Game producers

do write code, some folk gods, and can even do their own game design, make their own numerical templates, write their own code

, and make their own games.

Being able to write and being proficient are completely different things.

Code this thing, write code, maybe some expertise can be, but often the most difficult thing is to change the code.

Although Li Feng is a game producer, Lin Yu does not think that Li Feng is proficient in these.

But Lin Yu still sent the game over.

Although he didn't believe in Li Feng, he believed in the god of Feiteng Studio.

As Lin Xue's younger brother, Lin Yu knows that there are two great gods in Feiteng Studio, one of which is the code god, whether it is writing code or changing code, the work of that great god is simply like a work of art.

If Li Feng can't fix it, he should find those gods to fix the bug... Lin Yu thought so.

Li Feng accepted the game, opened the underlying file of the game, and couldn't help sighing when he saw the dense and dazzling code.

"It's all traces of rush work."

It's not just full of bad code, bugs, and even a lot of useless code.

No wonder Lin Yu is so worried about plug-ins.

It's thankful that such a pile of-like code can run normally!

Li Feng did not rush to start, but checked it first.

Writing code often means nothing, except for some fast gods.

And changing the code is often the essence of a programmer.

Being able to quickly find bugs and run stably after patching them is a great god.

This is also the reason why Li Feng has to let Wang Tian check every game in Feiteng Studio.

Wang Tian is simply a master in finding bugs and modifying code.

Code and code, often connected, involving the whole body, sometimes it is clear that a bug is patched, but a bunch of bugs appear everywhere.

Many programmers do not dare to change it even if they find a bug, which is the reason.

Li Feng's current C language is advanced proficiency and can master most of the world's code.

And there is also the blessing of past life memories.

Every time his proficiency was promoted, Li Feng's memory of certain aspects of his previous life would become more and more profound.

"There are too many bugs, it's just a pile, Lin Yu's smelly boy, I told him to ensure quality and reduce bugs, and the result was all traces of rush work."

"It will definitely not be patched up in a day or two, at least three days, alas... Why should I take this job? Is it bad to be idle at home?

Shaking his head, Li Feng began to think about what to do next.

"I'm going to go abroad for that exchange meeting in a week and I have to do everything in a week."

"In addition to the code, I have finished writing the novel "Demon Hunter", I have to publish it before going abroad, several games produced by Feiteng Studio have not yet made soundtracks, I don't know when I will come back when I go abroad this time, try to do everything that should be done in China."

"Oh, I'm so busy!"

Li Feng, who originally thought he was very leisurely, suddenly found that he didn't seem so leisurely.

A lot of things piled together.

Li Feng sighed, stopped thinking about it, and began to modify the code.

The code of this world and the code that Li Feng saw in his previous life, although logically similar, have many differences in subtleties.

If you look at it from the perspective of a previous life, the code of every software in this world has a lot of bugs.

But with the blessing of the system, Li Feng knows the code of this world very well.

Combining the code experience of two worlds, Li Feng repairs code quickly.

Often many people do not understand code vulnerabilities, Li Feng can see at a glance.

"At this rate, it should be able to be completed within three days." Li Feng muttered.

Speaking of this, Li Feng couldn't help but sigh again.

"Alas, it's still too slow."

If the code god of this world heard Li Feng's words, he would definitely lift the table in anger.

You think patching code is simple?

It's hard to be good!

Every time you make a change, you have repeatedly pondered, will this bug be patched to produce new bugs, if there will be new bugs, it is likely that the entire area of code will have to be re-modified?

Why do you think programmers are good among Mediterranean?

Because that's a symbol of the strong!

Repeatedly modifying the code is torturous!

For a game as large as PUBG, even a team can take a month to modify.

It's only been three days, tease me?

However, this is not impossible for Li Feng.

Not just because he has a system, and not just because his C proficiency has reached an advanced level, but... He has experience coding in both worlds.

......

During the period when Li Feng was modifying the code, two major events on the Internet were being hotly discussed.

The first thing is about Meng Tianhua.

Meng Tianhua was investigated because he was suspected of being a commercial espionage, but in the process of investigation, law enforcement officers discovered that Meng Tianhua was committing murder.

The target of the murder was his female secretary.

So the law enforcement officers arrested Meng Tianhua, whether the matter of commercial espionage is really left aside, but the crime of attempted murder cannot be avoided.

"I estimate that this is true, otherwise Meng Tianhua would not have been able to do such a thing, this is obviously a mental collapse!"

"Bah, the game of heavenly dreams, dogs don't play!"

"Meng Tianhua is not some special pursuit of female secretaries, I remember last time, he made a big disturbance because he molested female secretaries, and this time he actually wanted to kill the secretary!"

"Who knows, anyway, it's a pervert, a big pervert, it's simply a shame for men, actually venting emotions on women, I'm ashamed that he is with our men!"

"The information I learned here, Meng Tianhua is indeed a commercial spy, yes, many manufacturers jointly reported Meng Tianhua, I heard that there is substantial evidence, as long as you investigate, you can conclude!"

Although Meng Tianhua no longer makes games, he still has a lot of influence in the game industry.

After all, it has been developed in the domestic game circle for more than ten years.

At first, many people were confused about the news that Meng Tianhua might be a commercial spy, they couldn't believe that this person who had developed in the domestic game circle for so many years would be a commercial spy, and many players had also played games produced by Tianmeng Game Company, which was indeed excellent according to the quality of ten years ago.

I just don't know why, Meng Tianhua lost his enterprising spirit and turned to attack the krypton gold game market.

And now this newly announced news, Meng Tianhua attempted to kill the female secretary, attempted to kill, such news has hammered in the hearts of many people, Meng Tianhua is really a commercial spy.

If not, with a good mentality, why do you want to do such a thing as killing a female secretary?

As for the second hot Internet hit, it is about "PUBG".

Now the two hottest games on the Internet, one is "PUBG" and the other is "Overwatch".

Both games are very regular confrontational games.

"Smash Bros." is still a fighting game in essence, although the number of people is still very popular, but in essence it is not comparable to the first two games, which is the disadvantage of fighting games.

And "Angel Hunt" is not a large market in China because it is a single-player game, coupled with the relatively high price, its popularity is even worse than the "Soaring Star Smash Bros."

And "PUBG" and "Overwatch", as new unconventional confrontation games, once aroused the interest of many players.

Coupled with the blessing of an excellent engine, it adds a lot of points.

Some players who like traditional shooters quickly fell in love with both games.

Players who like authentic feedback find PUBG more realistic than traditional shooters.

And the game is real-world.

One winner out of a hundred people is very confrontational.

Some shooting game gods, in the game often kill a dozen, is simply crooked.

Players who like Overwatch find that Overwatch is more confrontational, and many game modes have subverted the perception of traditional shooters.

Players have to consider not only shooting skills, but also tactics, and skill combinations between different players.

On the other hand, traditional shooting games are more testing technology, no matter how tactical, if you can't shoot people, you will only be considered a rookie.

In addition to confrontation, Overwatch also provides options for some shooting techniques that are not very good.

For example, the automatic stun gun and beam gloves of the enemy, and the self-aimed soldiers 76 and McRae.

Even as long as you are familiar with the map and understand the location that hostile players are prone to appear, you can also reap kills by shooting at that location.

This made many players who liked shooting games but were not very good at shooting skills very quickly like the game.

And in terms of the control of the rhythm of the battle, "Overwatch" also does a very good job.

Even if it is the attack and defense of the transporter, although the player will have a running distance after resurrection, this running distance can be reached quickly.

Almost the whole time is either fighting or on the way to fighting, and the victory and defeat point is no longer based on the number of kills of the player.

This design has been unanimously praised by many players.

In this way, PUBG and Overwatch slowly cannibalized the market for shooters.

Many loyal fans of traditional shooters want to cry without tears.

They also want better image quality.

They also want better game modes.

But no, there is no such thing as the market.

With excellent graphics and excellent game modes, there are only two games, PUBG and Overwatch, and they don't have a choice.

Now after watching the excellence of these two games, the market can no longer see the poor picture quality of traditional shooting games.

Although there are many traditional shooting games on the market now, they are all the same, and the game mode is single.

They also wanted to play a better traditional shooter, but had no choice but to cast envious eyes on PUBG and Overwatch players.

Even some traditional shooting game enthusiasts, I don't know if they are angry or jealous, began to attack these two games on the Internet.

Now that Li Feng and Feiteng Studio have many loyal players, plus "Overwatch" is indeed good enough, such offensive remarks have not made much of a splash about "Overwatch".

But that's not the case with PUBG!

Because "PUBG" has many bugs!

Very much!

Splash screen, flashback, these are basic normal operations.

Two or three games will encounter a bug.

And what's more, the anti-plugin system of PUBG.

Some high players are always inexplicably banned when playing games.

There may not be many high-end players, but many high-end players are now live!

To be precise, the people who play live streaming are high-end gamers.

If the technology is not enough, it is difficult to do live broadcasting.

Of course, except for game entertainment anchors, many of today's entertainment anchors used to be technical anchors, but as they got older, their reaction ability could not keep up, and technology began to regress.

And these anchors often have very large viewing users.

The topic is also very high.

Sometimes an inadvertent action can become a hit.

However, these tech streamers all ran into a problem.

Banned!

Obviously, it was not opened, but the system detected that the anchor used the plug-in.

Many streamers and viewers are dumbfounded.

At first, many players thought that these streamers really used plugins.

began to verbally criticize the anchors, and even forced these anchors to prove their innocence.

The point is that they are innocent!

After getting familiar with it, it still landed into a box, and the anchor also landed into a box at the beginning, but after getting familiar with it, it was obviously a game that had just started, how could the gap be so big?

Open hanging, stone hammer!

Many players have not considered that as a game that has just started the server, and it is a popular game just after the server has started, many plug-in teams will certainly focus on this game, but even if they make plugins fast, they can't make plugins in just a few days?

Then, within a few days, many plugins actually appeared on the Internet.

It's really that the protection system of "PUBG" is too poor, there are too many bugs, it is too easy to overcome! Such a hot game, the plug-in team is also working overtime.

Then within a few days, the whole game was flying all over the place.

And those anchors who are suspected of opening and hanging are more and more "stone hammered"!

Finally, it is even necessary for the anchor to start crashing, already ignoring the live broadcast image, and cursing at the live camera.

But when things go wrong, there must be demons, and many player teams, almost all of the streamers with excellent technology, have been banned.

It is possible for one or two streamers to open and hang, but all technical players on the server are open and hanging?

Negotiate it?

Then a plug-in team announced a "PUBG" news in order to sell plugins, and the player directly fried the pan.

The plugin team said that the code of PUBG is a pile of, and it is easy to find loopholes to make plugins.

At the same time, they call on players not to kill too much, because they detect that if there are too many kills, the anti-plug-in system will not care whether you open the hanger or not, and directly ban the number.

One stone stirs up a thousand waves!

There are many bugs and mistakenly sealed, which became a hot topic in "PUBG" for a while.

Those traditional shooters who are unpleasant to watch "PUBG" directly catch these two days and tear up!

Many empathetic players also joined the discussion and tearing up.

Soon, all kinds of negative news about "PUBG" were pushed on the hot search, even more popular than "Overwatch".

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