Fatal Shot

Chapter 409: The meaning of the original damage effect

"Cough, cough... I am going!"

"How is this possible, completely unscientific!"

After a few seconds, the big pineapple was full of gray-faced faces and crawled out of the bunker. The face was completely a ghostly expression!

The wind fell by the impact of the charge of the charge, it looked nothing at all, adding up to "1,600".

But the problem is, this is kicking on him!

To know that he is a heavy armor, and in the same situation without defensive skills, he can almost get 50% additional damage reduction than other heavy armor.

In other words, this kick is doubled in other heavy armored fighters who also have no defensive skills. The damage value has doubled and become "three thousand three"!

No, it’s not just that it’s more than double.

Because the big pineapple is a full set of rare equipment, although the property is not very good, but it is definitely higher than the average heavy armor player.

The heavy armored warriors who are in common equipment will have to add at least 50% more damage!

That is to say, the damage value will be... five thousand!

The wind falls by the foot of the assault power, and the damage caused by kicking an ordinary 50-level heavy armor will reach about 5,000.

The heavy armored warriors with all 50 levels of exquisite and excellent equipment are counted as an average of only 15,000. This kick can directly kick off one-third of the weight of a normal heavy armored fighter!

A hand wearing a damaged device (light armored soldier), without the use of weapons, kicked a heavy armor by one-third of the blood by the force of the impact?

What is this injury?

The most important thing is that this refers to the situation of kicking on the heavy armored warrior, the highest physical defense in the whole occupation.

If this kick is in a crispy occupation like a master or a hand, then the result... don't have to say much!

"Cough, what the **** is going on? This foot injury is so high... cough, old wind, you won't open it!"

After the big pineapple climbed out of the bunker, it fell to the wind.

Just walking at a slower speed, but also involuntarily half-bently squatting on the chest, the mouth is repeatedly issued two coughs!

Hanging up, in a sense... the wind seems to be...

But the damage of this hit is completely the actual value obtained after the system calculation. Because of this foot, but under the addition of the original skill "master combat".

[Master Fighting]

"Importantly improve melee ability, melee attack with a certain degree of original damage special effects, in the face of melee attacks to a certain degree of damage reduction!"

The description of this Force skill that was promoted by intensive fighting techniques is only three sentences, indicating the usefulness of the three aspects.

The first use is "substantially improve melee ability"!

This is a very general statement of melee ability.

In fact, it can be understood as the effect of adding "power, agility, physique" and other attributes and increasing attack damage during the melee!

In "War of War", players can gain some additional attribute effects in the process of applying some skills, such as the heavy armor's signature skill shield!

Heavy armor warriors use "shield hit" when compared to ordinary swing shields, alloy shields will be "power and agility" bonus, so the speed and impact power will be greatly improved. This makes a heavy armor even if the equipment is poor, but in the case of high skill proficiency can also shoot a very powerful force!

Another example is that the 40-level skill of the heavy armor is “not moving as a mountain” is a substantial increase in the “physical effect”.

This is also the reason why the heavy armor can use this skill to be able to retreat under the impact of a monster that is much larger than himself!

Of course, this "effect bonus" is not really a basic attribute, so it only works in the process of using the skill, and does not promote additional attributes such as blood volume, defense, etc. like the basic attribute. The rare attributes of the Thunder suit are the same.

However, as long as there is such a bonus effect!

You must know that the uv suit on the wind has a 30-point power attribute, and then with the awakening force "full attribute +20", his power is actually no worse than some light armor.

In the game, the speed can also be transformed into impact and damage. In the case of agility is too high, and with the addition of fighting and violent assault, the speed of the wind has reached a level of terror.

Coupled with the rarity of uv combat boots, "the ability to accumulate power when moving, can be transformed into a certain degree of impact and additional damage when attacking enemies with boots."

All these factors add up together, so that the impact of the full-speed blow of the wind falls, even if the big pineapple does not open the skill, it is simply untenable and kicked out pitifully!

At the same time, it is more vulnerable to explosive damage!

Yes, two damage values, one of which is still a yellow "weakness damage"!

"Cough... And the strange thing is that my chest feels so painful... Cough... It feels like it's about being hit after being hit in reality..."

The big pineapple coughs while looking at the system prompts in your field of vision.

"I am embarrassed, the biochip actually reminds me of internal injuries, and the internal organs are injured. It takes five minutes to theoretically recover the congestion. During this period, the upper limit of p drops by 5%!"

"Damage effects! Old wind, your skill is not only hurting too high, but also with damage effects?"

The big pineapple has been completely unable to call it out.

Yes, Master Fighting also comes with ‘Major Damage Special Effects’!

The second attribute of the intensive fighting technique is the addition of the "primary force damage effect". When the wind fell before the completion of the fusion, it was interrupted by the giant eagle and did not see what it meant. After waiting to see it carefully, I discovered that this may be the most powerful place for "enhanced fighting"!

The Force Damage effect is a more advanced damage effect than the normal attack damage feature!

Where is "high", that is, this attribute is equally effective for players!

Be aware that the player's body is different from p, and it is difficult to get a substantial injury when attacked. Even when you are hit by a sniper, you are most blind for a while, and then you can return to normal!

However, the Force damage effect is also effective for the player, which means that the player will react the same as p when he is hit by the skill with this effect!

The big pineapple is so far away from the wind that even if there is an alloy heavy armor that slows down the shock absorption, the impact cannot be completely offset.

Therefore, under the effect of the original force damage effect, his internal organs were injured, and the upper limit of p was directly deducted!

And more importantly, his feeling of being uncomfortable with cough and chest pain, at least until he slows down, or the biochip inside the body restores the body to a certain extent, it will not disappear!

This is undoubtedly a great influence on the pk battle between players, which is also the place where "Master Fighting" is the most satisfying to the wind!

However, this also gave him some vigilance.

You must know that since this "master fighting technique" will be accompanied by the original force damage effect, other original force skills may also have this effect, and in the future, the original skill skill must be distinguished from the ordinary skill level.

However, for this, he does not seem to worry too much.

Because his original force attached attribute is "self-healing", it can "rapidly treat the damage caused by the body's attack, the effect of disability"!

For the "self-healing" nature of the original force, he always felt that only the latter half of the "recovery p and physical strength" is only useful, the healing properties of the first half are not very useful for the player's body!

But now he feels that when the number of players awakening the Force in the game is increased, the skill with the damage of the Force is increased.

The first half of the "self-healing" property of the original force, perhaps in some cases, is more important than the recovery of the latter half! (To be continued.)

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