Game Development Giant

Chapter 441: Now is not the time yet

Indeed, it goes without saying that it would be quite funny for players more than thirty years later to play such a game. …≦,

In fact, even if players of this era were to look back at the Odyssey console that they had so much fun playing on, they would still be able to smile and feel that they were really stupid at the time. How can we continue to play!

But in fact, they really kept playing this kind of game.

As the person in charge of a game company, Claudia naturally knew about the Odyssey console. She heard that Jester used the Odyssey console to compare the current game consoles, and used the somatosensory game console to compare the future game consoles. Although this The metaphor seemed a bit exaggerated to Claudia, but she still understood.

However, she still asked at the same time.

"Is the gap really that big?"

Jester once again pondered for a moment, and then said in a very affirmative tone: "In my vision for the future, there is a much bigger gap between the current game and the previous Odyssey games. For example, , in my imagination, on the console in about ten years, the game I want to make will look like this - like a Hollywood movie or even much more sophisticated than the current movie, truly using movies The same lens is used to capture the game. The movements of the characters in the game are completely captured from real people through motion capture. Not only that, but also the facial expressions..."

Unsystematic and very scattered, Jester picked up some future game production methods to explain: "Claudia, you have to understand that through controllers such as handles, players can complete functions in the game. There are many troublesome, complex, or dangerous actions that the body sense cannot accomplish, no matter how the body sense develops. The controller is also developing."

"Make games that feel like movies."

Claudia repeated this sentence, and then she seemed to remember something: "It seems that you have a game producer who thinks this way!"

"Yes."

Jester nodded, he knew that Claudia was talking about Hideo Kojima, and making a game like a movie was Hideo Kojima's dream, and it was also something he often said.

After he completed the production of "Metal Gear" which shocked everyone with its skills, he did not make a game alone for a long time. The original production team under him was also disbanded and the staff was dispersed to other production teams. He himself serves as the audit director of the Japanese branch of Mars Entertainment.

When a reporter from the media went to interview him, he might have been deliberately provocative. I asked a very offensive question, that is, Mr. Kojima, why don’t you continue to make games? Could it be that after making Metal Gear Solid, the talent has dried up? You know, the people you work with who make games, no one has four or five games now.

Unexpectedly, when faced with such a problem, Kojima Hideo said dismissively: "The current technology is not enough to complete the game I want to make. What I want to make is a real movie-level game. "

After that, making movie-level games became Hideo Kojima’s label.

Of course, for this label. Different people naturally have different opinions. Some people will admire Hideo Kojima's persistence in the game he wants to make, and Jester's understanding and tolerance of him, of course. Some people think this is Hideo Kojima's rant. He has been talking about so-called movie-level games, but who knows what movie-level games are?

Using something that no one knows about as an excuse is just talk.

But Jester understands Hideo Kojima very well. He knew what Hideo Kojima was like as a game designer, someone who was obsessed with his own understanding and his own world.

His initial dream was to be a director, but he found that in Japan, a country where status is too strict. It was too difficult to become a director who could direct independently. Later, he became addicted to the game world and finally joined Mars Entertainment.

And with Jester's help, he perfected the original "Metal Gear Solid" game settings. Most importantly, Jester's help made him understand that "Metal Gear Solid" should be What kind of game, and when discussing "Metal Gear" with Jester, the movie-level game Jester described fascinated him even more.

And at that time, he set his ambition. The next game he wanted to make would be a game like a real movie as described by Jester.

Therefore, when many people are saying that they don’t know what a movie-level game is like, Hideo Kojima said dismissively in an interview: "You all think that no one knows what a movie-level game is, but , in fact, how to make a movie-level movie has already been in the minds of some people. They have not made it. Like me, at least the current conditions are not mature."

"Does Hideo Kojima have no plans to produce new games for the new console?"

Claudia is also very curious about this. After all, the debate about movie-level games has been endless. Some people support this view and believe that this will be the development direction of future games, but some people think that this is simply whimsical. There is no way a game can be made to look like a movie.

However, no matter how supporters agree with Hideo Kojima's views, before a real movie-level game comes out, such doubts and denials will definitely exist.

After Jester heard Claudia's question, he nodded: "Kojima's game script has actually been completed, and he also has a general direction on how to design the game. Before I went to Japan, he also followed I talked about his new game, maybe because I’ve indulged him over the years, which made him feel a little uneasy. After all, he hasn’t released a new game in so many years.”

Having said this, Jester smiled indifferently: "Actually, it doesn't matter to me, because I know Hideo Kojima's talent. Among so many people in the Japanese branch, in my eyes In this game, Hideo Kojima is the most talented person. His understanding of the game and his view of the future are beyond the reach of anyone else."

This was the first time that Claudia heard Jester's praise of someone so much. She knew that the Japanese branch of Mars Entertainment was full of talented people, such as Yuji Naka. , Hironobu Sakaguchi, Yasuki Matsuno, etc., are all super producers who are now world-famous.

But in Jester's eyes, it seems that these people are not as good as Hideo Kojima, who made a game out of materials?

However, Claudia still heard something from Jester's mouth: "Oh? According to you, it seems that Hideo Kojima is going to start making his new game?" After all, Hideo Kojima will When the script and setting of his new game came to Jester, he must have proposed the idea of ​​starting a new game production.

But Jester smiled and shook his head.

"He did propose it, but I vetoed it."

This makes Claudia even more confused. Since Hideo Kojima has offered to make a new game, why would he refuse you?

"It's very simple, because in my opinion, the functions of current 16-bit computers can only complete the internal structure of pseudo-3D games. Under such conditions, it is difficult to show that Kojima wanted to There were some scenes that showed very exciting interactions with the players, so I denied his request.”

At this point, Jester wanted to ask something else when he saw Claudia, but he waved his hand: "Don't ask this now, it's a bit complicated to talk about. After a while, I will go to Japan with you." When the time comes, you can go to Xiao Dao yourself and look at his game settings to understand."

As he said that, Jester suddenly smiled mysteriously.

"I can guarantee that as long as you have read Kojima's setting collection, you will be fascinated by his ability to brainstorm. To be honest, even I am not as good as him in this aspect."

At this moment, the scene that was still cheering suddenly suffocated, and then a burst of boos erupted that was not much less loud than the cheers when the previous goal was scored. Jester, who had been watching the changes on the court, A regretful expression could not help but appear on his face.

Just after resigning, Liverpool got a goal back through a free kick in the frontcourt.

But at this time, Jester lowered his head and glanced at the time on his watch. The game had entered stoppage time. Manchester United was still leading two to one. Although in football, no one dared to say it would happen until the last second. What happened, after all, Rummenigge's prediction happened before, and the black three minutes also happened after that.

However, the probability of this is still relatively small after all.

After seeing Manchester United pull back a goal from Liverpool, all the players retreated into the penalty area to defend. Before, there was still one player roaming in the frontcourt as a deterrent for counterattacks. Now even the player in front is left out, and Liverpool seems to have no good solution to Manchester United's defensive tactics.

I could only helplessly stumble in and out.

"The game is over." Although there are still more than two minutes left before the end of stoppage time, Jester still said, "We will go to the locker room to congratulate the players later."

"OK."

Claudia also nodded. As the president of a club, Jester went to the locker room to congratulate his players after the team defeated his mortal enemy. This was also the right thing to do. However, after she nodded, He also asked casually.

"When did you say we would go to Japan in the near future?" (To be continued...)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like