Game Development Giant

Chapter 732 Wei Zhen MMORPG

Jester thought about it. He hadn't seen Hu Weili since he went to Hong Kong this year. Although he often scored music for Hollywood when he was in the United States, he could still meet him and discuss some music scores. Where can it be better modified?

It would be nice to take advantage of this opportunity to meet him.

Jester did not know what film festivals there would be in South Korea before, but now with the prosperity of South Korea's economy, their entertainment industry has also developed rapidly. Among them, there is a consortium whose main development direction is entertainment, but The current Korean entertainment is still in the gestation period and has not yet reached the stage of explosion. The current Asian entertainment industry is still dominated by Japanese entertainment.

Entertainment is a reflection of national strength.

Only when national strength is strong can your culture be exported. From Japan's economic rise in the 1970s to its economic take-off in the 1980s, Asia as a whole, especially Southeast Asia, was heavily influenced by Japan.

For example, in the golden age of Hong Kong entertainment, in the mid-to-late 1980s, there were countless Japanese songs with rewritten lyrics and continued to be sold in Hong Kong, and they still sold very well.

To be honest, although many musicians have emerged in Hong Kong during this period, such as Gu Jiahui from the Brilliant Group, a master who pioneered Chinese pop music, but whether it is comparing quality or quantity, in composing Above, even in the golden age of the Hong Kong Philharmonic, it was still far behind Japan. Of course, even twenty years later, in terms of composition, there is still a big gap.

After a few years, after the financial crisis that swept across Southeast Asia, Japan's economic bubble was completely burst, then the time will come for Korean entertainment to replace Japanese entertainment and sweep across Asia.

At this time in China, there is no chance to get involved in these.

The national strength is not strong enough, the economy is not rich enough, and many reasons limit all this. After all, after being full and warm. Only then can we think about the issue of lust. There is no potential to develop these things in China now. Although the entertainment industry is very frequent, almost like a desert, suddenly there is indeed a huge market of more than one billion people, with natural The soil is suitable for the entertainment industry.

But now is not the time.

This is a consumer-oriented service industry. This industry can only develop if it is consumed.

Just like domestic theater chains began to recover after 2006, TV dramas' salary explosion occurred after one or two years. It has been one or four years since it became the world's second largest movie box office. This is a natural performance after the country's economic recovery in the golden decade.

As our ancestors said, you can only think about lust after you are full and warm.

Therefore, Jester also firmly believes that the domestic game market will definitely rise in the future. When the domestic income reaches the same level as a game worth 300 yuan and a movie ticket worth 30 yuan, recovery will naturally begin. .

Piracy may not be eradicated.

In fact, the recovery of domestic box office has not eradicated movie piracy.

There are 1.3 billion people and hundreds of millions of gamers. Even if only one in 10 people are willing to buy games and play them, domestic games will definitely improve.

Capital is profitable.

Jester always believed in this.

Calculating the time, it is almost time to start the domestic plan. The power of mmorpg is really great. A simplified version of Diablo 1 MMORPG, relying on monthly card fees, in one year, earned the equivalent of a game that would have to be earned by selling three million copies. This caused considerable repercussions within Mars Entertainment.

First of all, it is not difficult to develop this mmorpg. Secondly, this game is not a one-time deal. It can make stable profits for a long time.

In other words, this game, which did not cost a lot of development funds, was able to earn an average profit equivalent to three million copies of the game every year for at least three years. This is really surprising to all those who were not optimistic about Jess before. The mmorpg project launched by Teli against all objections.

Therefore, when the annual financial statements of this scaled-down version of MMORPG Diablo came out, the entire top management of Mars Entertainment made a sensation and immediately proposed and approved the development of a second-generation MMORPG Diablo game, and this time it was unanimously approved. , of course, other game companies are not fools. They see that this new type of game is so popular.

Therefore, many game companies are also planning to launch their own mmprpg.

Among them, the most enthusiastic one is Richard Garrett's Reality game. To be precise, Richard Garrett is angry because a year ago, Mars Entertainment's first MMORPG was officially launched. Before the announcement, he got inspiration from Mars Entertainment's Battle.net system and came up with the idea of ​​an mmrpg "Genesis".

Richard Garrett has felt the weakness of Genesis in recent years.

The lack of progress in the gameplay has caused the sales of this game series to decrease from one game to another. Although it is not obvious yet, Richard Garrett knows that this means that players are becoming increasingly impatient with a game series.

If I can't make big changes in the way I play the game in the future, then this game series may be dead.

In fact, this cannot be blamed on Richard Garrett. He prefers Mars Entertainment’s way of handling game copyrights. He does not abuse copyrights and will not develop games based on this IP regardless of its popularity and consume it. Players' enthusiasm for this IP cannot be compared to those FPS games. RPG games do not rely on killing to enhance people's enjoyment.

It requires players to immerse themselves in it.

Therefore, in this case, Richard Garrett got the basic idea from Mars Battle Network and thought of mmorpg, which is the first step in online RPG games, and submitted this idea to the company's senior management.

Hope it gets passed.

After careful consideration, the company felt that Richard Garrett's idea was not too mature, especially since it would require the company to spend a large amount of money to purchase advanced servers. This money was not thought up by the top management of Weizhen. Of course, the most important thing was What's more, from the perspective of Wei Zhen's senior management, even if this mmorpg is developed, the money earned by this game may be similar to that of the previous "Genesis".

In this case, why do they bother to buy a batch of expensive servers and hire some network maintenance personnel with high salaries? (To be continued...)

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