Game Development Giant
Chapter 44: Are you interested in coming to Mars Entertainment (please recommend)
Being contradicted by his subordinate, Tamahide Yoshiro, who is the youngest and always the most submissive, and in front of so many people, Suzuki's face immediately turned red, his expression was both ashamed and angry, and his words seemed to be in disbelief. His eyes looked at Tamahideyoshiro who was standing there upright.
Then, he spit out three words in anger: "Get out!"
Sighing, a look of loneliness flashed in Tamahide Yoshiro's eyes. He also had a trace of regret when he just stood up. After all, if he did this, his career in Sega would be over.
A traditional Japanese company would never tolerate him openly contradicting his boss, no matter what the reason.
But he still couldn't help but stood up. After all, the young man named Naka Yuji's failure to wear a suit was all caused by him.
It can be considered a decision.
Tamahide Yoshiro smiled apologetically at the other two colleagues who accompanied him to conduct the interview, and then walked out without looking back.
Maybe he didn't think that he would leave in this way.
When he reached the door, Tamahideyoshiro stopped and turned his head to glance at Naka Yuji who was still there.
She said to him in a teasing tone: "Hey, what are you still doing there? Are you waiting to continue to be accused and humiliated? Haven't you seen it yet?"
Naka Yuji looked at Tamahide Yoshiro, and he obviously recognized this person as the person who just knocked him to the ground and poured coffee on himself. He was the culprit of all this, but he still showed a grateful look. As a Japanese, he knew what would happen if he openly contradicted his boss.
The little conflict before was nothing in his eyes. Who has always walked without paying attention?
"yes!"
After agreeing, Yuji Naka mustered up the courage. Isn't it just a job? Anyway, the other party didn't intend to give it to me, so it was better to just give it up.
So, without even looking at the old man whose name he didn't even know who had just pointed at him and scolded him, he directly followed Tamahide Yoshiro and left the room.
Then, Suzuki's angry roar in the room could be heard from outside the room.
Then, Tamahide Yoshiro and Naka Yuji who were following him burst out laughing involuntarily at the same time.
"Go get something to eat. I happen to be a little hungry. I'll treat you." Seeing Yuji Naka follow him out, Tamahide Yoshiro said to him with a smile.
Naka Yuji picked up the coffee-stained suit that he had left outside. Hearing Tamahide Yoshiro's words, he wanted to refuse, but then he thought that the other party would not hesitate to confront him for his own sake, so he nodded and agreed. .
In an ordinary ramen shop, after Yoshiro Tamahide ordered two portions of the shop's specialty ramen, he and Yuji Naka found an empty seat and sat down.
Japanese people love to eat ramen, and eating ramen has almost become their tradition.
"I haven't introduced myself yet? My name is Tamahide Yoshiro. I used to be the deputy director of the Human Resources Department of Sega Osaka Branch, but maybe not now." Tamahide Yoshiro said to Naka Yuji with a smile, his tone was very Calm, there is also a hint of loneliness in Calm. After all, that is the place where he has worked for nine years. He spent his best youth there. From an ordinary employee to a middle-level leader, in the eyes of many people Here, he could be considered a young and promising man, but he just followed his own whim and was gone forever.
"Sorry..." Naka Yuji lowered his head and said a little embarrassed.
"Haha!" Tamahide Yoshiro waved his hands, laughed a few times indifferently, and continued to say in a nonchalant tone, "It doesn't matter! It doesn't matter! It's me who should be sorry. I didn't pay attention at the time. Otherwise, you would have I won’t be scolded so badly by that Suzuki guy.”
Naka Yuji just listened and did not answer.
Suddenly, Tamahide Yoshiro seemed to have thought of something. He asked curiously: "I looked at the information in your cover letter. You said you wanted to be a game developer or a programmer? I didn't look down upon it. You mean, are you really good at this?"
Hearing Tamahideyoshiro ask this, Naka Yuji's eyes instantly lit up.
He nodded vigorously, looked straight at Yuxiu Yoshiro, and said in an unquestioning tone: "Senior Yuxiu, although I am only a high school graduate, I am very good at programming. Please don't Question that.”
In Tamahide Yoshiro's ears, the other party seemed not to be answering the question he just asked, but to state a fact: My programming ability is very, very strong.
Of course, having worked in the United States, he is more knowledgeable than his Japanese colleagues. He has met many young people in the United States who are very good at programming.
For example, when he first met Mark Saini, he was only nineteen years old.
Of course, Mark Saini was different from the high school student named Naka Yuji in front of him. Mark Saini was a pure academic. He had graduated from a prestigious school when he was nineteen years old, but this one in front of him was different. The man named Naka Yuji never went to college.
"Why not continue to go to college? Isn't it good to continue further studies? Do you think your skills have reached their peak? Can't you continue to improve?" Tamahide Yoshiro asked with some doubts.
Naka Yuji blushed a little, and seemed a little embarrassed. He did not directly answer Tamahideyoshiro, but just muttered in a low voice: "I don't want to go."
"Haha." Tamahide Yoshiro chuckled twice. He understood that the young man in front of him might be very partial to subjects and would not be able to get into a good university.
However, he obviously cannot be fooled by Naka Yuji's boastful words. He himself studied computer engineering, of course mainframe. Although he is not very good at programming, some theoretical things can be considered. He is relatively familiar with it, not to mention that he studied at Atari when it was still in its heyday and met those truly talented programming geniuses.
So, he deliberately asked Naka Yuji a few algorithmic questions that were considered advanced in his eyes, but he didn't expect that Naka Yuji not only answered them lucidly, but also turned him around and asked him stupid questions.
It wasn't until two steaming bowls of the store's specialty fish ramen were served that Tamahideyoshiro, who was extremely embarrassed by Naka Yuji's question, took this opportunity to change the subject.
At this time, Tamahide Yoshiro was somewhat convinced that even if the other party's programming level was not as superb as he boasted, he must be a qualified programmer.
Because Tamahide Yoshiro himself can act as a qualified programmer, but he himself is far inferior to the other person.
But what surprised Tamahideyoshiro was that when talking about other things, the young man named Naka Yuji was extremely dull. It seemed that no matter what topic he was talking about, he couldn't arouse the other person's interest. But once the topic of programming was brought up, he immediately became interested. You will become an omnipotent warrior, able to talk clearly about any aspect of programming.
In fact, what Tamahide Yoshiro didn't know was that the talent of the young man in front of him was beyond his imagination.
In the original history, after Yuji Naka joined Sega in 1984, he quickly emerged with his extraordinary talent in programming. At the age of 23, he joined am8, the core R\u0026D team formed by Sega's legendary Shinobu Toyoda. And served as the chief programmer. In this team, Yuji Naka completed his famous work - the famous "Phantasy Star", as well as the MD version of "Da Makai Village".
His great achievements in the early days of Sega did not stop there. During his time in the am8 team, he also independently completed the world's first emulator. This emulator can simulate FC games on MD. However, due to copyright reasons, this emulator It was not released, but his super powerful personal programming ability still won the respect and envy of all his colleagues. After all, this kind of creative and complex procedure is not something that ordinary people can do.
At least these Sega, and even Japan's best programming elites, can't think of it and can't do it.
The subsequent story is familiar. In 1990, the am8 team, under the instructions of Sega head Hayao Nakayama, wanted to create an iconic mascot game for Sega like Nintendo's Mario.
As a result, the second most famous game character in the history of video games was born in Yuji Naka’s extraordinary brain. This is Sonic the Hedgehog.
After finishing the hot ramen, Tamahide Yoshiro stood up and walked towards the owner of the ramen shop.
Tamahideyoshiro often comes to this store, and he is familiar with the owner. With just a few words, the store owner agreed to Tamahideyoshiro's request and let him use the store's phone to make international long distance calls.
Calculating the time, it was now about late night in the United States time, and he didn't know if Mark Saini was asleep.
After dialing the number, after a few beeps, someone picked up the phone.
It was Mark Saney's voice.
"I'm Tama Hideyoshiro, Mark. I've been thinking about what you said yesterday for a day, and I agreed." Tama Hideyoshiro said in a calm tone.
Mark Saini's voice on the other end of the phone also became surprised: "Really? Wait a minute, I'll talk to Jess."
Tamahide Yoshiro waited for more than a minute, and suddenly a strange voice came from the phone. The voice was very young. It seemed to be the boss of Mars Entertainment that Mark had told him. He was the only boss of Mars Entertainment who was so talented in making games. .
Although it was already late at night, Jester was still perfecting the settings of his air combat game in his office. He spent a full half day on the system to clear "Strider 1945" and complete some level details. I have carefully written down all the places, and now I am starting to set up more detailed levels.
But "Thunder and Lightning"...
It can only be said that Jester played hard for more than an hour, and finally completed the first level with ten lives, and then Jester completed it again without hesitation. This exhausting feeling of being abused was really unpleasant for him, but a few hours later, Jester inexplicably had the idea of being abused again.
This left Jester a little speechless. Is this the mentality of a hardcore gamer who wants to play more and more after being abused? At this time, he couldn't help but think of a friend of his who had a great time playing "Ninja Gaiden"...
But he still resisted playing because it was too late.
He also plans to have a large-scale discussion with his designers tomorrow, so tonight he will try to complete the preliminary level settings of this game as much as possible.
"Thunderbolt" is too difficult. It is a masterpiece in the minds of many hard-core players, but it is definitely not suitable for large-scale promotion because it is not friendly enough to ordinary people, so he does not plan to refer to this game too much this time. .
And, although Jester is confident in this hodgepodge of aerial combat games, after all, it has added many elements that have been proven to be successful.
But the problem is, Jester, who understands the history of games, knows that throughout the history of video games there are many well-made games that were not well received because they were too advanced.
The most famous among them is the masterpiece called "Shenmue".
Also, let's discuss whether many of the effects in the levels he designed can be completed under the current hardware conditions. After all, "Strider 1945" was a game in the mid-1990s, and it is now 1984. The hardware has been developed for ten years.
He knows deeply that some effects cannot be achieved by just thinking about it. This requires full consideration of the hardware - sometimes it is clearly impossible to achieve technically, but you insist on doing it - then the result will definitely not be sc. , but a blood lion.
When Jester heard the news from Mark Saini, a very talented friend of his who was willing to help him set up a Japanese branch, although it had nothing to do with the air combat game he designed, it still gave him a little inspiration Excited, this excitement also slightly drove away a little bit of the tiredness caused by working for a day.
Japan is a very huge market.
He went directly to Mark Saini's office and gave his instructions to the Japanese named Tamahide Yoshiro over the phone.
The other party also kept agreeing, his tone was very straightforward, and he was not impatient.
This also made Jester very satisfied.
In the end, the two parties also agreed on the time. Within a week, Jester will send someone to Japan to formally establish the Japanese branch of Mars Entertainment, and the person in charge of the Japanese branch is Mark Saini's friend Tamahide Yoshiro.
Even though Jester didn't know him, he trusted Mark Saini.
Tamahide Yoshiro hung up the phone. He also became interested in the unmasked 19-year-old game producer who was going to be his boss and was called a unique genius by Mark Saini. It is rare to see people of this age have such a vigorous and resolute style.
Just by virtue of being a friend of Mark Saini, he could invest millions of dollars in upfront capital to establish the company without hesitation.
This kind of person will either not succeed. If he wants to succeed, he must be an extraordinary person.
I hope I made the right choice.
While thinking about it, Tamahide Yoshiro walked towards Naka Yuji who was eating ramen and stretched out a hand to him.
Smiling, he spoke in a tone that sounded like he was chatting with his closest friends.
"Are you interested in joining Mars Entertainment?"
"Mars Entertainment?" Naka Yuji was stunned for a moment when he heard Tamahideyoshiro's words, and then a puzzled look appeared on his face.
Obviously, he didn't know what kind of company Mars Entertainment was.
ps: Please vote for recommendation! !
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