Game Design: It is Very Simple For You To Fill In?
Chapter 611 Peripherals are unsaleable, help us
Chapter 611 Peripherals are unsaleable, help us~
After he left Ye Feng's office, he clenched his hands into fists and did not let go for a long time.
After walking far away, everyone heard his explosive laughter.
"Players are miserable."
"Ah, I still remember when Dark Souls first came online, all the players were saying, "It's so difficult, there are so many mobs, what a trick."
""Guda died a hundred times, a hundred times."
""Another afternoon""
"Hahaha, it turns out that everyone still remembers what the players said." Some people were delighted when they heard these words. These words were so impressive.
But only those within them know that the difficulty of the Beginning of Fire is much more difficult than that of the Ashes Era.
The most intuitive thing is reflected in the difference in the number of bonfires between the two games. There are too many bonfires in the Ashes Era, and the speed of drinking element bottles has also increased a lot.
In the Dark Souls series, bonfires can be used to restore player status, replenish element bottles, refresh monsters, and can also be used for direct teleportation.
The number of bonfires directly determines the length of the battle process for players. Frequent bonfires can greatly ease the tense rhythm of game battles. Sufficient supplies also ensure that the difficulty of the game will not be too high.
The number of bonfires in the initial era of fire is very small, and players cannot teleport freely until they get the king weapon later in the process.
Take the Immortal Town, the first map after leaving Novice Village, as an example. There are only three bonfires available for use in this place, and each bonfire is filled with various obstacles that block the way. Shortcuts are required to communicate with each other.
This is what amazed them the most. They thought the Era of Ashes was already amazing enough, but they didn’t know what excellence meant until they saw the map from the Era of First Fire!
Most of the maps in the First Fire Era are interoperable, but the number of bonfires is very small.
Then in the Era of Ashes, basically every time a boss is defeated, a bonfire will appear, but in the Era of First Fire, there is no such thing. There are only two or three bonfires in a map. Many times, players walk around the map and inadvertently open one. Behind the iron gate, he discovered that the novice map of his handyman was the shortcut connecting to the base camp of the royal city.
And the bonfire that was originally going to go around a hundred and eighty thousand miles was close at hand in the blink of an eye.
And there are scary maps everywhere. Another difficulty in soul-based games is the mobs.
Players also often joke that even if they have become the salary king, they will still be hacked to death by soldiers.
Judging from the numerical values, ordinary soldiers in the early fire era can be taken away with two swords if the player's equipment is normal, but these monsters can tell routines, tactics, and underhanded tricks...
This series of settings turned the originally weak soldiers into masters of tactics.
Here, the routine is played to the extreme. There are enemies ambushing almost every corner. In most cases, the player is in a tense confrontation with the monster, and suddenly a monster will come out to stab the player in the back.
On top of that, the way players move will change based on the weight of their equipment, and the restrictions are extremely tight.
Wearing even a little bit of armor will cause difficulty in rolling. If you want to move flexibly, the player needs to take off his entire body, leaving only his underpants and weapons.
At this time, although you hit the monster with two swords, the same is true for the monster attacking you. The most important thing is that its number is often several times that of the player.
After players in Ye Feng's previous life experienced the Dark Souls 1 remake, they affectionately called it the Dark Souls Death Edition.
Sprout responded very quickly. Almost as soon as the data stabilized, Sprout responded accordingly.
First, Germination’s official website took the lead in releasing an advertisement for a keyboard and mouse peripheral.
Sprout now has its own peripheral products. In addition to being able to customize character co-branding in Sprout games, the price/performance ratio is also more reasonable than outside.
At this time, the official Weibo of Sprout Ya posted a promotional advertisement, and the picture showed the unique peripherals of Sprout Ya.
[You can customize any online character co-branding and add your favorite customized keycaps. 】
[Peripherals are slow to sell, please help us~~]
As soon as the official account of Sprout released the news, the players received the news instantly.
‘? ? ? ? ’
‘Has your account been hacked? ’
‘Awesome, I’ve placed the order, nothing else, just support. ’
‘Damn it, my heart skipped a beat, what do you mean peripherals are unsaleable! ’
‘Something is wrong! ’
‘It can’t be that the previously changed vote has taken effect, right? It’s so fast? Give me some buffer time, brother! ’
…
Yinzi also saw the message from Mei Ya,
The phrase "Peripherals are slow to sell, please help us~" is really full of abuse.
Just by seeing this sentence, he knew what was behind this advertising slogan! !
"No, I really won't give you a buffer!!" Yinzi grinned. He wanted to play, but he was still feeling the emotional tenderness of the love game in his heart. He never thought it would happen so soon!
"Ahem, cough, cough," he took a sip of water, "I haven't even recovered yet."
Not only Yinzi felt something was wrong, but even fans also felt something was wrong.
‘It’s numb, is it really so fast? ! ’
‘Hahahaha, I suddenly feel that casual games are also quite good. ’
‘The old thieves don’t even say that classic saying, but this sentence is more irritating than that one. ’
‘God’s peripherals are slow to sell, please help us! ! ! How inappropriate! ! angry! ’
‘I just feel there is great terror here! ’
‘Guess, brothers, what kind of game is it? ’
‘What is the Ring of Elden? When we were in the virtual world before, didn't we experience the aristocracy with limbs? ’
…
Yinzi drank water one after another. He rubbed his hands. He felt itchy before and wanted to operate it, but now he started to feel sore.
It’s true that the game hasn’t even been released yet, and my fingers started to go numb just by hearing the promotional trailer.
Even so, he is looking forward to the launch of the new game.
I could vaguely guess that it was a game from the Souls series. Although I was still a little scared inside, I couldn't hide my excitement.
soul! This is what the old thief is best at!
When he first encountered the hardcore setting and unique charm of "Soul", he was fascinated by it! Want to be completely immersed in this never-ending hellish adventure!
The dark and masculine art setting and outstanding fear atmosphere create a unique and charming world.
Especially the dark and lonely atmosphere, the rich metallic style, the utter silence of the sound effects, and the clang of armor locks clashing while walking. This atmosphere is almost unmatched by any other game.
The most exciting part of the Soul series of games is the duel with various bosses. The bosses will make people feel invisible fear and oppression, just like when mortals face mythical monsters.
Players who take this path,
It's like embarking on a journey on a mission, but there is no way to come back.
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