Extraterrestrial parasite

Chapter 24 Endless Stars (Part 2)

This feeling is correct. With a size of more than fifty meters, it is good to be able to do everything inside the spacecraft.

It's just that Zhang Ye realized a mistake. When he was leisurely wandering and was not limited to ten minutes, time was also passing and calculating.

So when they arrived in ten minutes, while the character controlled by Zhang Ye was still wandering around and observing, an alarm sounded, "The main engine is damaged and the restart failed. The backup engine is about to be started..."

"The backup engine failed to start, and the spacecraft is about to enter low-Earth orbit..."

Hey, ten minutes is up?

At this time, Zhang Ye realized that he could not only pay attention to the fineness of the game's textures, but also complete tasks and observe the gameplay.

However, it seems that the first mission time has arrived and the mission failed?

Generally, if a game mission fails, it can only be repeated. Zhang Ye waited for the option to retry the mission, but after waiting for a while, he did not find that the game was over. Instead, it was still in progress.

"what happened?"

While Zhang Ye was confused, the scene changed, and his perspective switched to outside the spacecraft, looking down at the entire spacecraft.

"This is?"

A task prompt appears on the screen: operate the spacecraft to land safely on a strange planet.

"Holy shit, isn't it?"

Zhang Ye couldn't help but stand up, wondering if this mission was a joke? Controlling a spaceship to land on a planet... This does not mean that the game is difficult, but that the map of this game does not only include the interior of the spacecraft, but also other maps?

After the second mission prompt appeared, the screen suddenly changed. The entire screen was included in the combat/navigation HUD interface. Red lines, blue lines, white balls, yellow and other colored pattern lines appeared, as well as various logos displayed, which seemed to represent have different meanings.

This first-person spacecraft control interface not only has a small arrow surrounded by small short lines to represent the 3D direction used by the current ship and thrusters, the arrow will also rotate around the axis and indicate the current departure direction.

Zhang Ye observed it carefully and found that the short lines would flash in red and yellow colors, indicating the status of the thrusters. In short, the entire HUD interface could be seen at a glance, leaving a blank space in the middle to display dynamic images outside the spacecraft, and the surrounding areas were professionally Occupied by various tools, progress bars and coordinates, the screen is clean and also gives people a cool feeling.

Can one fucking person do this?

Zhang Ye couldn't help but curse. Until now, he was finally able to be 100% sure that the so-called personal development, that person named xeon should be a studio, otherwise no one would know how much it would cost just for this HUD interface. Several months to debug development.

This is the most beautiful spacecraft control interface he has ever seen! none of them!

At this moment, Zhang Ye's eyes changed. From the initial indifference, to the confusion in the middle, and then to the shock at the end, what attracted Zhang Ye's attention was no longer out of curiosity about the size of the game, but changed into a curiosity about the entire game. Content curiosity.

As he hurriedly controlled the spaceship, Zhang Ye suddenly became nervous without knowing it. This was the first time that he felt nervous while playing a mobile game. It was also a mobile game that was ridiculously simulated by a computer, but now he could no longer care about anything else. He was controlling The spacecraft is getting closer and closer to the blue planet, and the entire spacecraft is out of control.

"Grass!"

He cursed, and the spacecraft he was controlling finally lost control due to his poor operation method. It spiraled feebly into the planet's atmosphere. The friction with the atmosphere generated heat, igniting flames on the outer shell, and quickly turned into a meteor. Falling into the planet's surface.

"boom!"

The spaceship crashed into the center of the mountain, causing a huge roar comparable to thousands of thunderbolts exploding at the same time. In an instant, the melody of death and destruction played at the same time, and the huge earth waves were suddenly set off by the terrifying shock wave, like thousands of thunderbolts exploding at the same time. A tsunami as high as 1 meter swept across the area in all directions.

The tall trees in the dense forest below the mountain had no resistance at all. Under such a terrifying shock wave, they were first lifted up by the shock wave, and then burned to death by the high temperature. When the ripples caused by the shock waves calmed down, A wide crater appeared in front of Zhang Ye.

"Hehehe..."

Zhang Ye giggled, and was so shocked by the dynamic light source changes of this game engine, the real-time rendering of object details, the high-dynamic sound rendering technology, and the collision detection system that he could only express it with "haha".

He can be considered an industry insider. This mobile game engine is neither a mascotcapsule engine nor an epic Unreal Engine, nor can it be any other widely used mobile game engine. It is an unprecedented game engine.

Judging from the current level of special effects performance, this new mobile game engine is simply not comparable to other mobile game engines. Even the Unreal Engine 3 on the PC platform is only one or two behind in terms of picture expression.

But you must know that this is an Android emulator. This game runs on the Android emulator, not directly on the computer platform. In this way, the level of special effects is only inferior to Unreal Engine 3...

Zhang Ye felt that either he was crazy or the world was crazy.

It's not that it's impossible, but the level of a powerful master who can develop a game engine of this level is beyond what Zhang Ye can look up to. It's probably a luxury to even look at other people's big toes.

Who developed this game?

Zhang Ye couldn't help but have this question again?

Ming Ming has seen the name and identification, but to be honest, the name Liu Shu exists in China if there are not ten thousand but eight thousand. If you want to really know who developed it, you can only make a real phone call.

After hesitating for a moment, Zhang Ye gave up the urge to contact him. After all, his job was only to review the app, so why contact him?

After giving up the idea of ​​contacting the other party, Zhang Ye came to observe the game carefully. After the crash of the spaceship, it was not completely destroyed. Instead, a new mission was issued to explore strange planets and find useful resources.

Zhang Ye controlled the character to get out of the spacecraft, only to realize that from the perspective of the character inside, the crater produced by the impact was surprisingly large, at least more than one kilometer in diameter. Fortunately, the character had a hover car to use, and he rushed out of the crater in a flash of acceleration.

I originally thought that this planet was just a texture, but who knew that I could actually land on the surface of the planet, with flowers, water, grass, trees, and all kinds of strange animals. Although the fineness of the picture was slightly reduced, it showed In fact, it’s not much different.

If the 50m size is all mapped, then it will definitely not be possible to produce such a large map!

Therefore, Zhang Ye is certain that this should be a map dynamically generated in real time. This technology has long been implemented in many PC games, which is not surprising. It's just that the dynamically generated map models in the past were not so detailed. This is something worth noting.

All directions, above and below, are evolved by programs. Every plant and tree is clearly visible. Soaring upwards, thousands of nebulae come into view.

Zhang Ye controlled the character to fly for at least ten kilometers, but the end of the map was still invisible. Somehow, he quit the game, then transferred the installation package to his mobile phone to install it.

Subsequently, he used his authority to allow the game to pass the review and make it appear in the game category of the Anzhi Electronic Market.

Generally speaking, app review takes one to two days. The reason why it is so fast today is that Zhang Ye likes it personally.

This is not the end yet. Zhang Ye thought for a while and immediately contacted an editor colleague and asked him to play the game to see if it could be recommended on the homepage of the game next week. Well, it should definitely be possible.

After doing all this, he simply stopped working, picked up his mobile phone, clicked on the game he had just installed, and started playing it seriously.

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