Eldritch Creature's Guide
25 Basic Principles of the Void Necrosis
After some time, Samiel was sleeping and possibly having another dream; a notification from the Akashic Records suddenly woke him up.
When he heard the sounds of notifications, he immediately woke up from his sleep with rather a sense of excitement as he opened them up and read them. Normally, he would continue sleeping, but this was one rather important, as it was about the competition of two of his Quests.
[You have successfully completed the Unique Mission: Destroy 1 Ork Clan entirely.]
[You have been awarded the Basic Principles of the ??? Necrosis.]
[Your progress on the Advancement Ques: Ork Hunt is currently: 4,897 Killed Orcs. Do you wish to claim your rewards now?]
Samiel read over, as he declined claim over the rewards for now, as he wanted to cross 5,000 killed Orks. That was a staggeringly high number, considering he was just a Iron-Tier, and having killed over 5,000 Orks was unbelievable.
Initially, he killed around 500 Orks, and now the Akashic Records added there all Orks of the Palerock Tribe, which the Bugbears had killed through my machinations. But the method didn't really matter in the end, as the results were the most important.
Samiel then held the Holy Text for All Necromancers and practitioners of the foul Magic. Not only for Necromancers but other not-so-scrupulous magic Users and often for those who dabbled into unpredictable and most dangerous types of Magic.
Necrosis Series.
This was the first high-ranking Grimoire he was holding in his hands and what he had obtained. Things like Magic Tomes and Grimoires were very rare, exceedingly rare, as they were fundamentally magical objects that contained an enormous amount of knowledge. And thus, they were usually guarded by their owners or factions as precious heritage and legacy.
The book was pretty thick, declared with golden skulls and a grim reaper in a priest gown holding a sword. On the book's cover was a massive skull with a crown upon its head. Samiel could sense weird cold, freezing power escaping from the book, but it didn't affect him in the slightest.
Basic Principles of Necrosis introduced not only the Arts of the Necromancy but also the Necrosis, which consisted of whole different bunches of Magics.
Samiel anticipated that if he mastered the book, he would become a mighty caster, and this was just an introduction part, basically just basics. This wasn't uncommon, as more powerful and mysterious types of Magic were able to give tremendous power to its under even at the lower levels.
Especially those which were considered Taboo or Forbidden ones.
There were other parts to the Necrosis Series, all way to the Transcendent Level. The Basic Principles of Necrosis he obtained were for the Void Magic, which was one of the most dangerous Magic, anathema to existence itself, making it complex to master and dangerous even to study.
Generally, all Grimoires and Magic Tomes on Magic were divided into various Tier based on the Spells they contained. The usual division was into Basic Level were spells from 1st Level up to 5th Level, Intermediate Level 6th Level to 8th Level, Advanced Level for the 9th Level Spells, and Master Level for the 10th Level Spells.
Though, Necrosis had one significant downside.
When he opened the Basic Principles of Necrosis, he found out that Necrosis consisted of 4 Main Magics. One of them was Necromancy Arts; then there was Void Magic, Mythos Magic, and Apocalypse Magic.
[You have found the true face of the Black Magic. The Black Magic skill has disappeared, and the path's true purpose has been revealed.]
[Necrosis Magic has been created.]
He eagerly opened the Basic Principles of Necrosis as he started reading the first page.
Void Magic was considered dangerous as it was the domain of the Outer Gods and various Innate Void Lifeforms, similar to Mythos Magic. At the same time, the Mythos Magic was spellcasting based on borrowing or summoning the power of the Outer Gods.
God knows what is more dangerous.
They were the rulers of the Void, and practically nobody could escape their sight, who wanted to use the power of the Void for themselves.
The most significant difference was that the Void Magic was using the power of the Void. Nobody willingly messed up with concepts of Void; it was dangerous and corrupting; many casters have died in their foolish pursuit of mastering the power of the Void and obtaining the Void Magic.
Aside from the Outer Gods, countless Innate Void Lifeforms dwelled in the depths of the Void and preyed on those who attempted to get in contact with the Void. The term "Void" was the name for the "space" between the worlds in the Cosmos.
It was a place of endless emptiness and nothingness, where even the most powerful Legendaries would be pulverized to ash without protective measures, and its corrosive powers would corrupt those who were not. Only species like Mind Flyers that had plenty of protective measures and other things were able to survive in it and even thrive.
If someone wanted to cross from one world to another, he would be basically going through the Void in some form or another. Be it through a portal or going with your own body, it didn't matter, but in the end, you would be going through the Void.
Samiel was very well versed in this topic because, as a "beloved" Apostle of Azathoth, he knew very well what terrors and horrors dwelled in the Void, aside from the Outer Gods that somehow managed to enter the Cosmos from Azathoth's dream.
A prerequisite for learning the Void Magic is understanding the Void Language. Mythos Magic had the same requirement, which was understanding the Eldritch Language, which will cause the weak-minded to go mad from just hearing ordinary words.
So for Samiel, who was Old Deus, a Half-Eldritch, for him, Void Language was basically the native one, so he started learning the first spell from the Basic Principles of Void Necrosis, as the book was called. He was fully fluent in the Eldritch and Void Languages like he was born with them.
1st Level Spell, Crushing Curse.
Crushing Curse was a spell targeting the mind of one who hears it. Basically, the sheer coldness and power contained in the Void Language will crush the minds of the weaker beings who can hear the caster speaking in the Void Language.
It was a very powerful spell because if someone was on the same Level as a caster or even Tier higher and didn't have a powerful mind or protective treasures for the mind, then he could either be killed by the spell and those who would be able miraculously to survive, they would be crippled, being vegetative for the rest of their lives.
[You have successfully embarked on the path of the Void Magic.]
[Void Magic has been categorized as part of the User's soul.]
[Record in the Akashic Records belonging to User Samiel Zentaur has been updated.]
After he had practiced the 1st Level Spell Crushing Curse for several times, he heard the notification from the Akashic Records that he had successfully started treading the path of the Void Magic, which was a thorny and dangerous one.
[Void Magic - One of the most dangerous branches of Magic across all existence, an anathema to reality itself. Extremely difficult to master and dangerous to even study. Contains great power, but with continuous usage of the Void Magic, the caster will bring the attention of the beings living in the Void and Outer Gods.]
Samiel read the description of the Void Magic before dispersing it and returning back to the cave. He didn't really care about the attention of those beings for a simple reason. His backing was too freaking huge for them to do anything to him. He knew that all beings that dwelled there and called the Void their home were all Transcendent Level entities, and his Patron God, would never allow someone with such huge strength disparity to attack him openly.
He would be forced to watch for his back maximally if any of these beings would be bored enough to scheme against him, which was highly probable. From what he knew, Transcendents were bored rather quickly due to their long lives, and finding entertainment was one of the top priorities for them.
After he returned, he got the notification that the Hidden Mission had been revealed.
[Because the Unique Quest has been completed, the Hidden Mission has been revealed.]
[Hidden Mission of the 1st Floor has been issued.]
[Hidden Mission: Legacy of the Long Lost History
Mission: Enter the Tomb of the ??? King of ??? and uncover the outer history of the Tomb.
Reward: Fragment of ???]
[The location has been sent to User Samiel Zentaur.]
Suddenly, as he read the mission, he found an approximate location of the Tomb, as the Akashic Records sent the information directly into his brain. It was a weird feeling to undergo such intense information transference, as countless images appeared in his mind in a split of several seconds.
Most of the rewards from the Akashic Records were information about various things, locations of buried treasures, Inheritance Sites, Tombs, and other things that were largely forgotten by the passage of time.
The entrance to the Tomb was in a certain part of the Lambrean Mountains, not far from their location. It was located in a relatively unknown part of the Lambrean Mountains, but the information Samiel got from the Akashic Records contained safe passage towards the entrance of the Tomb, which was safe and without any powerful Magical Beasts or Monsters.
He quickly took out a scratch of paper and wrote a message for Yvraine that he had gone somewhere and that he would return shortly after. He immediately then departed to complete the Hidden Mission, and Samiel could see that this was probably some kind of chain quest.
While Yvraine was an ally, it didn't really mean that he would trust her so easily, especially in his shoes where he didn't trust even his own shadow, which was literarily part of him.
People betrayed others and killed each one for less, and information about the Hidden Mission was a very precious thing. While he trusted Yvraine with some more common things and he remained cordial with her, Hidden Mission like this, he would rather keep for himself.
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