Game Development Giant
Chapter 193 The Coming of the RPG Wave
Koichi Nakamura is very young, only 21 years old this year. When he was a senior in high school, he won the second place in the first Enix Game Design Grand Prix. When he was a freshman, he was influenced by Enix's president Fukushima. Kangbo was invited to join Enix to develop game software.
However, in order to facilitate financial officials, Yasuhiro Fukushima almost thought of going together with the later Sony Global Studio plan. He funded and helped Koichi Nakamura, who had become the backbone of Enix game development, to establish a game company belonging to Nakamura himself. company, and Nakamura used the Japanese pronunciation of the Chinese character "中" in his surname, chun, as the name of his club. At the beginning of the club's establishment, he was the only staff member, and some fans in later generations like to call Nakamura's game company Chun Ge Software. Because chunsoft's chun, if pronounced in Chinese Pinyin, is the pronunciation of spring.
The act game "Nissan" released on PC-8801 was officially launched one month after Chunsoft was established. The meaning of the name comes from the story of Newton and Apple. The character controlled by the player climbs on the intertwined branches to pick fruits, waving The big chain ball starts a desperate battle with the greedy pests.
In 1984, Nakamura went to college, but even in college, he maintained a work-study status.
As the saying goes, Nintendo wants to test its success.
Yasuhiro Fukushima handed over this work to Chunsoft of Koichi Nakamura, which is regarded as a OEM for Enix. Now Nakamura has just taken over this task, so he is busy and nervously producing this game that he calls himself For the game "ドアドア".
Therefore, when he heard Yuji Tsui say that he wanted to talk to him about the idea of a new game, Nakamura was a little dissatisfied.
He was a little angry and said to Yuuji Tsugui over the phone: "Don't you know that I am busy making that game? I don't have time to help you with advice on new games!"
Hearing what Koichi Nakamura said, Yuuji Tsui was not dissatisfied at all. In fact, he has a good relationship with Koichi Nakamura. He also participated in the setting of "ドアドア". To be honest, this is not a multi-player game. A difficult game is just a small game, so small that only Hikaru Nakamura can complete it.
"No, no, Nakamura, listen to me first. It only takes you a little time, and the game you are making is not very difficult for you, but the game I am imagining now This game will definitely not be inferior to "The Legend of Zelda"!"
Although Yuuji Tsui didn't sleep all night, he didn't feel sleepy at all. After a whole night of review and summary, the story he named DQ in his mind became clearer, even so clear that he was ready to tell it. He was extremely He hopes to have someone to share this happiness with him.
Hearing his friend say this, Nakamura Koichi was a little scornful, so he deliberately said in a mocking tone: "Looking at "The Legend of Zelda"? Did I hear that right? I remember you just said that a few days ago The Legend of Zelda is the greatest game you’ll ever play!”
…"Haha." Hearing Nakamura Koichi's teasing, Yuuji Tsui didn't take it seriously. He knew it was just a well-intentioned joke, so he just chuckled and said, "A few days ago, this might have been My point, but not anymore.”
Hearing what Yuji Tsui said, Koichi Nakamura, who knew his friend very well, was confused at first, and then he quickly thought of the sales record-breaking game released by Mars Entertainment just a few days ago. Fire Emblem.
"Are you talking about "Fire Emblem"?" Although Nakamura Koichi used a questioning sentence, there was no doubt in his tone.
Yuuji Tsui naturally nodded in agreement.
This time Nakamura Koichi did not reply immediately. He was silent for a moment, seeming to be thinking about something. After nearly a minute, his voice came out from the receiver again: "Doujing, are you sure "The Flame of Fire" Crest is better than The Legend of Zelda."
Nakamura Koichi has played "The Legend of Zelda". He knows how good this game is. To be honest, if he were asked to conceive it, he would not have the ability to make such a great game, so, like It was just like Yuuji Tsui before. A game even better than "The Legend of Zelda" was something he could not even imagine.
"Nakamura, I need to correct you. "Fire Emblem" is not better than "The Legend of Zelda"..." Hearing Yuji Tsui's answer from the phone, Nakamura Koichi just wanted to breathe a sigh of relief. Then he asked the other party why he had made such completely different remarks than he did before, but he just said it. After taking a breath, Yuji Tsui's voice once again penetrated Nakamura Koichi's ears.
"...but "Fire Emblem" is much better than "The Legend of Zelda"."
“Much more outstanding!”
When Yuuji Tsui spit out these four words from his mouth, it was like a bolt from the blue for Koichi Nakamura, but he was obviously more depressed than before after playing "Fire Emblem" and almost collapsed. Yuuji is much better, after all, he only heard such comments from other people's mouths, rather than feeling it himself.
However, this comment from Yuuji Tsukii made him feel as uncomfortable as countless ants biting his flesh and bones. He knew Yuuji Tsukii's level. Since he could be allowed to say this kind of comment, This shows that "Fire Emblem" may have great merits.
Therefore, Nakamura Hikaru changed his previous mentality and hurriedly said into the microphone: "I'll be there soon." Then he threw away the microphone in his hand and quickly got dressed.
Jester, who is far away in the United States, knows nothing about the fact that Yuuji Tsui, the father of DQ and one of the DQ Iron Triangle, burned the first version of DQ settings and scripts that he had painstakingly completed. , Mars Entertainment is now completely immersed in the unprecedented success brought by "Fire Emblem".
Even the Japanese led by Yu Suzuki, when they come to Mars Entertainment for game development on weekdays, they can see a look of pride on the faces of these regular employees of Mars Entertainment that they have never seen before. , but Jester didn’t have that much time to indulge in this pleasure that had passed.
Although the research and development team of "Fire Emblem" has been given a paid vacation, Jester still invited several Japanese people from the development team to come over. He did have tasks to give them.
"When your vacation is over, go to Japan and set up your own development team. I have told Yoshiro Tamahide about this. When you return to Japan, he will help you with all the funds you need. "When they heard Jester say this to them calmly, the expressions on these Japanese faces instantly became excited and a little reluctant.
...After all, among these people, Yuji Naka, who has been away from Japan the longest, has been away from Japan for almost two years, and Hideo Kojima, who has been away from Japan for the shortest, has been away for more than half a year. It is impossible to say that he does not miss his hometown.
Jester knows that although in this world, the history of video games has been almost changed beyond recognition, some things that originally happened cannot continue to happen, but as a reference, they are still very valuable.
For example, the arrival of the RPG game trend.
In the history that Jester is familiar with, the golden age of RPG games gradually emerged after the advent of "The Legend of Zelda" and "Dragon Quest", especially "Dragon Quest". It can be said to have created an era of turn-based Japanese RPGs.
But now, "The Legend of Zelda" has been released more than half a year earlier than in history, and there is no need for that cheating disk drive to be a burden. In addition, this game of mine has brought together all the game designers of the entire eight-bit era. The emergence of the game "Fire Emblem", which is the essence of RPG game design and understanding, will inevitably open up the minds of many designers as it did in history.
Even these two games may have a much stronger impact on these designers today than in the history he knew. He can foresee that in the not-too-distant future, there will be a large number of RPGs. The game came out, there was no doubt about it.
Therefore, it is necessary for people like Hironobu Sakaguchi to return now to occupy a place in RPG games in the future.
Before letting these people leave, Jester looked at Hironobu Sakaguchi, who was much more mature than a year ago, and his understanding and knowledge of the game were not the same as before, and asked aloud: "Sakaguchi, what are you doing to me?" Do you have any ideas for the game you want to make?"
Hearing his boss's question, Sakaguchi Hironobu looked a little embarrassed. He replied in a small voice: "Boss... not yet... I think I am still far away. I want to continue to work with you." Study for a while longer..." r1152
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