From game production to global domination
Chapter 138
When the picture is enlarged to the extreme, a full screen of "lying grooves" appears on the screen!
"You see, the detailed texture of the characters in "Flying Star Smash Bros.", even if it is so large, there is no blur, no jagging, the model is very fine, and this degree of fineness alone is not lower than "Elden Law Ring".
The quality of "Gods Falling" is much worse, with blurry details and many jagged edges. It's not bad, you know, the games on the market now are almost all of this picture quality, but compared with "Soaring Star Smash Bros.", it is a world of difference.
You must know that the video is generally rendered, and the details on the promotional video of "Gods Falling" are not even as good as the actual "Smash Bros." The picture I showed you was taken from my trial play "Smash Bros." "
Because of the console mechanism, the picture of "Nintendo Star Smash Bros." on the handheld is difficult to reach the mainstream level, but because of the overall art style, it is easy for players to ignore the picture quality of the game.
This time, Li Feng released the game on all platforms, and the function of the computer made up for the lack of handheld function well, and the picture performance on the original handheld was raised several notches.
"As for the art, the two styles are not the same, I don't evaluate "Gods Falling", but I have to say that in terms of art, "Soaring Star Smash Bros." really surprised me.
The artist I'm talking about is not a game character, but a game map, in this game, there are more than a hundred battle maps, and each map is different in style, and they are all dynamic, each map is very beautiful, and there are even many maps, like a work of art. Teacher
Dai put up many pictures, and soon the screen scrolled into grooves.
Not only in this world, even in the original world of Li Feng, where the game is relatively developed, the number of maps in a fighting game is only a dozen, and at most it will not exceed thirty game scenes, and most of them are still static.
And "Smash Bros." has more than a hundred maps, even all of them are dynamic, each one is extremely exquisite, which has greatly refreshed the imagination of many players.
"And these are far from the most important, we know that regular fighting games are generally computer battles, with players against players, while player battles are played with real-life friends.
And the game "Smash Bros." has eight modes!
That's right, eight patterns, can you imagine?
Its battle mechanics are very suitable even in many competitive games.
The most important thing is that he can play online in this game!
You heard it right, it's a network battle, not a regular kind of LAN, but a real network battle.
As you probably know, today's fighting games, because of the limitations of the game mode, cannot be connected, and players who want to fight against real people can only find real partners.
But this game is not only online, but even has a very complex ranking system.
Many of these eight game modes can only be played while connected to the Internet.
For those who like to play pirate, you may want G this time.
And these eight game modes, each of which is very different, let me explain it to you..." Teacher
Dai explained the differences between each game mode.
In fact, most of these game modes are the world of Li Feng's previous life, and many competitive games play the rest.
But in a world of low content, these game modes are exceptionally new.
Barrage: "It feels good."
Barrage: "Although I'm not a fan of fighting games, this game actually suits my appetite." Barrage
: "It's a pity, if it weren't for plagiarism, I still want to get started." Barrage
: "It's already refunded, I didn't grab the painting, and I don't know how much Li Feng's standing painting can be sold for, it's so sour." Barrage
: "Feiteng Studio is still the Feiteng Studio, aside from the game fighting mechanism, but these game modes are enough to lead all domestic manufacturers, oh no, all manufacturers in the world." "
As the progress bar gets shorter and shorter, there are more barrages on the video.
Many viewers thought that the introduction was over here, but they did not expect that Teacher Dai suddenly changed his tone at this time.
"I think you should have realized how groundbreaking this game is, but one of these gameplay is already a big innovation, and Smash Bros. has created so many game modes that these game modes are very applicable to other competitive games.
But do you think that's the end of it?
Wrong, next, it will be the moment to witness the miracle!
In the video, Mr. Dai clicked on the character introduction.
But many viewers couldn't see it clearly, so they all issued a barrage of doubts.
Barrage: "What does this mean?" Isn't it just a character introduction? Barrage
: "Normal people still watch this!"
Barrage: "So what about the miracle you are talking about?" "
Character introduction, like the production staff list, few people will pay attention, for players, a game itself is not fun is the point, players open the game the first time is mostly to play the game, only when tired of playing, will pay attention to other content in the game.
"Look at these character introductions, do you find anything?" Teacher Dai said.
Teacher Dai said, taking screenshots of some character introductions into pictures and comparing them together.
"Sephiroth, from Final Fantasy; Claude, from Final Fantasy; Beniuta, from Angel Hunting; Lin Ke, from "Zelda: Breath of the Wild"; Sora, from Kingdom Hearts; Terry Bogard, from The Legend of the Hungry Wolf; Joker, from "Persona"..."Seeing
this, I don't know what you think, have you never heard of these games?"
Of course, these games don't exist, because they weren't made at all.
These are all games to be released by Feiteng Studios in the future!
Smash Bros. is more than just a fighting game.
He is also a game preview for all of us.
Each of these characters will be specially tailored to a game in the future.
So many games are produced by Feiteng Studios.
According to the work efficiency of Feiteng Studio, I believe that many games will meet us soon.
Feiteng Studio is still the same Feiteng Studio, no matter how much you question him and deny him, he will insist on making the game they want us to see, and develop a game mode that can be called innovative! "
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