Game Development Giant
Chapter 58: Make the best game (please vote for recommendation!!)
Seven fifty.
Jester walked out of the convention and exhibition center and came to the impatient players who were waiting outside.
Many people had already seen Jester in previous TV shows, so the moment he appeared, a burst of cheers erupted among the players.
"Jester!" "Jester!" "Jester!" The shouts of "Jester!" kept reaching Jester's ears, which also moved him quite a bit.
He held the microphone, bowed first, and then spoke to everyone after everyone cheered.
"We have received some unfair, fabricated, and distorted accusations before. We are very grateful to have you supporting us during our most difficult time."
Jester's tone was very sincere, and players from all over the United States were quite moved when they heard Jester's words of thanks.
"The time is coming, and I don't want to talk too much nonsense. I guess I don't want to hear it either. You just want to go in and play to see if the game I am boasting about is really that awesome. I can assure everyone that our Mars The purpose of entertainment is to make the best games!”
After finishing speaking, Jester bowed deeply again, then straightened up and announced loudly amidst everyone's expectations: "Mars Entertainment's first trial session has officially begun!"
Then, Jester stepped aside, and all the players on the scene cheered loudly.
Under the organization of on-site security personnel, everyone lined up and entered the venue in an orderly manner. Because the space in the rented exhibition center was limited, only about 500 people could be admitted at a time. There were 300 "Gem" machines inside. "Maze", "Zuma", "Bubble Bobble" arcade machines, and two 'hand-made customized' arcade machines of "Snow Brothers".
As soon as the players entered, they were immediately attracted by the game, especially the slightly weird arcade shape of "Bejeweled" and the arcade machine without joysticks. This was the first time for these players to see it.
Therefore, the largest number of players gathered in front of "Bejeweled" at the beginning.
The quality of this game lives up to expectations. Every player who plays it keeps exclaiming that they have really played a game that is no worse than "American Cube"!
Jester didn't brag before!
The other two games are equally loved by players. Players who came into contact with them for the first time were deeply addicted to the ingenious level design of "Zuma" and "Bubble Bobble", even when the two played at the same time. Those who fought against each other constantly heard voices of exclamation.
Almost no player is dissatisfied with the game. Everyone is praising it and is immersed in the fun of video games and cannot extricate themselves.
When a player discovered the "Snowman Brothers", he was attracted by the gorgeous pictures, the cute shapes of the Snowman Brothers, the special way to pass levels, and the extremely refreshing and fast passing experience that he had never experienced before. In just a short time, a large circle of curious players formed behind the player playing Snowman Brothers.
"what game is this?"
"Didn't I say there are only three games for this trial? How come there are four!"
Almost instantly, this game called "Snowman Brothers" became the biggest question for players who entered the scene, and also became the biggest focus of the audience.
Then, some fans of Mars Entertainment who still remembered what Jester said suddenly woke up. It seemed that Jester had said that they would gradually announce two "epoch-making" games they were developing during the trial session. .
Looking at the extremely fun "Snowman Brothers" in front of them, all the players were touched by the two epoch-making games that Jester mentioned.
They also want to try out how fun this so-called epoch-making game is.
However, seeing the long queues of people already forming, many players who felt they had no hope of playing before leaving the venue had no choice but to play the other three games.
"These three games are also very fun!" They could only comfort themselves.
The trial play will give each player a limited time to play, 500 players each time, 30 minutes at a time. After 30 minutes, no matter what the reason, they need to leave, and then the next batch will continue to play. This is also Nothing can be done. Moreover, each player cannot occupy a machine for a long time. Each player can play at most three times in a row on each machine. If more than three times, if he does not take the initiative to give up the machine, then naturally there will be staff to enforce it.
In fact, there is no need for staff to participate at all. The players waiting to play at the back are enough to let those who have always wanted to occupy the machine to play know what the consequences of not following the rules are.
As players came in and out one after another, Jester saw that almost all the players were full of praise for these three or four games. He also completely put his heart to the ground. It was not because of the previous one. The bet, that bet was just a joke to him before, and he didn't even take it to heart.
But seeing the smiles on the faces of these players after getting happiness from video games, he felt that the path he chose was not wrong.
As long as human beings still have emotions and can still feel joy, anger, sorrow, and joy, then video games, just like movies, cannot be eliminated. Those who cannot see this will just rely on the collapse of Atari to compete with players against Atari. People who wishfully believe that video games are dead due to the boycott of game consoles will never understand the true meaning of video games.
In Jester's eyes, video games are more than just a tool for him to make money.
This is his dream, and he really wants to make the best game for players.
Adam Edgar stood with Jester and saw the lively scene of the trial in the lobby below. Many players who had already played once went out and queued up again regardless of the crowd, trying to come back in and play again. Once, there are not many like this.
To be precise, most players are fanatical, which is not derogatory at all.
When those people waiting outside asked the players who had already tried it once how the game inside was like.
These people almost described it in the most incredible tone: "The four games in it are the best games in the world!"
"More fun than American Cube?" some people asked.
A player who has played "Snowman Brothers" immediately responded without hesitation: "I can't say that the other three are definitely more fun than "American Cube", but "Snowman Brothers" must be the most fun! Then It’s simply a game that doesn’t belong on earth!”
His words also echoed the voices of other players who had just come out of the trial hall.
However, what’s more, players who have not yet entered the trial hall are confused, “Snowman Brothers, what is that? Why don’t I remember? It’s not that this trial meeting only has “Bejeweled”, “Zuma” ", "Bubble Bobble" three games?"
These players who came out of the trial lobby were not very familiar with "Snowman Brothers". They could only say in a guessing tone, "After you go in and play this game, you will know how great this game is! I It can only be said that this is a level-playing game with still images. The demo version has a total of twenty-five levels. I can even tell you now that even these twenty-five levels are better than the same type of Nintendo's "Big Game". King Kong is a hundred times more fun!”
"A hundred times more fun than Donkey Kong?"
This sentence once again aroused the enthusiasm of players. Most of them have played Nintendo's "Donkey Kong" and naturally know how fun this game is. Many people have even played this game for three years, but now You can still find countless happiness when playing.
And this game called "Snowman Brothers" is actually a hundred times more fun than "Donkey Kong"?
How can this be?
"It seems that our games will sell like crazy again this time." Adam Edgar looked at the excitement at the scene, was silent for a while, and then said with some admiration.
He knew that these four games were all designed by Jester alone.
Jester smiled indifferently. To him, this was just plagiarizing a few games that were bound to be successful in history. He was not proud of it because it was just something he plagiarized. .
Are you proud of something you plagiarized?
Jester doesn't know about the others, and Jester doesn't know how to do it anyway.
Now, Jester didn't want to continue on this topic. He asked Adam Edgar: "How was your chat with Sid Meier?"
"He is a genius." Adam Edgar said sincerely. "After completing the acquisition, he talked to me a lot, including a game he had conceived for many years, for which he did a lot of preparation work. I just saw a bookshelf full of information.”
"What game?" Although he had some guesses of his own, Jester still asked curiously.
"It is a game that simulates the process of human civilization. In Sid Meier's depiction, this game is so magnificent that I can't even imagine what kind of masterpiece this game will be when it is completed." Adam Edgar's tone even became a little excited, "Really, I really can't wait to play the game he described, because just from the sound of it, it's exciting."
It is indeed civilized!
Jester heard what Adam Edgar said and knew what the game in Sid Meier's dream was, but it was too early to make this game now because he wanted to make "Civilization". It is simply impossible for the function to complete that level of simulation.
Sid Meier knew this too.
Looking at the various media that were filming the grand event of this trial event, Jester suddenly felt some inexplicable excitement.
Among the media that criticized him before, even ABC, which knew that he did not cheat in the video tape, did not come out to support him. Even like other media, they invited various experts to analyze the current electronic media for the sake of ratings. How the game market is not conducive to investors' investment, they continue to pull out countless video game manufacturers that went bankrupt with the impact of Atari to prove how correct their views are.
Then tell their conclusion, whoever invests in video games now is stupid.
These people can't see at all that with the popularity of "American Cube", the video game market that has become a backwater is gradually recovering. They can't see that players are resisting Atari's shoddy production, but they are not really interested in electronics. The game is dead.
There are just no fun games.
The most common word used in Jester's title recently is arrogance. Almost all the media are blasting him as an extremely arrogant person who doesn't know the heights of the world and acts recklessly as soon as he has achieved some results.
It is said that his investment in the home console game market will definitely fail and he will lose all his money.
This made him unbearable some time ago, but he couldn't show even a little bit of despair, because he was the backbone of the entire Mars entertainment, and everyone was looking at him anytime, anywhere, and if he was If you don’t have confidence in yourself, let alone others?
Thinking of all the previous criticisms like this, Jester now looked at the crazy and fascinated players for the games produced by his company. While he had a kind of venting pleasure, he couldn't help but think of A song he heard in his previous life.
A song called "The Long Road Comes with Me" written by Mr. Huang Zhan.
"It's a long road with me. With courage and enthusiasm, I'm looking for myself and my true love. I regard the place where I stop as my hometown. I'm thrown into the flames of fate, how can I measure the gains and losses? I'm galloping through the rivers and lakes. Who can be nervous about the past... who I am the tallest and strongest, who am I? I never care whether the secular world appreciates it or not. I welcome the sun, moon and thousands of miles of wind. I laugh and let the breeze wash away my madness. I will lie drunk and carefree in the future. I would rather rust my tassel..."
While silently recalling the lyrics of this song that he once liked very much and that fit his current state of mind, Jester turned around and walked away. He no longer needed to watch this trial session. The situation is over, great success is a foregone conclusion.
As a person who knows the future, why should he care about what the outside world says? He knows that his goal is correct, he knows that his direction is correct, he knows that the future is bright, and he knows that the rewards are generous. Next, all he has to do is to move forward, push away all obstacles, and move towards the only one. Just the right destination.
ps: Please vote for recommendation! !
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