Game Development Giant
Chapter 239 Wavelet in Kobe
Seeing his president asking him, Miyamoto stood up and bowed.
"President." Mr. Miyamoto Shigeru nodded, and then said to everyone present, "It's too late even if we want to make a game now, but I still recommend that you start "The Legend of Zelda 2" immediately. When planning, I found a lot of inspiration from "Dragon Quest" and thought I could give it a try."
As soon as he finished saying this, the plan of the number one person in software development in the company did not need to be reviewed at all. Hiroshi Yamauchi patted the table impatiently and said, "You have the final say on this matter. , I’m asking what should we do now? Don’t we have so many games waiting to be released that we don’t have the ability to fight one after another? What about so many third parties?”
During this period, Miyamoto Shigeru didn't pay much attention to the games applied by other third-party game development companies. He said that he really couldn't tell for a while, but there were very few things going on in Yokoi Gunpei's hardware development department during this period. , he was extremely relaxed, and he knew a lot about many of the games declared by third-party game companies. When he saw Miyamoto Shigeru was speechless for a while, he took the initiative to stand up and speak.
"Recently, K Club has released several games, which are a bit interesting. This is not to say how good these games are, because they are all transplanted from arcade machines, and their styles are not very suitable for our main audience. However, they are very similar to the audience of some games from Mars Entertainment. For example, one of their "Super Soldiers" is very similar to the previous game called "Contra" by Mars Entertainment, but the rhythm is smoother. Although the sales volume of the "Contra" series in our country is I can only say that it is average, but the players of this game are very loyal, especially for this type of game." After Yokoi Gunpei finished speaking, he smiled at Miyamoto Shigeru and sat down.
Yamauchi Hiroshi also hesitated. He felt that it was not an option for Mars Entertainment to constantly seize his market. I always have to give some counterattack, but Nintendo is not good at making games that are too heavy, and Hiroshi Yamauchi also hates such games. In his mind, game consoles are for children. He doesn't care about others, but it is absolutely wrong for him to make a game like this that is suitable for adults.
This is true. During the years when Hiroshi Yamauchi was in power, Nintendo never made just one restricted game.
As for the K company game Yokoi Gunpei mentioned, he has never seen it. He has a lot on his plate, so he will pay attention to every game when he has time. But since even Yokoi Gunpei said he could give it a try, and this is also an opportunity to snatch players from Mars Entertainment, there is no harm in giving it a try.
Then again, there is no better way now.
Then, Hiroshi Yamauchi nodded. He first glanced at Miyamoto Shigeru and said in a majestic tone: "Miyamoto. You have to prepare for "The Legend of Zelda 2". I guess Mars Entertainment will definitely do the same." Prepare masterpieces of the same level to compete against you. As for what Gunpei Yokoi said, just do what he wants. Contact Xiaobo and tell them that we have decided to promote this game of theirs." Konami . That is to say, the Chinese character for K Club is wavelet, so in the Japanese game industry, wavelet is often used to refer to K Club.
on Nintendo. Hiroshi Yamauchi is the emperor, and no one dares to disobey his orders. Nintendo, which senses the crisis and operates at full capacity, is extremely efficient.
In just one week, hundreds of thousands of game cartridges that had just been burned and pulled directly from the factory were scattered throughout Japan, from Hokkaido to this week, wherever game consoles are sold. You can see the game cartridge of "Super Soldier".
At first, when the Japanese branch of Mars Entertainment discovered Nintendo's abnormal behavior, they were a little nervous. However, after completing the investigation, they found that the game they were promoting was actually incompatible with their own game style. "Super Soldier" game, so they didn't take it to heart.
However, the development of the time was completely beyond the expectations of the Japanese branch.
Although "Phantasy Star" is still selling like crazy, a platform shooting game called "Super Soldier" has also quietly become popular.
When the Japanese branch noticed the game, it was already a month later.
They didn't even notice it themselves, but a sudden call from the headquarters, asking them to investigate specific information about this game called "Super Soldier". When the Japanese branch asked what the reason was, the American side Obviously his mentality was not good, so he just started to spray.
This game sold like crazy in the United States.
Jester is very passive now. To be honest, Seve Dabowater's next game "Super Contra" has been produced to the final stage, and it is still not long before the release of the previous "Contra". A long time has passed, and car and gun ball has always been the favorite game type of North American players. It is simple, rough and full of refreshing feeling. Recently, the taste of North American players has also been very high. They always play RPGs and Acts. It’s easy to get tired of playing masterpieces. In addition, those shooting games whose quality can only be said to be average. The current market does need an excellent shooting game to liberate the needs of this player, and "Super Contra" is what he has prepared. At the end of the year, a big gift is prepared for players in North America.
But what I didn't expect was that after he asked Seve Dabowater to produce "Contra" first, the original producer of this game, Kobe's Xiaobo, actually produced it after referring to "Contra". The new game "Super Soldier" is not inferior to "Super Contra" at all.
When Jester got this game just released by Nintendo, he knew something was wrong.
It’s not that it’s afraid that its market share will be lost too seriously. Its advantage over NES in North America is much greater than Nintendo’s advantage over dreb in Japan. In the North American market, nes’ market share basically does not exceed 100%. Fifteen passes, even if there is, is a very small amount of time, almost negligible.
What he is worried about is that when "Super Contra" is released at the end of the year, it will not have the effect he expected.
The North American market is extremely hungry for excellent shooting games, and when this game called "Super Soldier" by Kobe Wavelet landed in North America, it immediately aroused the enthusiasm of many North American players.
In North America, there are very, very many fans of "Contra". These people are extremely keen on gun-fighting games. Perhaps it is rare for ordinary players to buy a game specifically for it, but for these For diehards, this is nothing.
The sales curve of K Company's "Super Soldier" is very similar to the "Phantasy Star" just released by Mars Entertainment. After the sales were average in the first few days, it suddenly exploded, and the sales of nes also experienced a blowout. , but compared with the original shipment volume of dreb in the United States, although the sales volume of nes increased sharply, reaching 17% in one week, a height they had never reached before, Mars Entertainment still relied on stability Sales volume has reduced their market share to less than 15%.
Facing questioning from the U.S. headquarters, the Japanese branch discovered that it had made a huge mistake.
They then began to hurriedly collect information about "Super Soldier". This collection did not matter, this game actually sold nearly 200,000 copies in this month without any fanfare.
You must know that this is a platform shooting game. In Japan, this type of game is not popular with the Japanese. Their "Contra" has been produced extremely well. The final sales in Japan, so far, have been almost After two years, it was only a little over 300,000 copies, and this was already a result that Jester was very satisfied with.
However, the same game by Kobe's Wavelet actually sold 200,000 copies in one month. This was really beyond the expectations of the Japanese branch of Mars Entertainment. You know, they had just released " "Contra", in the Japanese market, the sales volume in the first month was only tens of thousands of copies.
Of course, there is a reason why dreb had just been released at that time and its market share was not worth mentioning.
After collecting enough information about this game, and there is another very important one, another new game from Kobe Wavelet is very similar to the "Sandman Snake" they have released before, which is very similar to a flight shooting game. Preparations are also being made for sale.
Before this game, Kobe's Wavelet had released an arcade version, so it was not difficult to investigate the content of this game. This game has the style of "Sandman Snake", and even in some places, it is better than the game. There is still a lot of room for improvement in "Saman Luo Snake" produced by STER. Although this type of game is not mainstream in Japan, there are still many die-hard players.
When Jester received this reward, he could only sigh.
He had thought before that even if he produced those classics in advance, it would be a double-edged sword. Although it could bring a lot of monetary benefits to himself and many players and fans, it would also bring a lot of money to those who are also proficient in such games. Production, for example, by game companies like Kobe's Wavelet, is unintentionally an inspiration. After having their own inspiration, they absorbed and understood their own innovation in this game.
So it's only natural that they make better games.
Or was it something he had been worried about a long time ago? They had the strength, the technology, the platform, and the talent, so why couldn't they succeed?
.
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