"The development of this game is different from all the games you have developed before, because we completed this development in two parts. The first part is the original version of the game, and the second part is what I call dlc, dnld-cntent. , additional content download package."

Jester started by talking about the differences between the game he was going to make and those games he had played before. Everyone was listening quietly, and everyone looked at Jester with admiration. Because the video of the dem they just saw was so shocking, it was as if they were seeing a game from the next era.

"The so-called original version of the game is similar to the game you developed on the console before. The core is the level. However, when designing the level, what I need you to do is to know that you are in a 3D environment, where we are. Complete the map in the world with the same deeds. You must fully consider this. This is not a 2D world. The second point, regarding the dlc, I call it 'Thor Arena'. This is not our current world. The most important task, first of all, you must understand what DLC is. As the name suggests, this is something that will not be announced to the public until after the original version of our game is released. In other words, this is an expansion of the original game, and This extension is the core of our game, LAN battle." But that's not all, there are also a few senior programmers who seemed to have thought of something, their eyes sparkling.

"hehe."

Jester clapped his hands and attracted everyone's attention. He was not afraid that the current designers would not understand the concept of LAN battles. After all, this is also the first time this concept has appeared in this world. In the original history, the concept of LAN battle was not first proposed and completed by Carmack until three or four years later. Naturally, these people would not Maybe he grew up playing FPS games like him, and the core of FPS is battle. They have an understanding that is completely incomparable to them.

"Now, I will explain to you what LAN battle is."

Jester said this, and then began his explanation.

Just when Jester was teaching his new development team, introducing them to what an FPS game is and how to develop an FPS game, people from the Information Development Headquarters in the Nintendo headquarters in Kyoto I was also fascinated by a game I had just completed. Watching the game screen flashing on the TV screen, Miyamoto Shigeru frowned, seemingly dissatisfied. In fact, the reason why he completed the production of "Dragon Quest II" so quickly was because he received personal notification from President Hiroshi Yamauchi about the disastrous failure of "Dragon Quest II". Nintendo now desperately needs a great game to regain lost ground.

When choosing between the company and third-party development companies, the best and only choice is Shigeru Miyamoto's "".

But now "" seems to be not so much an RPG game. It is better to say that it is an act game, and it is a bit difficult, but this is also a common problem with act games. The difficulty of this game is a given.

"Minister, is this the final version of our Zelda?" one of Miyamoto's subordinates said to him.

Shigeru Miyamoto moved his lips. He wanted to say: "How is it possible? This is just a semi-finished product!" But when the words came to his lips, he had to remember what President Yamauchi said to him when he personally summoned him a week ago. those words.

"Miyamoto, NEC's PC-E will be announced for sale next month, and Namco and Hudson, the two traitors, also expect that they will announce the games they will release on PC-E as soon as possible. , and we have just experienced an extremely painful blow. As you know, the price we paid for "Dragon Quest II" was very high, so now we urgently need a game to save the market."

Although President Yamauchi's tone was very calm at the time, Shigeru Miyamoto, who knew his boss very well, could still hear the irrefutable meaning in the other's indifferent tone.

Although Shigeru Miyamoto wanted to argue at the time, if he wanted to make this game perfect, he would need at least two months, or even three months. If it were released now, he would have no way to guarantee the quality. Yes, but what he didn't expect was that before he could say these words, Yamauchi Hiroshi seemed to have already understood Miyamoto Shigeru's thoughts.

Hiroshi Yamauchi just waved his hand indifferently: "I won't blame you for poor sales. I know your level. Even if it is a semi-finished product, it may have sales of three to four million, even if you do it perfectly. , it’s only a sales volume of 6 million copies. In order to achieve a sales volume of more than 2 million copies and stop the decline of our share, in my opinion, it is completely worth it.”

At this point, Miyamoto Shigeru had nothing to say.

Shigeru Miyamoto glanced at his subordinate who was questioning him angrily. He could only nod his head: "Yes, this is our final version."

"We will be scolded by the players!" It seemed that the subordinate still wanted to argue.

But Shigeru Miyamoto could only helplessly shake his head: "This is what the president meant. Our current situation at Nintendo is very bad."

In fact, Nintendo's recent situation is really not optimistic. Not only because of the huge defeat of "Dragon Quest II", drembx began to fully counterattack the market share, but also in nec, they were the first to announce that they will be launching the game next month. In addition to the official release of new games from Namco and Hudson, Sega also announced that the world's first 16-bit home game console, the Sega MD, will be officially released in October. Before the official release, pre-orders will begin next month. Sega will be responsible for free shipping and will also give away a masterpiece produced by Yu Suzuki, the first masterpiece on Sega MD.

In other words, starting from next month, Nintendo's opponent in the Japanese market will no longer be Mars Entertainment, but will join two other companies. In this case, Hiroshi Yamauchi also had to let Shigeru Miyamoto end the game early. The development of "" relies on new games to save FC's declining market share in Japan.

"How's the progress?"

Recently, since Sega announced that they will officially launch a 16-bit home console in October, Hiroshi Yamauchi, who rarely comes to the hardware development center, has visited five or six times in the past few days. , I will be asked this question every time I come here.

Even Masayuki Uemura was a little annoyed when he answered.

"President Yamauchi, hardware development is a fixed development plan. This has been planned before. If we want to produce our finished machine, it will be at least February or March next year."

Kutaragi Ken also came to understand the situation, and he took the initiative to explain.

It was obvious that Yamauchi Hiroshi was dissatisfied after hearing this answer, but Kutaragi Ken just smiled and said relaxedly: "Is Mr. Yamauchi worried about Sega's 16-bit machine? In fact, there is no need to worry at all, they are just It was released just a few months ahead of us. Moreover, there has been no news about Sega cooperating with any third-party game companies. For their last MS console, the only third party was Mars Entertainment. Do you think that now? Will Mars Entertainment develop games as a third party for Sega, which has already entered the market and is preparing to compete with them? Moreover, I heard that even the game developed by Mars Entertainment for Sega was because of Jester and Hayao Nakayama. It’s just a bet.”…

After hearing what Kutaragi said so clearly and concisely, Hiroshi Yamauchi also realized that he was a little in the game and had not thought clearly. He himself had said more than once at Nintendo's high-level meetings that the home game console is just a game platform. Whether this platform is powerful or useful does not depend on whether the platform itself is powerful or advanced, but whether the games attached to this platform are excellent enough, especially whether there are enough.

Sega has strong development capabilities, and Yu Suzuki is also very capable in arcade game development. He is featured in many best-selling arcade games. For a person like this to make home console games, as long as he concentrates on studying them carefully, he will definitely be successful. He is of a good level, because he understands the principles of the game, and it is said that he has received guidance from Jester for several months in the United States.

You must know that the few people who currently support the Japanese branch of Mars Entertainment, such as Sakaguchi Hironobu, Naka Yuji and others, were all unlettered people before. It is precisely because after studying with Jester for a period of time, they suddenly changed their minds. , as if he had changed into a different person, creating incredible classic games one game at a time.

However, for Sega, just relying on Yu Suzuki will not work.

Basically, few players would buy a brand new console just because of a game. Who would buy a console just to play a game? It’s just human nature.

Yamauchi Hiroshi understood this and nodded gratefully to Kutaragi Ken.

"Mr. Mr. Jiuduo."

Kutaragi Ken also smiled modestly, waved his hand and said, "President Yamauchi is too polite."

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