Future Super Intelligent System
Chapter 89 Assassin's Creed Trailer
On the third day after signing the letter of intent, Liu Fan took several staff members to Ubisoft's Shanghai studio. The trailer will be released at the E3 exhibition next month, and the pre-sale must be made at the same time as the trailer, and players must be notified of the official release time, so Ubisoft must determine whether Liu Fanxiang’s system can be used within this period of time. Do you need to use Liu Fan's system, can you revise the trailer in time, and can you complete the major change of the game system before the official release. So they are in a hurry.
After arriving at Ubisoft, Yang Long gave a brief introduction to everyone, and everyone immediately started working, and every second counts.
Everyone discussed, adjusted, experimented, and revised together. Unknowingly, Liu Fan stayed in Ubisoft's Shanghai studio for three days. The team at Ubisoft works around the clock. They have prepared a batch of beds in the company. Those who can’t hold it can go to sleep, and those who can hold it can continue to work. Although Liu Fan still has doubts about the realization of this matter. They were very skeptical, but Liu Fan admired them from the bottom of their hearts.
Three days later, Liu Fan had basically dealt with the things that needed to be connected with them, so he left and went back to the company to deal with his own affairs. In the next week, Liu Fan went to Ubisoft twice, and the progress of the whole team was far away. Exceeding Liu Fan's expectations, Liu Fan realized that the game industry will also play "careful" and will never put the bottom on the table.
On June 8, after the team worked day and night, Ubisoft finally made up its mind to use Liu Fan's system, and it will be used in "Assassin's Creed: Odyssey" released in the second half of the year.
On June 10, Ubisoft China District President Poix and China District General Manager Yang Long signed a cooperation contract with Liu Fan on behalf of Ubisoft.
On June 12, the E3 2018 exhibition opened. Ubisoft participated in this E3 exhibition with more than ten new games including "Assassin's Creed: Odyssey", "The Division 2", and "For Glory".
Liu Fan followed the situation of Ubisoft through the live broadcast in the company. "Assassin's Creed: Odyssey" was unsurprisingly registered as Ubisoft's finale program. Ubisoft introduced "Assassin's Creed: Odyssey" to players from the aspects of screen, story, and battle: Odyssey, Liu Fan noticed that they didn’t mention AI at all, but in fact, AI’s changes to the game have been inserted into the screen, and it was not until the end that the introducer came back and introduced the details of “Assassin’s Creed: Odyssey” The biggest breakthrough, highly intelligent!
Ubisoft described an unprecedented AI game experience to players from the aspects of environment intelligence, NPC intelligence, and plot intelligence. Unfortunately, players are still unable to experience this kind of intelligence on the spot. Ubisoft claims it is a trick.
However, Ubisoft's powerful CG team has successfully produced a promotional video for AI gameplay, such as the different manipulation abilities of characters will stimulate different task processes, the intelligent interaction of NPC, the impact of the environment on the authenticity of the game experience, etc. Ubisoft's notice The fame of the big film studio is not for nothing. Although players were not able to try it at the E3 exhibition, Liu Fan noticed that the post bar, forum and other places exploded quickly.
Moreover, the intelligence of "Assassin's Creed: Odyssey" quickly occupied the front page headlines of major game websites. With the enthusiasm of the E3 exhibition itself, this matter quickly became a hot topic in the game circle.
"Fuck, Ubisoft, you fucking finally made a comeback! Ubisoft fans can finally stand up and talk, what has been sprayed about Ubisoft in the past few years."
"I thought that this year's "Assassin's Creed: Odyssey" would be Ubisoft's last struggle, but I didn't expect a big reversal. EA and Blizzard probably panicked right now."
"I'm not bragging, as long as the content in this promotional video is true, "Assassin's Creed: Odyssey" will sell at least 50 million copies, otherwise the live broadcast fans will be castrated."
"The companies whose shares have been acquired by Penguin are different. Did Penguin spend money?"
…
The popularity of "Assassin's Creed: Odyssey" on the Internet remains high,
And Liu Fan discovered that another topic was fermenting, and it was spreading rapidly.
Because Ubisoft directly announced at the end of the press conference that the core technology for realizing game AI this time relies on the support of Huaxia Enterprise Wood Dragon Technology.
Naturally, gamers in Huaxia will not ignore this important information. In fact, the concept of AI games is no stranger to many gamers, and many games have been implanted with AI over the years, and everyone has seen the changes brought about by AI.
But the general intelligence of the current game AI is still very low. Everyone is looking forward to a breakthrough, but there is a very strange psychology in this expectation, that is, everyone seems to have never considered that Huaxia Enterprise will be in the game. Lead the world on this issue.
Liu Fan believes that this must be because Huaxia has not been the world's leading level in artificial intelligence. Another reason may be that when talking about Huaxia games, everyone's first reaction may be agency, plagiarism, and low standards.
Even though Penguin ranked No. 1 in terms of sales among the top 25 game manufacturers in the world in 2017, everyone knows how it came to be No. 1...
Huaxia's game industry is quite similar to Huaxia's film industry. Although the market is huge, I always feel that the quality of content output cannot be improved for some reason.
This is like mentioning the best special effects of the Oscars, no one would think of Huaxia movies.
When it comes to the core technology of AI games, it is difficult for everyone to think of Huaxia Enterprises.
So when Ubisoft mentions that the core technology comes from Huaxia Enterprises, game players can't wait to bring this news to the whole network. You can't imagine that a child who has failed all the year round will be the first in the school, but one day he really takes the exam. You will still be happy to be number one in the school!
It didn't take long for Wood Dragon Technology's AI game to become a hot search, and it kept rising.
Liu Fan put down his work and couldn't help scrolling through everyone's comments.
"I don't know why I am suddenly afraid that domestic game manufacturers will find Wood Dragon Technology to research AI game piracy technology (dog head)."
"It's Wood Dragon Technology again, it really gives Chinese people face again and again, so when will the smart girlfriend come out?"
"Weakly ask, will this technology be used in games with colors?"
…
After looking through the comments for a long time, Liu Fan put down his phone and continued his work.
The hot search disappeared when I woke up the next day. After all, it is difficult for the mainstream media to speak about games. In the next few days, the company was calmer than I imagined, and no other game manufacturers came to find me.
Until June 18, a piece of news caught Liu Fan's attention.
"AlphaStar is about to play against professional players, Google says the game will officially enter the AI era"
"This matter is a bit strange..."
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