Game Development Giant

Chapter 665 Members

Moreover, this incident also gave Jester a very bad feeling.

That is, this method of networking just for the sake of networking will only facilitate one situation, and that is to facilitate the addition of the mall's internal system that they promised to abolish before.

Because the entire process is connected to the Internet, modifications can be effectively isolated.

In stand-alone games, in-app purchases will only become meaningful after isolation and modification. As for things like cloud archives, there is no need to be connected to the Internet at all. Isn’t it enough to be connected to the Internet when saving?

It is very important in Jester's opinion not to give players the idea that our game is incomplete, and other designers at Mars Entertainment are basically brought out by Jester. , although their personalities and ideas are different, their attitudes towards a game are still similar.

That means you must respect the players.

"Let's do this, Jester, what do you think of this solution?" After everyone was silent for a long time, Mark Saini suddenly spoke, and he seemed to have a solution.

Jester nodded after hearing this.

Signal him to speak out.

"In this case, we should not regard this achievement system as a complete part of a game, so that players will not feel that what they have spent money to play is a different game from others. "Mark Saini said his answer, and then many people laughed. Although Mark Saini did not say it clearly, they all could hear the underlying meaning of Mark Saini.

It's very simple. Since Mark Saini said that the achievement system should not be regarded as a complete part of the game, it means that it can be launched as an expansion pack of the game.

In this way, players who want to obtain this experience must consider whether they can connect to the Internet at any time. Only then can you fully get this part of the game experience.

After Jester heard this, he didn't smile.

Instead, he thought about it seriously and felt that this was indeed a way, and it coincided with one of his ideas, which was the gold membership system. Gold membership was later Microsoft's term, and Sony generally called it ps+. , but after all, the name ps+ is too abstract, not like a gold membership. One look at it and you know what it is without the need for anyone to explain.

"When I heard Mark say this just now, it gave me an immature idea. I had this idea before, but it was very vague, but when I think about it, I think it's good." Jester said.

When everyone heard Jester speak, their expressions immediately became serious.

"It's actually very simple. It has a lot to do with my judgment on the future development route of games. In my opinion, we humans are social animals. To put it in a simpler way, most humans like to gather in groups, so Future games will definitely move towards this trend. I previously proposed the concept of online games at an internal development meeting, but many people here may not have participated in that meeting."

"Now with the gradual development of the Internet, this kind of game method that brings players from different regions into a game world through the Internet will definitely appear."

"Now this trend may only be in PC games, but in the future, it will definitely extend to console platforms. And how can we enhance the stickiness of our users? I think we can adopt a membership system."

Jester used concise language to describe his thoughts.

The membership system is not new within Mars Entertainment. On the chess and card game platform under Battle.net, Jester proposed this membership system. Players who paid the membership fee can queue up faster than others. , searching for opponents faster, etc. Anyway, they did not think that this would bring much income anyway.

However, I did not expect that during this period of time, the membership fee income of this chess and card game platform was actually quite good.

Therefore, when Jester talked about this membership system, many people thought of this. However, Jester shook his head and denied everyone's thoughts at first: "It's not the same as the members on the previous chess and card game platform. of."

Jester thought about his words in silence, and then said.

"Actually, it's also a paid system, but this paid membership will definitely not be as convenient as that chess and card game platform. I haven't perfected the design yet. Generally speaking, it probably has cloud archiving, which means that players can save their game time. The archive is transferred to our server through the network. When he plays the game again elsewhere, he can continue playing with his archive through his paid membership account."

When Jester talked about the benefits of being the first paid member, everyone nodded.

This is indeed a benefit that is relatively popular among players.

But Jester obviously hadn't finished speaking yet. He continued: "The second one is the achievement system we talked about before, but here I want to rename it the trophy system. Players can connect to us through paid membership. When playing the game on the server, some achievements will be unlocked. Of course, I think it is undesirable not to add an achievement system to the game as Mark said before."

With that said, Jester smiled at Mark Saini.

And Mark Saini shrugged his shoulders indifferently. This was originally an idea that he had not been very mature in before.

"In my opinion, this new system is not a tool to force players to spend money to purchase our paid membership, but a tool to improve the gameplay and game life. If it is not added to the original game , then our intention to develop this system is putting the cart before the horse, isn't it?" Jester elaborated on some of his thoughts.

"This is what I think. We divide this achievement system into two parts. One part is loaded into the game. When players play the game, as long as they reach the goal, they can obtain these achievements without being connected to the Internet. The other part is , it is on our server, and the achievements are the same as those on a single player, but if the game is played online, not only can the player obtain the single-player achievements in the game, but also on his membership account, And our member account system will only record their online achievements."

When Jester said this, many people understood what he was thinking. (To be continued...)

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