.
LV4 Mario head-stomping technique: Extra effect: You have a 10% chance of stepping on a knowing strike, causing double damage.
LV7 Mario head-stomping technique: Extra boost effect: You have a 20% chance of stepping on a fatal blow, causing triple damage.
Skill Type: Active, Skill Evaluation: C. "
"Breathing underwater: Allows you to breathe freely in the water. Current level: LV4. Allows you to breathe underwater for 40 minutes. After reaching the maximum time, you must leave the water to breathe before you can use it again.
Conditions of study and use: None.
LV4 underwater breathing, additional effect: When you are in the water, each physical attribute increases by 4 points.
Skill Type: Passive, Skill Rating: D. "
Each of these imparted abilities is extremely useful! It made Wang Ling look even more tangled...
Mario's head-stomping technique is the highest rated C-level skill. The most important feature of this skill is the great potential for damage improvement!
This skill is obviously matched with super jump. For example: Wang Ling has 8 points of strength. In order to facilitate the calculation, the original maximum jump height is assumed to be 1 meter, so the damage caused by the skill is 8+ (9.1) , 17 points of base damage.
However, there is a super jump LV8, which brings an extra 4 meters of maximum jump height, so the damage becomes 8+ (9·5), which is 53 points of basic damage!
And, if a 20% chance of a critical strike is triggered, it will deal 159 base damage!
The basic damage will be reduced by factors such as defense, but with such a high damage value, with Wang Ling's current health value of 45 points, there is no doubt that he will be killed instantly - that is to say, Mario who is not injured, if Step on his head and basically die.
Wang Ling's current strength value is extremely low, only 8 points, and as he gets stronger and stronger in the future, this value will get higher and higher, and the damage caused by the head stepping technique will also increase!
If you learn skills like super jump that increase the maximum jump height in the future, then the damage of this head-stomping technique will increase by leaps and bounds!
You must know that super jump is only an E-level passive ability. How much will the maximum jump height increase for D-level, C-level, B-level, and even A-level and S-level similar skills? So the damage potential of this skill is unlimited.
However, the existence of damage rebound also makes the skill dangerous. If the maximum jump height is tens of meters or hundreds of meters, I am afraid that if you step on others, the rebound will kill yourself...
In any case, this is a very powerful skill, and it deserves to be an exclusive skill that only Mario can!
Accelerated running, although the evaluation is only E-level, this ability will definitely have unexpected effects when it is used to escape for life, or when it is robbing treasures, assassinating sneak attacks, etc. When accelerating, the effect of jumping power can also greatly promote the power of Mario's head-stomping technique.
As for the super jump, increasing the height and distance of the jump is similar to the use of accelerated running to escape. At the critical moment, it is likely to be a life-saving skill. Moreover, this ability also has an important relationship with Mario's head-stomping technique.
The three skills: running, jumping, and stepping are like a system that promotes each other.
The three skills obtained from Mario are LV7, LV8, and LV9. Wang Ling remembers that the highest level of active and passive skills are both LV10, so there will be room to improve the level of the three skills, that is to say , can become stronger than now!
As for the other two abilities: Iron Head and Iron Feet, they are really useful! Reduce damage, improve resistance to blows, reduce the risk of injury, and prevent abnormal states. It is conceivable how precious this is.
It is a pity that the scope of action is only the head and legs, and it only has special effects on physical damage. The body and arms are still fragile, which is a fatal weakness. If it weren't for such an obvious weakness, Wang Ling estimated that these two passive skills would definitely not be just D-level evaluations!
The role of underwater breathing is also obvious. In some worlds like "Water Contra", this skill is a bug-like existence.
Think about it, hide in the water to sneak attack on the enemy, enter the hidden area through the river, jump into the river to escape when encountering an invincible and powerful enemy, or lead it into the water to fight... In addition to being in the water, there are also improved attributes The extra effect will greatly enhance the combat effectiveness, which makes it possible to leapfrog monsters in the water.
"Every skill is so strong... You can only choose one, and I absolutely disagree!"
In addition to the six skills, Mario also taught four basic skills: basic melee LV1, basic footwork LV5, basic parry LV2, and basic endurance LV2.
Basic melee level 1, increased physical melee damage by 10%; basic footwork level 5, increased speed and jumping power by 50%, and an extra 1 point of agility at level 4; basic parry and basic endurance are both LV2, Increased Block Rate, Defense, Endurance and Stamina by 20%.
Seeing Wang Ling grit his teeth, his face was resolute, his eyes were fiery, he thought he was worried about the upcoming battle with the enemy, and comforted: "Although your physical fitness is far inferior to mine, you have taught With your skills, it is not difficult to defeat Kuba's clone."
Wang Ling pursed his lips and nodded, helped Mario up, and when he saw the twisted ankle of the good protagonist, he was still very apologetic, and said silently in his heart: "You came to Kuba Castle for the sake of Save Princess Peach, now I will inherit your ambition and rescue Princess Peach, so don't blame me for what hurts you..."
Yes, what Wang Ling said in his heart was not to save the mushroom boy, but to save Princess Peach!
Having played Super Mario 1 on FC, he knew that Peach was locked in the last castle. Through the orthodox process, it is impossible to rescue the princess, because the main task will end after the mushroom boy is rescued, and he will also leave this novice world because he completes the task.
It's definitely not possible to hit the castles one by one, but... In the second area of the first castle (levels 1-2), there is a secret water pipe that leads directly to the fourth castle (levels 4-1)!
And in the second area of the fourth castle (levels 4-2), there is a secret water pipe that leads directly to the last castle (levels 8-1)!
Since the secret passages and treasures in this scene are faithful to the game, the hidden water pipe secret passages should also exist. Ordinary people can't find it, but Wang Ling is different. In his mind, he has the location of the secret passage in the game. Even if there is no map, he is sure to find the secret passage and run to the final hurdle!
In the final castle, Princess Peach is imprisoned, and there is no Kuba clone there, because the one guarding in front of Princess Peach is the Great Demon King Kuba himself!
"I have acquired all of Mario's skills, and I know the location of the secret passage. This is a perfect opportunity! There will definitely be great dangers against the Demon King Kuba, but there is no high risk, so how can there be a high reward!"
"Dream space is restricted because of my behavior, so I will rush directly to the final boss! The difficulty of the task will definitely be greatly increased by then. Could it be that dream space will only leave me with one skill?"
Wang Ling roared in his heart, his eyes were fiery and hideous: "So, for the sake of skills, for the future, for the perfect completion of the novice's mission, and for the beautiful princess not to be devastated by the devil! Kuba, you big tortoise, stay safe. The castle is waiting for me to knock it down!"
You'll Also Like
-
Pokémon: Age of Destruction
Chapter 183 1 days ago -
Dragon Ball Master of the Universe
Chapter 179 1 days ago -
Metropolis: I am really rich
Chapter 183 1 days ago -
Hong Kong Island: The demon revives, I merge with the super template
Chapter 203 1 days ago -
Everyone Knows I’m a Good Man
Chapter 519 1 days ago -
The favorite of the Nongmen group: the female supporting role is a full-level boss
Chapter 395 1 days ago -
Comprehensive comic: Life simulation, starting with threatening Concubine Yingli
Chapter 60 1 days ago -
Job transfer for all: At level 1, I stole the gods
Chapter 158 1 days ago -
Elf: Farm Story from Scratch
Chapter 114 1 days ago -
Elf: Champion Xiaozhi, make up for your regrets and become stronger
Chapter 167 1 days ago