Game Development Giant

Chapter 365: Will Wright's

It's hard to think of another game genre that has declined so completely after more than 20 years, and that makes it so difficult to miss it.

That's without a doubt, old school act gaming.

For any other type of game, Jester can name some old-school works made more than 20 years ago. They inherit a kind of persistence and many people like it, but only the old-school Act seems to be less so. Likeable.

Think about it, when you traveled to this time period, in the time and space you were in, a new game happened to be released. This was a less strict act game. To be precise, this game was called "Middle-earth" "Shadow of Mordor" is not an act game as we traditionally call it. This is the direction of this era - pure act has died, and now this game type is called 'action and adventure games'. DC Devil May Cry has abandoned its Japanese Act style, and added the characteristics of European and American action games - smooth narrative mode and approachable difficulty. It is still a masterpiece, but it is no longer That's the act.

In 2014, Jester also saw "Bayonetta 2" when he traveled through time, but what else is there in 2015? Updated Chapter 365 Will Wright's "" Jester thought carefully, but he really couldn't think of an answer. In the end, he found a not-so-sounding answer from the depths of his memory. The appropriate answer is that a piece of news popped up out of nowhere. Capcom announced that they will make a remake of "Devil May Cry 4" in 2015, but that's it.

After putting down these things that he didn't want to recall at first but still remembered now, Jester also sighed. It was too early for him to think about these things twenty years later. Moreover, The current development of the game is not exactly the same as the history he is familiar with. No one can say for sure how games will develop in the future and what games will appear.

As for old-school games, in this era, they are the most popular and fashionable game style.

Thinking about this, Jester called the publishing company and asked about the promotion of "Civilization". Both the publishing company and Mars Entertainment knew that Jester was very interested in the game "Civilization". Very promising. Although many people think that this game will not sell a lot of sales, of course they have to carefully prepare for what the boss is optimistic about. Updated Chapter 365 Will Wright's "" Therefore, in terms of promotion, the recommended resources occupied by "Civilization" are second only to "Thor Arena" among games in the same period.

Although Jester likes "Civilization" very much, this level of recommendation is enough. He previously used the recommended resources of "Quake" to help Bullfrog's "God Is Crazy", which has made many "Quake" players The people on the design team were a little dissatisfied. But because they were the producers of "Quake", they didn't say anything.

But not now.

However, Jester asked Fengxing Publishing to send a game promotion plan for the next six months. There are too many new games in the company now, except for the most important ones. Even Jester couldn't pay attention to all the others, not to mention that he was concentrating on the development of PC games during this period, waiting for the release of the 16-bit game console. He will inevitably develop several heavyweight games for 16-bit machines.

There is no need to rush into developing a heavyweight finale game for the 16-bit console, because on the 8-bit console, Mars Entertainment has left too many games that are highly praised by players. At the beginning, just using the sequels of these trustworthy games to quickly open up the situation is the best, most correct, and most resource-saving way.

As for the newly developed heavyweight works, they should be reserved for use when the sequels of these old games can play a minimal role in promoting the new console, in order to have the greatest impact.

Therefore, Jester has no plans to develop new games on 16-bit machines within one year of its release.

He plans to put all his energy into PC for the time being.

The efficiency of Fengxing Entertainment is still very fast. Within an hour, the information about their upcoming promotion arrangements was sent to Jester's office. He received a thick stack via fax, and Jester quickly browsed it. He stood up so that he could have an idea of ​​the upcoming games in the company. Inadvertently, Jester's eyes suddenly glanced at a line.

"Will Wright's new game?"

Jester saw a piece of information about Will Wright's new game in the last few pages. This document said that Will Wright had previously requested Fengxing Publishing, and they wanted to release it in June. They need a publicity right at any time. This is also the special right of these most important studios of Mars Entertainment. They can notify the publishing company in advance of what time period they want to release the game. You need to reserve time for publicity with us, so that in Just after the development is completed, you can immediately enter the sale process.

For example, those third-party franchise companies, or those less important studios, are unlikely to have this right.

They can only submit an application after their game is completed, and queue up according to the order of application to get the opportunity for promotion - and this opportunity for promotion is not inevitable. Only the reviewers feel that your game has the ability to promote Only by promoting the value of publicity will they use promotional resources for promotion. After all, even Fengxing Publishing, the largest game publishing company in North America, their publishing resources are not endless.

However, Will Wright has not submitted any reports recently, saying what games he has been developing recently, or what progress the games have made. However, this is also the right of an independent game studio. Originally, Will Wright has not yet gone independent. , according to the regulations of Mars Entertainment, they need to submit their development logs and development reports at any time.

But since setting up a studio independently, although it is still wholly owned by Mars Entertainment, Mars Entertainment will give the founders of the studio great autonomy.

These studios only need to be responsible for what games they want to make and how to make them. All the head office wants is games. Of course, if they want to continue to receive R\u0026D funds, they need to submit their R\u0026D results for review. , otherwise, it will just take the first investment from the head office and fend for itself.

Although this method is very expensive and wasteful, from this fierce competition model, the studios that survive all have real materials.

For Jester, it's worth it even if only one of the ten studios ends up achieving the kind of success he wants to see.

Jester had discussed the development plan for "" with Will Wright before, but the matter was delayed due to other games. In the end, Will Wright applied to establish a studio before he started research and development, and "" I have never seen him mention it again. Could it be that he developed this this time?

Thinking of this, Jester also contacted Will Wright's studio through the administrative department. His studio is in downtown Los Angeles. There are not many people there, but they are all Jester's acquaintances. They used to be Mars Entertainment. , followed Will Wright’s group of elites. When Will Wright took people away, Jester was also extremely distressed. After all, it takes a lot of time to train so many outstanding developers. of.

But Jester also knows the principle of flow, and the video game industry is the same.

"My latest game..."

Soon Will Wright received a call from Jester, and he also laughed when he heard Jester laughing and asking about the game he was developing recently.

"Actually, boss, as you know, this game is "". All the ideas and creativity were discussed before. I only made a few changes because I have troubled you several times before for this game." , so I won’t notify you from now on..."

Will Wright's voice was a little embarrassed.

Jester doesn't care. After all, this game was originally the work of Will Wright in its original history. Now that Will Wright has started to produce it again, it can be regarded as returning to the original owner. Jester is also very happy. Yes, but according to Will Wright, he seems to have started developing PC games. As far as Jester knows, Will Wright has been responsible for the development of the Balotelli series in They are also development projects for console games, and their experience is also in this type of games, while PC games are a completely different field.

"You're still used to it, right? You know, PCs are different from home computers."

Jester asked casually.

"It's quite satisfactory. At the beginning, it was quite difficult to change some concepts. However, you talked to us many times about the differences, similarities and differences during the meeting, so we spent the initial period After that, the development process was quite smooth.”

Will Wright also continued to answer.

"Is the game almost finished now? I read from Fengxing Publishing's report that you will start promoting it in June?" After a few pleasantries, Jester got to the point.

In fact, Jester is a little unsure as to whether it would be beneficial to release two games that have many similarities in gameplay at the same time.

After all, the two games "Civilization" and "Civilization" still have many things in common.

Chapter 365 Will Wright's "".

Chapter 365 Will Wright's "",:

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