Game Development Giant
Chapter 139 Independent Studio
So, he said a little lonely: "Then I will go back and score that cartoon?" Although his tone was lonely, Hu Weili actually didn't dislike scoring cartoons. On the contrary, he still liked this job very much. When I was in Mainland China, I helped do a lot of work in this area for Meiying.
For example, the soundtrack of the famous cartoon "Afanti", which almost ran through Jester's entire childhood, was composed by Hu Weili.
However, after all, he was brought to the United States by Jester. The salary he is getting now, the work he is doing, and the life he has are all given to him by Jester. He feels that he has an obligation to be there when Jester needs him. , be able to do your best to contribute.
Therefore, it was extremely uncomfortable for him not to be recognized by his boss this time.
Hearing Hu Weili's question, Jester felt a little strange. He smiled and asked: "Who said I want you to go back to make soundtracks for cartoons? I don't have enough people here, otherwise I wouldn't call you. Coming back in such a hurry, although you can’t be the main composer of the soundtrack in this game, you can still be a deputy.”
Although he did not get the position of main creator, Hu Weili still laughed happily. For him, he was very happy to be able to help Jester. As for whether he would be the main creator, he didn't really care. "Well, Mr. Hu, the official development of this game has not started yet. I will go to Japan in the near future to recruit the manpower the team lacks. During this time, you will also help other post-production teams to provide their games. Compose some music, and then before the research and development begins, learn about Western fantasy novels and DND rules, which will be very beneficial to your subsequent soundtrack work."
Before saying goodbye to Hu Weili, Jester said this to Hu Weili, and Hu Weili nodded solemnly. Signaling him to write it down.
Mark Cerny also felt a deep fatigue after the production of "Avengers" was completed. After Jester asked about it, he said that he would no longer be responsible for the development of specific games in a short period of time. You need to take some time off, but it's not the kind of rest that takes a vacation. Instead, he took on his real responsibilities as development director and reviewed and approved game ideas.
Now that Jester has completed the most primitive capital accumulation in his company, in order not to lose the creativity of the R\u0026D team he established, he does not come up with many future best-selling games at once. These teams do research and development, but let themselves complete the planning of the games they want to make. Then it will be handed over to Mark Saini for review.
Of course, not all of Jester's games are free from plagiarism. Previously, due to the huge sales of the arcade game "Chief Balotelli", Seve Dabowater's research and development team obtained the first one from Independent from Mars Entertainment. The right to create an independent studio.
However, Seve Dabowater did not move out from Mars Entertainment. The studio is also fully controlled by Mars Entertainment and is located at the headquarters of Mars Entertainment.
However, with the establishment of an independent studio, the ownership relationship between the parent company and the subsidiary company will be formed. In the future, independent studios will be given different proportions of profit sharing according to the specific sales volume of the game. The higher the sales volume, the greater the share ratio. If the sales volume If it can exceed 10 million copies, then this independent studio will receive up to 40% of the total profit.
Of course, all studio expenses are covered. They all need to be taken care of by Seve Dabowater. This is the obligation that independent studios have to bear after they have the right to share the rights forever.
The studio was named Metal Storm by Cypher Dabowater because his first successful game was a shooter. He was most interested in the production of shooting games, so he took the nickname Gartley Machine Gun as the name of his studio.
However, because the studio was first established, it was impossible for Seve Dabowater to recruit enough outstanding talents in a short period of time. Therefore, those currently working in Metal Storm Studio are mainly former A member of the R\u0026D team led by Seifer Dabowater.
Of course, these personnel are seconded between the head office and the branch, but the salary is paid by the branch, which is Metal Storm Studio.
And Seve Dabowater also hopes to rely on the next game. It can be obtained from its parent company Mars Entertainment, especially its own R\u0026D team. Poach more of the talents he values.
In fact, when it comes to being a little embarrassed, Seve Dabowater is even a little embarrassed to talk about it. When he got the opportunity to create an independent studio, only a few from his original R\u0026D team were willing to follow him to work in the new studio.
Jester also hopes to see the first independent studio from his own Mars Entertainment become a benchmark. He does not want people to blame all the reasons for the success of Mars Entertainment on himself. In fact, Jester understands very well that he I can only say that he is a catalyst. His true ability, if you exclude the countless games in his mind and the understanding of game development that is decades ahead of these people, then he cannot be compared with these people at all.
Of course, he also wants to set an example for other R\u0026D teams in the company who are ready to take action after seeing the establishment of the first independent studio - as long as the game you make is good enough, you will receive the same treatment as the huge profit.
Therefore, Jester also helped this young designer who he developed and valued very much to design the next game that his new studio will develop.
The same platform shooting, but the style has changed from a strong western style to a hard-core design style. The background setting also refers to a very popular horror movie "Alien" - yes, Jester gave Seve Dar. What Bowater is talking about is "Contra", a textbook game among platform shooters.
Because of the previous experience of the shooting game "Chief Balotelli", Seve Dabowater also told Jester about the sense of rhythm that makes players unable to stop once they start playing. He has a deeper understanding of it, and this is also the biggest flaw in his last game "Chief Balotelli". His previous game was really bad in terms of the design of forcing players to keep moving forward. Too loose.
Jester doesn't really want to interfere too much in this game. He has already told Seve Dabowater what he needs to say and do. Even the levels helped him design a few of the most classic ones as a reference, and what level this game can ultimately reach depends entirely on the level and talent of Seve Dabowater and his team. .
Can the new "Contra" they produced reach the level of K Club's "Contra" in his memory? Jester didn't know. But he believes that children who cannot be independent will never stand up. A young eagle that cannot leave the wings of its mother will never be able to conquer the sky.
Jester can only wait and see what "Contra" will be like in this world.
Of course, Jester, who knew Seve Dabowater's abilities very well, was very optimistic about his team.
He explained the things in the company, and then made a phone call with Claudia who was far away in Europe. However, when he called the headquarters of the European branch in the UK, he did not find this extremely attractive young woman. According to the operator, , their CEO has gone to France.
With the help of the European branch, Jester contacted Claudia in the United States.
Some time ago there was the CES exhibition and then the pre-sale of his Dreambox game console. So he doesn’t have time to pay attention to the news in Europe. After all, the European market has just been opened up. At present, it is not considered his mainstream. Even if it is the sales data during the Christmas period that Claudia sent back some time ago, he is only He glanced hastily and didn't pay much attention.
After talking to Claudia on the phone this time, Jester hurriedly dug out the sales data that Claudia had sent before and looked through it carefully. He didn't know if he hadn't looked at it carefully before. This time, when he took a closer look, Jester was shocked.
He really didn't expect that he asked the card factory he acquired to design the "World Storm" card game. It's actually selling so well in Europe.
Jester had long expected the success of the Pokemon electronic pet machine, because it is a toy that is popular all over the world. Lonely children, especially girls, simply cannot resist the temptation brought by this toy, and because of this It is a toy that requires players to use persistent love and careful cultivation to cultivate their own Pokemon, so parents are also very happy to buy such a one for their children as a Christmas gift.
Coupled with the combat function, boys who originally had little interest in raising pets are very yearning for it.
Therefore, Pokemon electronic pet machines were sold in shopping malls in the UK, France and Germany at the same time during the Christmas period. The nearly one million pet machines prepared for this Christmas event were all sold out in just one day. Claudia had no choice but to immediately contact the United States to distribute the goods to Europe.
And even if Christmas is over, the sales boom of this pet machine is not over yet. Until New Year's Day, a total of nearly three million units were sold throughout Europe. This number also makes Jester feel a little incredible, because this number is more than the sales data of the entire North American market during the Christmas period.
Of course, this may be because the electronic pet machine was released in the United States long ago.
But the success of the card game "World Storm" in terms of the sales data reported by Claudia is really shocking to Jester.
When this card game was first released, although Claudia had carried out a lot of publicity, the sales could only be said to be average. Although it was good, it was definitely not good. However, by chance, BBC I was doing a program about the recreational activities of top students from universities like Cambridge and Oxford in their spare time.
The card game "World Storm" has just begun to enter the public's attention.
The camera crew of this BBC program unexpectedly discovered that students from Oxford and Cambridge, the two highest universities in the UK, who have been fighting openly and secretly for hundreds of years, like to play this game in their spare time. It is very suitable for gathering together. Play card games.
And these people are full of praise for this game. Their biggest regret about this game is that there are no characters from their British Empire in these cards.
After this program was broadcast, "The World" completely became popular throughout England, and then in the fastest possible time, within a few days, this popularity quickly swept across the entire European continent.
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