Game Development Giant

Chapter 786 One month!

A huge success!

One week after the release of Dreambox 3, the latest version of "GAME" had such a conspicuous title on the cover, drawing a conclusion for the release of Dreambox 3 this time.

This conclusion is also recognized by the industry.

In one week, it has been on sale not only in North America, but also in Europe for three days. Japan, the latest country to be released, also started the sale of Dreambox 3 yesterday.

In the three major markets, within one week, the total sales of Dreambox 3 reached 2.7 million units!

The editors of "GAME" even made a prediction. They concluded that one month after the release of Dreambox 3, they could even achieve sales of at least four million units, closing the sales gap between them and PS2 and Sega Saturn. It was reduced to between one million and two million.

It won't take half a year as Jester said before, maybe only three months.

The sales volume of Dreambox 3 can surpass the Sega Saturn's 6 million sales, and regain the top sales position of this generation of consoles.

Of course, this is all when Sony or Sega have no countermeasures - but, these two companies have been dormant for such a long time, do they really have no countermeasures?

No one can say for sure.

Not only that, the sales performance of Dreambox 3's first game is also extremely pity. In just one week, the sales volume of three games exceeded 1.5 million units. The sales volume of the most popular game "The Hero" was even faster. It has reached 3 million units, which is more than 100,000 copies more than the 2.7 million console sales of Dreambox 3.

However, this is not the most surprising thing. Among the game releases this time, the most surprising thing is the appeal of the game "Made by Balotelli" in Japan.

Originally, the game that was second only to "Gran Turismo" in terms of sales among the first-release games was Kazunori Yamauchi's "Gran Turismo". If "Gran Turismo" had not been blessed with many auras, it might not even be able to suppress the sales of "Gran Turismo". A game that drove those who really loved racing games crazy, even though Heroes sold a million copies on its first day. It even sold more than Dreambox 3 at that time.

But after all, the audience of this game is not as wide as that of racing games.

The initial sales volume of "Gran Turismo" was not as much as that of "The Hero". The sales volume of "The Hero" on the first day was later announced by Mars Entertainment and indeed exceeded one million units. Reaching the number of 1.12 million units, this is a very terrible sales volume, which is hundreds of thousands more than the console sales on the first day of launch.

Although the sales volume of "GT Racing" on the first day was good, it was only more than 500,000 units.

This is already the second most popular game among the launch games.

after all. On the first day of its launch in North America, the sales volume of Dreambox 3 was only 950,000 units, and the figure of more than 500,000 units means that for every two players who purchased Dreambox 3, one purchased "GT" Racing》!

After that, the sales of "GT Racing" were extremely stable. A total of 1.6 million units were sold in one week. This number was something that many people in Mars Entertainment had not thought of before. Many people were even worried about Yamauchi. Idian has a lot of resentment towards this game, which has invested so much manpower, material, financial and energy in its development. Because they feel that such an overly realistic racing game is too difficult, and players may not buy it.

But the fact is, players will really buy it.

And he bought it without hesitation.

Especially the perfect reviews given by several major media at the same time, coupled with the review of "FAMI Pass" as the greatest racing game in history, made countless players feel crazy.

Whether in North America, Europe, or Japan, the outstanding game quality, coupled with the extremely attractive GT Academy program, and the ability to compete online with all players in the same region. Although Mars Entertainment boasts that it can fight all over the world, it is really not difficult to achieve this. The difficulty is that not all players have the Internet speed to connect to the Internet around the world.

so. Under normal circumstances, network communication is still carried out within the communication area.

For example, North America, Europe, and Asia—of course, the current Asia is basically Japan. Within ten years, this situation will not fundamentally change, and even twenty years later, the changes will not be too ideal.

Originally, the sales of "Made by Balotelli" lagged behind "GT Racing". After all, before eating, this game did not have a large-scale publicity like "GT Racing", which was personally assisted by Jester. With marketing, but the name Balotelli itself doesn't need marketing, it's almost the identity of Mars Entertainment, or to put it another way, it's almost the identity of video games.

Before release in the Japanese market.

That is to say, when Dreambox 3 has been on sale for six days, North America has been on sale for six days, and Europe has been on sale for three days, the sales volume of "Made by Balotelli" is still lagging behind "GT Racing" by a full 20%. Of course, a game selling 1.1.4 million units in six days is already impressive, especially for a relatively niche game where you create your own levels to play.

This game, even during internal discussions at Mars Entertainment, will have unparalleled appeal for a small number of players, but for the vast majority of players, the appeal of this game is not that sufficient. , and even in the eyes of these people, they will feel that it is too troublesome and unpleasant to play a game that requires you to use your own brain to create levels and then play them for others.

Even if you want to experience the fun of this game yourself, you still need to rely on others to make better levels.

No matter what, in their opinion, such a game will not have high sales.

However, they still underestimate the power of online communities.

This game that they were not optimistic about before was once again ranked third among the first launch games. You must know that the lineup of the first launch game this time is extremely strong. Although there is no latest game in the Final Fantasy series, it still has historical reviews. The ultimate reset of "Final Fantasy 3" is not just a simple reset in the Dreambox era, but a reset starting from modeling.

Some 3D modeling was even used.

It can also be regarded as an attempt for "Final Fantasy 7", which is currently being developed by Hironobu Sakaguchi. Or an exploration.

In addition, there is also the arcade version of "Tekken" transplanted by Itagaki Tomonobu and adding new characters and plots. This game can be found in arcades in North America, Europe or Japan. The most popular 3D fighting game is even the most popular competition event at this year's carnival. Of course, it also has the second highest prize money. Second only to the "Street Fighter" tournament that has been held for nine full years.

Of course, this time's first release will naturally include a transplant of "Street Fighter".

There are also works by Yuji Naka and others.

In addition to these first-party games from Mars Entertainment, Capcom’s “Resident Evil” also caused a sensation.

This biochemical-themed horror decryption game has been released and was immediately loved by players. Although sales were not high in the first few days, after all, Capcom has a high status in arcades and home consoles. above. They have always focused on transplanting their own arcade works and rarely take the initiative to develop games for home consoles. Although this time "Resident Evil" is not the first time they have developed a game specifically for home consoles.

But it is definitely the most investment.

They also did a great job.

In the first three days, the sales volume of "Resident Evil" was less than 200,000. This number is not bad. After all, how many units of Dreambox 3 were sold?

But after three days, the game's reputation quickly spread among the players.

On countless game forums, players call this game the biggest surprise of the year! It's not that "Gallant" didn't surprise them enough, but after all, "Gallant" was a game they knew about five years ago. "Resident Evil" was a game that did not appear in front of them until Dreambox 3 was announced a few months ago.

Moreover, because it is a third-party game.

When Mars Entertainment conducts large-scale publicity and promotion of Dreambox 3 and the first game, it is naturally impossible to regard "Resident Evil" as the core. They have their own first party, which Jester cannot interfere with.

Capcom has not conducted its own promotion activities, but after all, with the power they have, the investment in promotion funds and promotion channels, there is no way they can match the $300 million invested in this next-generation console war. Compared to Mars Entertainment.

so. Prior to this, "Resident Evil" was still not well-known among the entire Dreambox 3 launch game camp.

If this game were not the only third-party exclusive among the launch games, and Jester had mentioned several times in direct interviews that this would be an industry-changing game, then "Resident Evil" "It won't even have the attention it has now. Of course, there are reasons why Jester promoted this game before. It's not just that his film company has the film copyright of "Resident Evil".

More importantly, the first three works of "Resident Evil" will be exclusive on Dreambox 3.

This is also Capcom’s commitment that Mars Entertainment received from Capcom when it provided technical support for 3D game production.

Three days later, the sales of this game suddenly exploded. A total of more than 1.3 million units were sold in seven days. Among the first games this time, it was second only to the three games of "GT Racing".

And even with such a strong launch game, "Made by Balotelli" also exceeded Mars Entertainment's expectations, especially in the Japanese market. Before the Japanese market opened, the sales of "Made by Balotelli" lagged behind that of "Made by Balotelli" "GT Racing" has more than 200,000 units, but on the day the Japanese market opened, Dreambox 3 only sold 500,000 units in Japan.

"Made by Balotelli" actually sold 600,000 copies!

Another situation where more games are sold than game consoles appears before everyone's eyes.

For a while, even many game media lost their voices. They originally thought that such a miracle could only be achieved by grinding out games like "The Heroes" for five years. However, they never imagined that this kind of game would be a success for many people before. Even though everyone was not optimistic, it once again achieved such a sales miracle.

One month after Dreambox3 was released.

Mars Entertainment announced their first-month sales figures - 4.4 million units.

This is 400,000 units more than the previous prediction of "GAME" of four million units a month. The total sales of "The Heroes" have also reached four million units, but the sales have been extremely weak. After all, in total With only 4.4 million consoles sold, it was able to sell 4 million sets of games. This is already an achievement that is close to a myth.

It can be said that this is the biggest contributor to the success of Dreambox 3 this time.

A game that completely crushed an era has unparalleled appeal to players!

However, Sega and Sony turned a blind eye to Mars Entertainment's sales performance.

They don't announce their sales like they did before.

In fact, according to previous practice, the previous month should be the time when these two companies announced sales every three months. They had done this in the previous year.

But this time, they didn't do that in the month that just ended.

Although they do not publish official figures, the sales volume of consoles can still be counted. Although there are some discrepancies with the official figures, they still have a certain reference value.

In the last official data, Sega Saturn sales were 6 million units, while Sony's PS2 sales were 5.4 million units.

According to unofficial statistics this time, Sega Saturn sold a total of 900,000 units in the previous three months - this number is not bad, while the performance of PS2 is not very good, with only 650,000 units. As a result, the total sales of Sega Saturn reached 7 million units, while the PS2 had just over 6 million units.

The number of Dreambox3 is 4.4 million units.

However, the previous two consoles have been on sale for a year, while Dreambox3 has only been on sale for a month! (~^~)

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