Game Development: I Built a Game Empire
Chapter 224
Inside Tenghua, Lu Xiao and Zhang Qian were discussing
"Why is Chen Xu’s version updated so quickly!"Lv Xiao felt a little bit incredible.
After starting to make"Hero Battlefield", they deeply understood that this game called MOBA is actually very difficult to make.
But the game is about hero content.
Chen Xu's"League of Legends" , is this going to be the second version update?
It has only been three weeks since the major version update on June 1st.
And"League of Legends" also updated the ranking mode in the middle
"This is good news. It shows that Chen Xu is panicking. It is a ranked mode and such a fast-paced version update. This shows that the other party attaches great importance to us!"Zhang Qian was very optimistic.
The player next to him didn't say anything. He just kept looking at the comments made by online players about"League of Legends".
The more he looked at it, the more he felt something was wrong.
Because he found that, in comparison, Unlike before, players' evaluation of"League of Legends" was generally not very high.
At this stage, players' evaluation of"League of Legends" is getting better and better, and they also say it is becoming more and more interesting.
Including videos, live broadcast platforms, and The popularity of videos and live broadcast rooms linked to"League of Legends" is obviously higher.
So is there really no problem with the path taken by"League of Legends"? But
I have doubts, but it is too late to think about it at this time. Got it
………………
Under the discussion of players and the attention of the industry.
June 20
《"Heroic Battlefield" has officially started the non-deletion test.
Although he has the title of tester, he understands everything.
In fact, it is not much different from the official launch.
Because files are not deleted and there is no limit on numbers.
At the same time, Tenghua has also launched a series of activities.
This is used to attract players.
For example, you will receive skins when you log in, you will receive skins after completing three games, and there are also limited skins.
Basically, whether it is a good game or a bad game, the marketing aspect is the same.
What's more,"Hero Arena" is facing"League of Legends", which has already affected tens of millions of players.
All kinds of skin marketing are done without any mercy and are based on the idea of grabbing users.
If you have users, will you worry about not making money in the future?
In Tenghua's conference room, Lu Xiao and Zhang Qian stared closely at the real-time data in the background of the game editor.
The wanderer next to him still had some worries as before.
Because judging from the core performance of the current game of"Hero Arena", it is more extreme than"League of Legends".
And can these practices win the favor of players?
It’s just that with the influx of players.
After the evaluation was unlocked, You Zifang was a little stunned when he looked at the community forum, including the comments under the game.
Because after the first day of launch, the evaluation given by players was simply too good.
Even in the game media's player reviews, the score of"Hero Battlefield" reached 9.3 points.
It is higher than the original"League of Legends".
Of course there are some additional factors.
After all, when"League of Legends" was launched, what was a MOBA and how to play this type of game?
All players are unclear.
As for"Heroic Battlefield" at this stage, everyone already has a concept.
So naturally there will be no situation where you don’t understand the game and then give low scores.
And judging from the comments, it seems that players are very positive about these changes.
‘Tenghua still has something! I think the game"Hero Battlefield" is quite fun!’
‘It’s a little bit cool not to have to do last-minute hits, just go up and do it. Each hero’s skills feel so rich and have different routes!’
‘Haha, the map mechanism is also quite interesting. Ten people can fight everywhere.’
‘It does feel quite fun! Super easy! '
In the comment area of "Hero Arena", there are also some game community forums.
Many players have left their own comments.
Looking at these comments, Tenghua's internal player Fang also had some self-doubt.
Did he really think too much?
Although there were also various negative comments in these comments, You Zifang didn't pay much attention to them.
As a game designer, he also understands that a game cannot have all positive reviews.
It is normal to have negative reviews. As long as the general direction is correct, then you don’t need to pay too much attention to it.
You must know that even if"League of Legends" is so popular now, there is no shortage of negative reviews.
But judging from the current data of"Hero Arena", it seems that this game can really compete with"League of Legends".
There were 2.1 million daily active players on the first day, and the retention rate on the next day was as high as 60%. Although it was nearly 10 percentage points behind"League of Legends" before, this retention rate can be regarded as a monster-level retention.
And you must know that"Hero Arena" was launched after"League of Legends".
So there must be many"League of Legends" players who choose to try it out because of curiosity or other reasons.
After playing"Hero Arena", some of these players will definitely continue to play"League of Legends", so the retention rate will naturally increase.
But even so, this data is extremely eye-catching.
So the future trend of MOBA games should be like this, simplifying the player's operations a lot and then strengthening the team's cooperation?
《Is"Heroic Battlefield" going to be popular?
As Tenghua released data for"Heroic Battlefield".
Many game designers in the game industry are also discussing the situation of"Hero Arena".
Although"Hero Arena" and"League of Legends" share many of the same settings.
Each hero has unique talents. The game is divided into three paths. At the same time, the heroes have three small skills and one big skill.
But these things can’t say anything.
After all, when it comes to game types, it’s impossible to say that if someone makes an RTS or RPG, then other game manufacturers can’t make similar games.
The key point is that"Hero Arena" and"League of Legends" seem to have different inner cores.
So which game is the mainstream, or do both coexist?
This has also caused endless debate among various game designers in the game industry.
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