Game Development Giant

Chapter 607 I am a fan of Jester Lee

There are still ten days left before the official release of "Planet Requiem".

It happens to be the release date of the new issue of "game".

In this issue of "Game", a very special article has attracted widespread attention from many players. The author of this article is Richard Garrett, the famous King of Britain and the father of "Genesis". , now a representative figure of American RPGs in the video game industry, wrote an article about his evaluation of "Planet Requiem" in a few thousand words in the magazine "Game".

Many people know that during the carnival, Richard Garrett failed to withstand the temptation in his heart and went to the carnival to personally try out "Foreign Land Requiem".

At that time, after the trial, Richard Garrett said nothing while facing the interviewing media.

Therefore, many people need to know what Richard Garrett was thinking at that time.

In this article on "Game", Richard Garrett explained to everyone the ins and outs of when he went to try out "Planeta Torment", and what he thought about this game. It has not been released yet, but it has already been well received by many media, and is also regarded by many media as the most favorable competitor for this year's best game of the year.

The title of the article expresses all of Richard Garrett's views.

"I'm a Jester Lee fan."

It's such a surprising title. More than half a year ago, the two sides of "Genesis" and "Guardian of Rune Stones" were fighting each other to the death, and they even entered into a bet about donkey's butts. Such a big transformation has been made.

In this article, Richard Garrett introduced in detail the events surrounding the Mars Entertainment Carnival and what happened after Planescape Torment was opened to players for trial play.

"At that time, I asked people to do a trial test first, and the feedback I got made me very uneasy. In fact, many of my friends who work in many media have told me about "Exotic Land" before. "Quiet" is excellent, but without seeing it with my own eyes, I still can't believe it. I still subconsciously think that these people are all the trustees of Mars Entertainment."

"The person I sent to participate in the test. I am very familiar with him. He has been involved in the development of "Genesis" with me for many years. His appreciation level and understanding of American RPGs are not at all inferior to mine, so I heard him After the reward, I felt that everything was dark in front of me, and soon I adjusted my mentality. I felt that there was nothing I could not afford to lose, so I took the initiative to contact Jester..."

“After trying it out, I couldn’t calm down for a long time.”

"Because I haven't finished the game, the only thing I was still thinking about in my mind at that time was what would happen next in the plot. There was no such thing as a personal conflict between me and Jester. I My thought at the time was, how could such a great RPG be produced? Really, the shock at that time was unparalleled. I really understood why so many media outlets spoke so unanimously about this game. commend!"

"But it's a pity that everyone's trial time is limited, and it's impossible to make an exception for me."

"However, just when I was disappointed and frustrated, a staff member from Mars Entertainment found me and told me that it was Jester Lee who invited me..."

"...At the headquarters of Mars Entertainment, I finished playing "Planet Requiem" completely. The game is not yet the final version, and there is still a lot of post-processing and debugging work in progress. But despite this, I still can't get the most out of this game. I got rid of the game, and a week after it ended, my mind was filled with everything about Planescape: Torment, the music, the story, the thoughts, and so on."

"There is absolutely no way to get these things out of my mind, and compared to the game I am making, it is really..."

"To be honest, I was completely conquered by this game at that time. I became a fan of Jester Lee, sincerely, because games like "Planescape: Torment" are my favorite. I didn’t dare to think about it before, but maybe I was a bit thin-skinned at the time, so I just apologized to Mr. Jester Li.”

"But now that "Planet Requiem" is about to be released, I think it's the right time. I have been thinking deeply about whether to write this article for a whole month. Finally, I decided to write it. I still want to thank you for staying here." The editors of "Game" who took down this single page..."

Richard Garrett said a lot in the article.

He did not speak to many people about the game because he also signed a confidentiality agreement and could not reveal the content of the game before its release.

However, his evaluation of the quality of "Quiet from a Foreign Land" can be said to be infinitely higher.

He even directly said that this is the greatest RPG work since the birth of video games. He also felt that this game is almost the pinnacle of American RPG games. An RPG game that can achieve this is already perfect, even He also said that this will be an outstanding to great work. There was no one who was better than him in the past, there will be no one who is better than him now, and there will still be no RPG that is better than him in the future.

This article caused an uproar as soon as this issue of "Game" was released.

Many people are playing "Quiet from a Foreign Land"

The publicity expenses incurred by Mars Entertainment also kept people mentioning "Requiem for a Foreign Land" during this period of time. However, even if these people played "Requiem for a Foreign Land" ten thousand times, they were still far behind Richard. De Garrett's article had a great influence.

Because, before this, Jester Lee and Richard Garrett were still enemies.

The situation is tense.

In fact, the reason why Jester made "Planet Requiem" was because of Richard Garrett's many sarcastic remarks at the time.

But now, Jester's enemy actually spoke to him again.

What script is this?

And because of the publication of Richard Garrett's article, "Foreign Requiem" has once again entered the attention of more people in the early Christmas release period, even some who were previously fans of Richard Garrett. Rhett's die-hard loyalist, because of the hostile relationship with Jester, has made up his mind not to buy Planescape: Torment, no matter how good the game is.

However, this time Richard Garrett's article titled "I'm a fan of Jester Lee" was exaggerated.

I immediately had the idea to buy one and play with it.

A game that can be praised, even worshiped, by Richard Garrett and say so many disgusting words cannot be a bad work. As for whether it is as divine as so many people say, It depends on the individual.

After all, the quality of a game is a very subjective matter for everyone.

"This article……"

Jester smiled and threw the latest "game" on the table. He looked at Richard Garrett who had just come to visit him with a wry smile: "How can I afford you to praise me like this? ?”

Richard Garrett smiled.

"I'm telling the truth. Planescape: Torment is the most perfect RPG I've ever played. To be honest, if I hadn't actually played it from you, I wouldn't have believed that anyone could play this game. The production is so outstanding..." When he said this, Richard Garrett had a look of admiration on his face. This admiration was not only for the game "Planescape: Torment", but also for the production. Jester's who produced this game.

"It's not as good as you said."

Jester is still modest. In fact, in this era, it is certain that the game "Foreign Land Requiem" will cause shock, because after all, even decades later, the ideological and artistic quality of this game is still very high. The height is still one of the highest among all RPG games. There are only a few that can be compared with the nomination of "Planeta Torment".

The two chatted with each other for a few more words.

However, because Jester had to be responsible for a lot of things during this period, it could only last for a short ten minutes before Richard Garrett left.

Jester also expressed his apology.

"After the Christmas vacation is over, I will visit you in person."

However, Richard Garrett waved his hand: "That's not necessary. I may not be in the United States in the next one or two months... My game development work is basically over, and the release date will be at the end of this month. , I originally wanted to release it for Christmas, but considering that I had to compete with yours, and the supply of goods was not enough, I could only postpone it for a few days, so now I am free and ready to go abroad for vacation with my family... …”

"It's nice to have time."

After hearing what Richard Garrett said, Jester also said a few words with envy.

Then Richard Garrett burst out laughing.

This is the difference between Jester and Richard Garrett. Jester is not only a game developer, but also the boss of a game company and a publishing company. So in addition to game development In addition to business matters, he also needs to be involved in distribution matters.

But Richard Garrett is different. His Virgin has been sold long ago. Now he is just a producer and is only responsible for developing the game.

As for the release of the game, of course there will be other people in charge.

Therefore, after the game development work was completed, Richard Garrett faced a long vacation, while Jester could only continue to work indifferently on the release work. (To be continued...)

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