Game Development Giant
Chapter 562 I want to make a game like this
Jester contacted the engineers in the hardware development department and discussed it for two days.
Although the hardware department was very angry at Jester's sudden proposal to modify the original design during the development process, after listening to Jester's request, they discussed it for more than a day and finally agreed.
However, because Jester's idea was too terrible, they could not continue to guarantee that they would be able to produce official hardware in 1992, and 1993 would be enough to reach the point of sale.
Fortunately, Dreambox3 has reserved the idea of hardware enhancement during development. In fact, the original plan was to use dual CPUs and then dual PPUs to design, because this way the performance of the host is enough to double, but because of this This design requires more development time, and the dual-CPU architecture also makes it difficult for developers to develop games.
So Jester rejected this proposal.
But it is undeniable that after adopting this architecture, the performance of the host will improve as quickly as riding a rocket.
Therefore, after some discussions, Mars Entertainment’s hardware development team finally agreed to Jester’s modification request, and they would modify the design plan.
Although modifying the design plan will definitely make some of the previous efforts in vain, most of the results can still be retained, but the hardware development team still cannot guarantee the time when the final product will be produced.
We can only vaguely say that it will be completed before 1994, or at the latest by the end of 1994.
Jester is quite satisfied with this point. Although he worked hard to make Dreambox 3 far ahead in the initial development progress, it has basically become a dream. However, the development time that was far ahead in the past has finally been achieved. played a little role.
Even if Dreambox 3 finally appeared at the end of 1994, it was not an unacceptable time for him.
In Jester's memory, the next-generation consoles of Sega and Sony were only released at the end of 1994. This world allowed these two manufacturers to develop their products for a period of time in advance. But considering the difficulty of the next-generation console in terms of 3D, it is most likely that it will be released in early 1994. It would be good.
The difference is less than a year, and it is still the most. Although it is a bit unwilling, it is completely acceptable, and this is still under the most extreme situation.
The result of Jester's discussion with the people in the hardware development department is that if everything goes well, they will be able to release it in early 1994, and by the end of 1994. Basically, it is the most extreme situation. Basically, unless a very special accident occurs, it is difficult to happen.
Jester's plan is huge.
For such a project, although he has the final say in the company, he still needs to hold an internal meeting to discuss it.
This is just an idea.
But when Jester was in the internal high-level meeting, he used an excited tone to address the entire top management of Mars Entertainment. When he was describing the game he wanted to complete, everyone looked at him as if he were an alien. No one present had any expressions of surprise or excitement on their faces.
Instead, they were filled with incredulous looks.
"Boss. Do you know what you just said?"
After Jester's description ended, and the audience was silent for more than ten seconds, someone asked Jester this question in a very strange tone, and then everyone's eyes turned to Jester.
Because the scene of the game that Jester described to them just now was too amazing.
There was simply no way for them to accept Jester's description of what the game he wanted to make would look like in a short period of time.
I can only vaguely hear a voice constantly ringing in my mind - How can such a game be completed? Our boss must have a fever. How could he have such wild thoughts? Too whimsical? The real world? Fully visual response entertainment? What the hell is this?
Anyway. In their minds, there were only three words, impossible.
"Why, do you all think so?"
Jester just smiled indifferently. He looked around and saw that everyone's eyes were filled with disbelief. He continued in the same calm tone: "Don't you guys have any?" Are you excited about the game world I just described that is completely free, completely open, and fully interactive with players? Didn't you have the idea at that moment that we must make such a game?"
Jester continued to look at everyone present as he spoke.
He saw everyone lowering their heads in shame, and then Jester smiled: "Maybe many people still remember what I said when Mars Entertainment was first established, we must do the best. Good games, yes, we have indeed been making the best games in the world over the years, I admit this, and each of you has lived up to my expectations of you."
"But don't you want to go further? Maybe you will ask, we are already the best in the world, how can we go further? What I want to tell you now is that you can do better. For example, the game I mentioned, believe me, in the future, such an open and free game will be one of the entry standards for top games."
"Perhaps you will think that I am bragging. How can such a game exist?"
"Then we'll see."
After Jester finished speaking, he pressed his arms hard on the table: "Now, do you have anything else to say? About the development plan of this game."
The people present looked at each other in confusion. In fact, they were all game designers. They had an extraordinary intuition and inspiration for games. As soon as they heard the game Jester described, they knew that this would be the case. If the game can really be completed, it will be so great.
However, they are the group of designers who know the most about current technology in this era. They know that according to the computing power of current game consoles and the accumulated technology in game development, even with their Mars Entertainment, they will be the best in the world. The best and most powerful game developer currently.
It is also absolutely impossible to do.
It can even be said that it is impossible to do it in a short time.
"Boss, to be honest, I was extremely shocked when I first heard your idea for this game, because such an open, vast, fully interactive world that you described is also what I dream of. , but, boss, please forget these unrealistic ideas and think carefully, can we really achieve the game you want to complete now?"
After someone said this sincerely, many people immediately agreed and echoed.
"Boss, I also have something to say. You are right as you said before. We are trying to make the best game, but the prerequisite for us to do it is that we can complete it and come up with the game we want. The game you just described to us is indeed shocking to us, but if you think about it more carefully, is this really something we can complete now?"
"Jace, have you made your decision?"
Finally, it was Mark Saini who asked Jester very carefully. His expression was very serious. This kind of expression is rarely seen on Mark Saini's face.
"Don't you support my game idea?" Jester glanced at Mark Cerney in surprise, and then said in a joking tone, "You have never opposed my development plan before. precedent.”
"hehe."
Mark Saini also smiled.
"I'm not going to object to you. In fact, I'm very interested in the game you described, but I'm skeptical about whether it can be completed. Personally, I support your development plan because I I have never dreamed of playing what this completely open world you mentioned is like."
After hearing Mark Saini's answer, Jester also smiled.
Then he looked at the subordinate who had said those heartfelt words to him before. He took a breath, then said thank you in a very grateful tone for a while, and then continued.
"You are all right. The completely free game world I described before that I want to complete is indeed not something that can be completed under current technical conditions. However, I have never said that we will complete it right away. ,Is it right?"
Jester was humorous at first.
"This is a very long-span development plan for Sega. My initial estimate is that it will take about four years. Moreover, this is not a game on Dreambox 2. In fact, this is a game I developed for Dreambox 3. Moreover, I have I have been discussing with people in the hardware development department for several days. The development plan of Dreambox 3 will be postponed for at least a year in order to redesign and develop a new console that has the skills to run the game I want to make. "
After Jester finished speaking, the people below were in an uproar.
Four years of development?
Do you have to develop games for a new console when there is no shadow of the new console?
Moreover, for such a large-scale game with such a long span, how many people will be needed and, most importantly, how much money will it cost?
Final question.
So, is this kind of investment worth it for this game? (To be continued...)
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