Game Development Giant

Chapter 809 I am not responsible for this game

Some of the words sprayed are quite ugly.

The anger of these StarCraft players is understandable.

Moreover, even those who are not loyal players of "StarCraft" are still a little dissatisfied with Jester's move.

Because as far as RTS games are concerned, the current excellence and popularity of "StarCraft" is obvious. What Mars Entertainment should do most at this time should not be to forcefully allocate talents from the "StarCraft" development team to develop a game. "Warcraft" by Kualaoshizi.

It’s not that there is anything wrong with the development of “Warcraft 3”. There is a strong voice among the players of this game, and it is normal to develop it. However, people should not be transferred from the “StarCraft” development team. If it is at other times, it will be Forget it, it is obviously extremely inappropriate to transfer people from the StarCraft expansion pack "Brood War" during the most intense period of development.

Although Pardo did not express dissatisfaction verbally, Jester also said in an interview that he had a long conversation with Pardo before launching the "Warcraft 3" project, and "Warcraft 3" The establishment of the development team of "Craft 3" also received Pardo's full support, but in the eyes of players, as the opinion of the general BOSS of Mars Entertainment, Pardo is just the head of the development team.

How can you force yourself against someone who pays you a salary?

Because no one with a normal IQ is willing to do this, and Pardo was the first to reveal this matter in an interview, which also shows his dissatisfaction with this matter.

At the beginning, Pardo just said that several important personnel in the "StarCraft" development team would be seconded, so "Brood War" would probably not be released on time, but even if he was questioned at the time, he would not It didn't say what he was seconded to do, or what projects he participated in, but Jester's current interview directly gave a very clear answer to this question.

That is, Jester took people out of the best RTS game development team under the leadership of the best RTS designer in the world that is currently developing the best RTS game in the world to develop a brand new RTS - the most important thing What’s more, this is the expansion pack for the best RTS in the world right now. "Brood War", which has high hopes from players, is currently under development.

What kind of medicine did Jester take that caused him to have the idea not to fully support the development of "Brood War", but to develop a "Warcraft 3" with no idea of ​​its future?

Moreover, feedback from players who have played the first beta version of "Brood War". Everyone believes that this expansion pack will completely elevate the game "StarCraft" to an unprecedented level. They even put it another way, comparing "Brood War" to "StarCraft". It will be a brand new game, and you will have a very deep feeling when you play it.

Even on the forum, many "StarCraft" fans call Rob Pardo the person who redefined the game with expansion packs.

Under this situation, Jester still insists on forcing an RTS game. Could this RTS game be better than "StarCraft" - or in other words, make a magical version of "StarCraft" again? , what’s the point?

It is precisely for this reason that this post was enthusiastically replied by countless players in a short period of time, becoming the second most popular post in the entire player community. Second only to the discussion about Jester's new game, because this time the new game was announced with a demo video, players are still very enthusiastic about the new game, and there are even countless people fantasizing about "Monster" Hunter" gameplay.

They even said directly that this was the game they had dreamed of.

Imagine forming a private team with your friends to hunt a dragon! The feeling is simply incomparable!

Especially when the video production is very epic, players also begin to imagine how they can be so handsome when they play this game!

And according to Jester, "Monster Hunter" will adopt the same celestial system as "Diablo 2", which is an infinite praise for this player - without this thing, how powerful I can be realized. Moreover, the ladder of "Monster Hunter" will also have unique rewards. Even the ladder of Diablo 2, which has no rewards, has so many people participating, just to improve their character ranking.

Not to mention this.

However, some players still expressed dissatisfaction, saying that although Jester said that there are many ways to obtain awesome appearance rewards in the game. There are only appearance rewards, but no attribute rewards, etc. This may not be very attractive to those real masters.

But someone quickly retorted, saying that this kind of reward is the best.

If only the best people can get something with the best attributes, it would be too unfair for most players.

However, some people still believe that the masters receive some special rewards. Even in terms of attributes, it is not impossible, because they have put in more practice time than ordinary players, so they should get something better.

Just when they were arguing about this issue, suddenly a blue post appeared among the replies at the back of the post, and the poster of the blue post was none other than Jester Lee - this was the first time since the last time Jace After discussing "Monster Hunter" with players on the forum once, I posted on the forum again for the second time, and it was the same game.

It can be seen how seriously Jester attaches importance to the game "Monster Hunter".

You know, in previous games, Jester has never appeared on the forum to interact with players. Of course, there are also reasons why the network function was not strong enough in the past and the number of people in the forum was still too small.

The most important thing is that the game "Gallant" was developed six years ago, and Mars Entertainment's player community forum was only established four years ago.

As soon as Jester's blue post reply was sent out, it was quoted and replied to by dozens of players at the same time in an instant.

Their problems are also very similar.

This is the issue that has been hotly discussed before, that is, as he said at the E3 pre-show conference, is the appearance of the high ranking rewards and various challenge rewards in the ladder just different in appearance, without attributes? ? Jester quickly answered, yes.

Soon, someone asked why? Wouldn't giving some better rewards to some absolute masters support more people to practice continuously and get rewards?

Jester's reply was: "I personally think that obtaining equipment based on attributes should be something that all players can do with hard work. For example, for the rewards of the all-weapon challenge, we will have different rewards for different monsters. Rewards, the highest reward, our current setting is to reward epic heroes with set blueprints, and a complete set. This is also the only way in the current game plan to get the equipment set blueprints of an epic hero at one time."

"The all-weapon challenge reward is a reward that players can get as long as they are not really lacking in talent for this game and are willing to work hard. Because attributes can be directly fed back into the game and can improve the player's experience. We take this very seriously, and we want players to not lose all the gaming experience as long as they think about it.”

"However, if we reward excellent equipment for high rankings in the ladder - it must not be junk equipment, because it has no meaning, then only a small number of people can get it, and these people will become powerful because of it. And the vast majority Most people, probably 99.99% of them, can't do anything. This has nothing to do with how hard you practice or play, because there are only so many people. This is not fair to those who work equally hard. "

"However, it is impossible for us not to reward ladder players, because we feel that players have put in so much effort and deserve to be rewarded, so we came up with this appearance reward, but we call it it internally Transmogrification, you can use the transmogrification items awarded to you to transform the equipment on you into the appearance of your reward items."

After Jester explained for a long time. The players finally understood.

However, some people still asked: "According to what you just said, isn't it true that only a few people can have such a game experience, and most players - as you said, 99.999% No one can do anything?

Although Jester was a little disdainful of the other party's understanding, he still responded. He now likes the feeling of posting blue posts on the forum. When he was playing Blizzard games, he would wait for blue posts to appear on the US server forums every day.

"You haven't understood what I mean. The game experience I'm talking about is the complete experience of the game. For example, how long can you defeat a very difficult monster? What we have to do is, whether you have obtained the ladder or not The transmogrification rewards are all on the same level. That is to say, when you are playing the game, if you have a friend who has a handsome transmogrification set, in addition to making you blindly envious, Apart from that, nothing else can make him play faster than you - there is only one reason that depends on which of you is the real big leg, and that is your equipment and your skills."

"Of course, since there is some, then there will inevitably be some luck involved. To give the simplest example, for example, the attribute of critical hit. You get critical hits every time, but your friend can only hit once every ten times. , then you must be much more efficient than him."

Jester's slightly humorous reply immediately gained support from everyone.

While Jester was having a heated discussion about "Monster Hunter", a slightly discordant reply suddenly attracted the attention of many people. This was posted by a fan of "StarCraft", and his speech was a bit angry. , he asked Jester very angrily why another very popular post named next to him was scolding him bloody, but he completely pretended not to see it and just followed it. A group of players kneeling and licking themselves interacted.

This sentence annoyed this group of fans who were looking forward to "Monster Hunter" and Jester, and they all started to retort.

As a result, it quickly turned into an extremely chaotic scolding battle.

With no other choice, Jester saw that the situation was getting out of hand, so he had to temporarily close the reply permission of this post discussing "Monster Hunter", and then he reopened a blue post and explained the "Monster Hunter" posts just now. Fans of "StarCraft" asked why he turned a blind eye to the group of posts just now calling him SB.

It's not that he didn't see it. In fact, after logging into the community, the first post he viewed was this post scolding him, and he read it to the end with relish.

The reason why he did not participate in the discussion is simple.

That is, this game is still top secret within the company, and no one except the review committee and the development team knows about it.

Therefore, he does not talk too much about this game now, and many people have not calmed down now. No matter how he explains it, I am afraid it will not have a big effect. The third and most important reason is because this game does not He is not responsible for it, it is just the planning of the core gameplay of the game that he completed together. As a person who is not the main producer of this game, he should not have any say in this game.

What's more, as the boss of Mars Entertainment, some of his opinions on the game, even if a designer doesn't like them, are forcibly added to the game in order to avoid losing face.

In Jester's opinion, this is highly undesirable.

Because the person who knows the most about a game must be the designer himself. If he himself thinks that this is not good, and a person who has only played it a few times makes some comments and is followed as a bible, then it is really not appropriate. developer's attitude, but because his prestige is too strong, this is almost inevitable, so he rarely evaluates games that he is not responsible for on how they should be made and how they should be played.

At most, it only participates in the creation of core players.

Although Jester explained for a long time, "StarCraft" players quickly captured the most critical information in so many replies, that is, will "Warcraft 3" be developed by Jester himself?

It is said that Jester asked him to restart this project. It is a project that is destined to compete head-on with his own "StarCraft", but it is not Jester who is responsible for it.

So who in Mars Entertainment still has this ability?

At this moment, even those who had some expectations for this game before suddenly came to the idea that this game was doomed to fail even if it did not need to be developed.

Because Jester is a person who can turn decay into magic, but others are not. (~^~)

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