Game Design: It is Very Simple For You To Fill In?

Chapter 675 Zelda with short hair is also very cute

When the countdown to Tears of the Kingdom is completely over, the purchase interface on the handheld console is officially unlocked.

Yinzi adjusted his chair and found the most comfortable position.

The body leans back slightly, and the back of the ergonomic chair also tilts back slightly.

He bought the digital version directly, and of course he also bought the cassette. For a die-hard fan like him, buying the digital version once and the physical cassette again is not a problem at all.

One for quick experience and one for collection.

It is different from the picture on the cover of the previous work, which was standing on a big rock and looking into the distance. This time, it is standing on an island suspended in the sky, looking down.

Both the empty island and the strange green symbol behind the text seem to represent unusual civilization and power.

Without any hesitation, he clicked into the game.

Before the screen turned on, a powerful heartbeat sounded in everyone's ears in the darkness.

Plop! ——

There was a sound, and then it fell silent quickly.

In the darkness, a torch flickered on, illuminating the dark brown cave.

The light and shadow swayed gracefully on the mountain wall, and the sound of heels tapping came from the empty cave.

The person holding the torch is a woman.

Soon, his eyes widened.

Two figures came one behind the other. The one behind was Link, and the one in front was a girl with short blond hair. She held a torch high and led Link step by step into the deep cave.

Behind the two of them, the red and black evil aura continued to emerge from the ground, seeming to be eroding the world bit by bit.

When the camera zoomed in, the short-haired girl turned her face sideways, her round and lovely face curves, and a trace of worry flashed in her blue eyes.

"Fuck! Princess Zelda!" It wasn't until the girl turned around and spoke that everyone realized that this short-haired girl was actually Princess Zelda.

‘Princess with short hair! So cute, I want to pinch it! ’

‘The princess with long hair has a gentle and virtuous feeling, but the princess with short hair actually looks a bit capable and playful? ’

‘Although it’s very cute, I still miss my Mifa wife. When I go out, I want to find my Mifa wife as soon as possible! ’

‘Ahhhh, Mipha! We are meeting again! ’

Players were extremely excited when they saw this scene. In Breath of the Wild, Link woke up and traveled throughout the Kingdom of Hyrule, rescuing and awakening the souls of four heroic spirits. Under the combined attack of everyone and the four mythical beasts, Plains fights Calamity Ganon to the death.

In the end, with Zelda's blessing, the battle was resolved with the Bow of Light.

But in Breath of the Wild, the princess is far less popular than Mipha.

In addition, the game is very fun, and the game design concept of the open world is very interesting. It is not a plot-driven game or an equipment-driven game, and it has no restrictions such as levels and tasks. It is even easy for players to play the game. I was attracted by this vast world, traveling around and enjoying myself.

Later, what attracted players was no longer the so-called game plot, but the game itself.

When outsiders talk about the game "The Legend of Zelda: Breath of the Wild," they talk most about the gameplay, and almost no one talks about the plot.

Some people even say that it is the only game that they have not completed since the game was released.

‘Save the princess? Who is the good guy who saves the princess? ! ’

Not saving the princess seems to have become Zelda's tradition.

There is another reason, that is, solving Princess Zelda is a sign that the game is over.

It marks the end of the player's exploration of the game after rescuing the princess, and it means that the player has made plans to say goodbye to this world.

However, the biggest conflict among them is that the game is too fun.

It’s so fun that players don’t want to end the game. The matter of ‘saving Zelda’ is not so much the player’s unwillingness to save, but rather the player’s unwillingness to end the game.

Once you have the desire to save the princess, it means that the happy time of the game is about to end.

Although you can open a new level and start again, the world itself has not been explored. The game is always so novel. If you start over, you have worked hard to explore so much progress and found so many things. Haha, you will also find little surprises on the way. All disappeared.

The first experience was wonderful, and I always feel regretful if I try it again.

Ending the game means the disappearance of happiness, so Breath of the Wild has become a game that no one wants to say goodbye to.

Because what he brings to everyone is the purest happiness.

Compared with the distant princess, Mifa is too close.

Who would be involved with someone who has no contact and no impression of him? The princess is too far away, but Mipha is very close.

Link was 4 years old when he first met Mipha.

When they met for the third time, Link was already an adult.

She has only met Link three times so far, but fell in love with him because of one of his handsome battles.

And Mifa is also extremely gentle. From the beginning to the end, she only loves Link and protects him silently. It makes people want to live an ordinary life with Mifa in Hyrule continent.

What castle, Ganon, and princess are all not what the players want!

He couldn't bear to wear the armor Mifa gave him, and he couldn't bear to use the weapons Mifa gave him. He hung them in the house and kept them.

In Zelda's Thirteen Memories, Princess Zelda was very focused and never said she was in love with Link. Compared with Mifa's unabashed affection, Zelda and Link were more like a princess and a couple. knight.

Link didn't show any love or entanglement, and just followed Zelda around silently.

Throughout the game, everyone was waiting for an ambiguous atmosphere, for the two of them to get along tenderly, to heighten their relationship, but there was none.

Zelda is strong and brave, but there seems to be no spark between the two. In her diary, she even mentions that she often treats Link coldly.

The reason why he did this was because he was jealous of Link.

The strongest swordsman who has never been anxious about his talent, unlike himself, has no talent and has never been able to awaken the power of the seal.

It wasn't until she found out that the reason for Link's reticence was because he was under too much pressure that she realized how similar the two people were.

They are both servants and friends, but they never have much affection for children.

So now when we see Zelda, even though she looks playful and cute with short hair, it's still hard for everyone to have feelings for Zelda.

Perhaps because of her status as a princess, Zelda is strong and never shows her weak side in front of others.

Finally, in the heavy rain at dusk, Zelda lost everything, and threw herself into Link's arms and cried bitterly.

It rained heavily, and the rainwater and mud mixed together. The mud covered Zelda's white dress, as if she had been pushed into the mud.

In the end, she cried wildly, complained about herself, blamed herself, and hated herself. Even though she tried so hard, she still couldn't do anything.

But with Mifa, when seeing Zelda showing her weak side in front of him, the player just feels pity, just sympathizes, and just understands his mission more clearly.

Kill Ganon!

But now, everyone saw Zelda again and thought about finding his wife, Mipha.

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