Game Development Giant

Chapter 690: Counter Growth

In fact, the original "Diablo", with its rare real-time combat in this environment and its amazingly rich equipment system, was enthusiastically sought after by players when e3 was first launched.

At that time, it was called by many media as the most anticipated game of the year.

The original plan was to release it before Christmas at the end of the year, but unfortunately, Blizzard's tradition of delayed tickets began.

The first game of "Diablo" was their first delayed game.

The reason for the delay is not due to game issues, but because of problems in the preparation of Battle.net. After all, this is the first time that a game company is preparing to build this kind of Battle.net service system across the entire United States. Blizzard is It was not a particularly big company at the time, far from the industry giant it would become later, so it was impossible to have much experience in this area.

Therefore, it is natural that there should be a misjudgment in time.

Needless to say Blizzard, even Mars Entertainment encountered a lot of trouble when it first planned to build the Mars Battle Network. Of course, the technology at that time was far less advanced than when Blizzard later built the Battle Network. However, at that time, Jace What is being planned is not a huge network service system spanning the entire United States, but a battle network that only covers California.

But even so, the network engineering elites in his company were still unable to solve the problem.

He had to seek technical support from Oracle and HP, his server providers. In this way, it took a lot of effort to completely solve the problem.

Although today's people have the success of Mars Entertainment, few of them can see what the Internet was like a few years ago through Mars Battle Network. What an unfamiliar word to everyone will play an important role in their lives.

This kind of effect has almost never been seen since the discovery of flames.

And the game will become completely different from now after being added with the affix network.

Jester's trump card, apart from the fact that the core of the game "Diablo" is not all the mainstream popular RPG games now, the biggest trump card is its Battle.net system.

Jester, who understands history, naturally knows. The original Battle.net system played an immeasurable role in the release of "Diablo".

Almost relying on this system, Blizzard doubled the sales of this game!

In fact, the first-week sales of "Diablo" were no better than the current one from Mars Entertainment? "Diablo" is much better, but their stamina is very sufficient, especially with the Battle.net system as an attraction, coupled with the temptation of the celestial system. Only then did the sales of this game explode.

Jester believes that his company's "Diablo" is of high quality. Still in terms of distribution channels, even on Battle.net and the ladder system, it is much better than the original one in history. Even the fans of Mars Entertainment at this time are far beyond what Blizzard, which was still a small studio at that time, could compare to. It makes no sense that my company's version of "Diablo" would not be able to buy the original one.

At this point, Jester is confident.

Moreover, in addition to Jester immediately confirming that in a week, he will hold a grand celebration party for the development team of "Diablo", he also immediately announced the development plan of "Diablo 2". Start immediately. After the developers of "Diablo 1" finish their vacation, they will immediately invest in the development of "Diablo 2".

Moreover, the number of people in the development team of "Diablo 2" will reach an astonishing forty people, and the development funds will also reach an astonishing level.

This is usually something only those developers with the highest contribution in the company can obtain.

Suddenly, as this task was issued, countless people became jealous.

However, there was no objection among the company's senior management.

Because the total sales of "Diablo 1" can reach 500,000 copies! Indeed, although it is not as much as one million as Jester said, this is a new game and a brand new IP. Such a game can reach sales of half a million, so its sequel will If he works hard and sells one million copies, that's almost the minimum, even if the company pays more attention to him.

So 1.5 million copies sold is not a very surprising thing.

Even two million copies is not impossible.

In the entire Mars Entertainment, except for a few people, no one can guarantee that their games can potentially sell two million units!

And a game that, as long as there are no big mistakes, is destined to break one million, and hopefully two million, is indeed qualified to be assigned a large team, although a team of forty people is rare in the entire Mars Entertainment. , therefore, after repeated consideration by the project review committee, it still agreed to Jester’s suggestion.

This is the case within Mars Entertainment. No matter who it is, even Jester himself, if he wants to propose a new project, it needs to be reviewed. However, even if the review fails, Jester has the right to force the project to start. This is his However, Jester has never used this right because the people on the review committee are all senior developers of the company.

It is naturally very clear whether a game has development value.

Jester is also very satisfied with this review system.

In the following days, the sales of "Diablo" have been growing steadily, which is not beyond everyone's expectations. Although everyone knows that it will be difficult for this game to reach the one million sets Jester said, But the difficulty of 500,000 sets is still not great. This is already a very impressive number.

In the first week, as expected, less than 230,000 copies were sold, which was more than 20,000 copies more than predicted.

This is also expected.

However, when the second week came, the sales performance of this game was completely surprising.

On the first day of the second week, "Diablo" actually experienced a reverse growth in sales! And the growth rate is very large, almost double the last day of the previous week! The number reached 30,000 copies!

You must know that before this, Mars Entertainment has never increased its promotion of it, and even reduced its publicity intensity. After all, Mars Entertainment is not only this game.

Although this game performed well, we still don’t know how special Mars Entertainment has treated him. (To be continued...)

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