Game Design: It is Very Simple For You To Fill In?

Chapter 63 It's Right To Die, Just Try It!

"It's really people running in front, and the soul is chasing behind." Yinzi rubbed his handle, and the handle became wet from the sweat in his palm.

Since the second chapter rediscovered her own dark side, that black shadow followed her closely like a tarsus worm.

Although you just follow the path you walked before, there will be more and more purple-red shadows, with bloody mist, as long as you are knocked down by the shadows, you will die directly and the game will fail.

Five or six black shadows followed one after another, and the danger of death was always imminent.

"This episode is really no different from a horror game, it's too scary!" Although it was a pursuit, Brother Yin felt that hope and despair were constantly intertwined.

That kind of despair, endless self-struggle that drags oneself down from the goal you want to achieve again and again.

Seeing that you are about to successfully reach the exit of the checkpoint, black shadows gather behind you. They are walking the path you have walked. The more anxious you run, the more chaotic the shadows behind you will be.

At the beginning, he was a little flustered when he found someone chasing behind him, but after realizing that the person behind him could only take the same route as himself, he knew that he needed to maintain a sense of rhythm, patience and accuracy amid tension and speed .

But the adrenaline is constantly being secreted, and it is very difficult to maintain a peaceful state of mind under the intense and exciting pursuit.

The rhythm of the second chapter is very fast, and when the background music starts, the drums officially start to beat!

But from the time of chasing the drumbeat, the whole game starts to get a bit over the top.

The rhythm of the background music of the game is not as fast as that of other games, although the rhythm here is fast, but orderly.

There is a sense of calmness and flow in the tension.

Under this BGM, it seems that no matter how many times I die, I don't feel irritated.

When being chased by the dark side again, Yinzi took a deep breath, "I finally know that at the beginning of the second chapter, there will be a reminder to take strawberries when needed."

"I'm in such a f*cking panic, how can I care about strawberries?"

He just wanted to pass this level quickly and get rid of the nightmare of being chased.

The barrage is also dumbfounded.

'It makes me stupid...'

‘It’s really a scalp numb once. '

'! '

'I kill myself! '

'I beg you, don't come here! ! '

...

But in this kind of chase, when Yinzi felt more and more nervous and desperate, he entered the map on the next page, with the starry sky jelly in front of him, and he only cared about running away quickly.

When he came back to his senses, the dark side behind him disappeared unknowingly.

Awakening from a dream through a starry sky of jelly, she came to a phone booth.

I have to say that the game production of the old thief is very immersive.

Obviously just after endless chasing, endless self-struggle, my heart is full of fear that no one believes and no one understands...

When I picked up the phone, my previous mentality was in sharp contrast to the concern I had when I was on the phone with my mother.

-

What a surprise, Madeleine, how was your trip? -

Ok, I'm just a little overwhelmed.

Madeleine was holding the phone, with timid and confused eyes. She didn't know how to tell her mother about the frightening and frightening things she had just encountered.

-

Oh no, are you scared again?

Honey, take a deep breath, mom is here.

Tell me, what's going on.

Obviously, the voices of the villains in the game are murmuring, but you can still feel the warmth of care and care from your mother.

When the picture comes here, it stops abruptly, and the second chapter ends.

The players who play the game have a sore nose at this moment, they just feel that they really want to talk to their mother about their inner difficulties and troubles, and they want to follow that phone call to talk about their troubles.

【Cheer for the number of deaths! The more deaths, the richer your experience, keep going! 】

At the beginning of the third chapter, a string of encouraging words greets the eyes.

The players who were still worrying about how many deaths they had before felt tight,

No one thinks that death is an honorable thing, especially in games, more deaths represent 'food'!

But the price of death in the game is really small. If you make a mistake, you can immediately start from the latest save point and continue your game.

There are obstacles along the way, and jumping becomes increasingly tricky, but time and time again, the player becomes proficient in the game.

'Music does not replay with death. ’ Tuanzi had been stuck in a level for a long time, and she discovered this detail.

When she was discussing this matter with the player, she saw a barrage.

She felt that the barrage said very well, 'Death doesn't mean starting over, it's just part of the process. '

The game is also constantly asking the player a question.

Why climb a mountain?

Many people will quote such a classic sentence to answer you - "Why climb? Because the mountain is there."

But this mountain is too painful, especially at the front, the endless pursuit of the dark side, and the chasing battle with the innkeeper, the portrayal of pain is very real, this kind of reality can make people who have experienced pain feel it Being understood, at the same time, it will also accurately evoke their painful memories.

At the beginning of the game, when the old lady at the foot of the mountain advised her: "This mountain may be too difficult for you", Madeleine just said stubbornly: "I think I'm fine."

It’s the kind of stubborn self-justification that many people with depression have—see, I wanted to do something other than pain and cry.

The reason why people are depressed and commit suicide is because there is not enough reason to live.

But these small ideas that support him can be as small as climbing a mountain, as big as "earning 100 million first", or even buying a beautiful dress and wanting to live until next summer.

Those thoughts are like straws floating on the water, drifting endlessly with the current.

But all of these can give them a reason to live and add a little bit of leverage to their precarious lives.

Of course, this process is not without cost. The price of Madeleine's tenacious climbing is that she encountered various challenges, was forced to face up to various psychological obstacles, and was hunted down by her own dark side.

Just like every hot-blooded adventure game, she died again and again and was reborn again and again on this endless road.

Xie Lingjiang watched the anchor while the players played the game.

Her favorite part of the game is the sixth and seventh chapters.

As for the death of the game? Xie Lingjiang felt that death is not terrible, it is right to die, and it is right to try!

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