Future Super Intelligent System
Chapter 443
Now that he has chosen this job, Chen Xiao has no choice but to bite the bullet and run up. Fortunately, the speed of sprinting is indeed very fast. He himself only needs to run at a normal speed. Run up the hill.
But even so, for a fat man like Chen Xiao, it is always an unspeakable torment. Qi Tian and Xu Feifei accompanied Chen Xiao to fly up while familiarizing themselves with Yufengfei. It is so easy to master, it is a bit like playing a balance car for the first time, it needs repeated practice to get used to it.
Because of this, it took the three of them a lot of time to reach the top of the mountain. When they reached the top of the mountain, they found that there were many people on the top of the mountain, and the snow lotus itself was not easy to find.
"I'm sorry, it's all my fault." Seeing this, Xu Feifei apologized to the two of them.
"It doesn't matter, we only have enough time to do one more task." Qi Tian comforted.
Chen Xiao nodded while gasping for breath.
Sure enough, before the three of them had time to finish the job, the system showed that there were only the last 3 minutes of online time left, and they needed to recharge their cards.
Yes, "Mythology" uses a point card system, but those who come to experience it today have no chance to recharge the point card for renewal.
The reason why "Mythology" uses a point card system is because "Mythology" only has the profit point of the clothing store. It has no item store, no in-game currency market, and no krypton gold players. If you use soft sister coins to go offline Once discovered, it will be banned.
But although the clothing store, that is, selling skins in the traditional sense is very profitable, the production and maintenance costs of "Mythology" are too high. The profit model related to the relationship is naturally point card.
But how does a game without krypton gold ensure fierce confrontation, how to balance another kind of unfairness brought about by the difference in playing time, and how to create a sense of superiority in the game?
This is about the setting of "Myth".
After Qi Tian and others came out of the experience hall, the first batch of players who experienced it quickly ran to the Internet to share their feelings. Seeing the various details described by everyone, it quickly ignited heated discussions on the Internet about "Myth".
It's just that everyone only has one hour of experience time, and many plots and settings in the game are beyond everyone's ability to see.
But for people in smart cities, there is a time limit for games, but for people with holographic home kits, there is no such limit.
"Myth" is launched on a global scale, not just for smart cities, so when these players with holographic home sets continue to play, they will bring you more game information, about wood How Dragon Technology responded to the cancellation of krypton gold, and the setting of "Myth" gradually revealed its true face under the analysis of netizens.
It turns out that the entire strength system of "Myth" is completely different from the previous games. "Myth" does not have traditional levels, cultivation, and combat power. Instead, there are things like honor points, proficiency, and reputation points.
In "Mythology", first of all, players have the freedom of the game beyond "Eternal Chang'an". Players can choose to pursue official careers, be knights, form an army, or be a hermit.
After the player has gone through the novice guide, the subsequent degree of freedom of development is also the first precedent in the game industry. It can be said that the NPC of the game only provides the player with an extraction point for any resources they want, but what kind of resources they want to obtain depends on What to do with these resources, a lot of freedom is in the hands of the players themselves.
Secondly, although there are only 26 main occupations in "Mythology", there are a large number of sub-occupations. In "Mythology", any specialty has its advantages and corresponding resources and status that can be exchanged for, and all these settings They are all paving the way for a particularly important setting of "Mythology", which is to communicate with reality.
The so-called interoperability with reality means that the ability improvement in reality can be used in the game, such as a real chess master,
Once in the game, you can participate in the Chess Master Competition. For example, a writer can become a great writer in the game. For example, a person with good physical fitness can participate in sports competitions in the game. For example, a person who is familiar with the art of war can Enter the army in the game, or even stand on your own.
This also solves what to do if you have less time to play games, that is, the improvement of your ability in reality is equivalent to the improvement of your ability in the game. The increased ability in reality will directly affect the game.
Even just for the sake of being cool and proficient in moves, it can be done in reality, without having to guard the game device to practice in the game.
This is a huge change in holographic games, realization and intercommunication.
In order to better serve this kind of communication between the game and reality, the game setting balances strategy and force. Although the game itself must have some tricks and some spells, this is to fit the background of the myth, the myth world, anyway. It cannot be exactly the same as the reality, and it is also to satisfy the player's pleasure.
But everyone has tricks and spells, but not everyone has tricks and strategies. This requires players to have corresponding qualities and cultural backgrounds.
It can be said that in "Myth", whether it is cultural literacy or physical fitness, are very important things, and with such a balance and interoperability, players can do many things in "Myth", and they can play in a beautiful environment. Traveling in the mountains and rivers in the middle, you can also show your brains in the mall, you can be a talented person with a lot of culture, and you can also become a handsome talent with great military exploits.
"Mythology" can satisfy many fantasies of contemporary people, and it satisfies fantasies in an extremely real way.
Of course, "Mythology" will also have a certain framework. For example, there is a limit to fighting for rights, and the excessive reality of the game will cause it to expose a lot of ugliness in human nature. Well, Liu Fan doesn't want to arouse too many evil thoughts in the game.
But when it comes to this issue, "Mythology" naturally conveys Chinese culture and the idea of people's goodness in a subtle way, but players can't feel these things for a while.
As more and more analyzes of "Myth" are placed in front of everyone, the yearning and expectation for "Myth" on the Internet has reached a peak. In everyone's opinion, "Myth" is another world, a world that can make people feel happy. Those who take off their secular burdens and roam freely, the rivers and lakes...
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