Game Development: I Built a Game Empire
Chapter 289
Without any detailed face shaping, Yang Xin simply used a default face shape, and after confirming the identity of the knight, Yang Xin entered the game directly.
First there was a brief black screen, and then the game screen appeared.
The camera gradually zooms in from a distance, and finally focuses on a desolate tomb.
There is some weird and desolate BGM. Inside the tomb, a coffin makes a rattling sound.
I saw a hand stretching out from the coffin, and then the knight created before on the character career selection interface slowly climbed out of the coffin.
At the same time, a UI of the game also appeared on the monitor.
Right above, the name of the current location flashed by——‘The lower left corner of Ash Graveyard shows a shield, a long sword, and something called an element bottle, which should be an inventory in the game.
In the upper left corner is the status bar, although there is no text description yet.
But Yang Xin has also played many ARPG games and action games.
Basically there is also a perception.
The red one should be the health bar, the blue one should be the mana bar, and the green one should be the so-called energy bar.
Most ARPG and ACT-type games basically have such an interface layout, and there is nothing worth making a fuss about.
And this can be regarded as a basic common sense widely recognized by players.
Basically, no manufacturer will be so boring and insist on being unique to change.
Just like changing the health bar from red to blue and the mana bar from blue to red.
This has no impact on the content of the game at all. It is purely for the manufacturer to express its own personality, so naturally it is not necessary.
Then Yang Xin turned his attention to the game screen.
From a third-person perspective, slowly turning the mouse and looking at the surrounding scene, Yang Xin couldn't help but sigh.
The desolate ruins of the cemetery, the air filled with white mist like ashes.
The thick clouds in the sky completely blocked the sun, and the gray tone mixed with a little bit of light gave people a very depressing feeling.
In addition, before, basically everyone has a guess about the story of"Dark Soul".
That is, this world may be as cruel as the end of the world.
Such art moments give the game that kind of atmosphere, and Yang Xin can't help but sigh.
"Fengyun Games is awesome! I felt that way all of a sudden!"
After a brief sigh, Yang Xin controlled the game character to move forward.
On the road ahead, there were many incomprehensible symbols similar to those left by blood.
When he got closer, it showed that he could read them.
After opening them, there were some symbols about Content guidance.
For example, jumping, rolling, attacking, etc...
Yang Xin stood there and felt it.
He found that in"Dark Soul", although it was different from the gorgeous attack methods in other games, it gave her a very real feeling. And the feeling of weight.
The feedback from rolling, slashing, and directly cutting on the stone is quite powerful.
Soon Yang Xin encountered the first mob on the way forward.
Just like the skeleton soldier, A creature called a living zombie.
But it ends very easily. Just slash the opponent twice and the health bar will be melted.
Some things also fell on the ground. Yang Xin looked at them and didn't understand what the use was, so he picked them up and clicked. Tsk one's mouth
"The difficulty of this mob is so easy! But then again, why does this game have no difficulty options and mini-maps? Could it be that the trial version in the experience store doesn't support it yet, and it won't be available until it goes online?"
Yang Xin has some doubts in his heart.
If there is no difficulty adjustment, if the monsters behind are as simple as this monster, isn't it not challenging at all?
In addition, if there is no mini map, Yang Xin also feels that there is She felt a little uncomfortable.
But at this time, although she was a little confused, Yang Xin didn't think much about it.
She still wanted to explore more of the game content.
She continued to move forward, and there were some on the ground teaching players how to raise their shields, etc. Advice on knowledge.
It is basically a teaching instruction for novices.
However, when Yang Xin came to the entrance of a forked road similar to a valley, the advice on the ground made Yang Xin feel something strange.
‘Turn back! '
This time the advice on the ground is not a teaching tip.
It was a cue for her to turn around and leave.
"Turn back? Does that mean you can't enter here? Or is this not where I should be now?"
Looking at the prompts on the ground and the valley in front of him, Yang Xin had some curiosity in his heart.
Although the admonishment reminded players not to go in, players just like to do the opposite.
Yang Xin also has such a Characteristics, so she walked decisively towards the valley. She planned to see what was hidden on this road.
Because in terms of the design of traditional games, good things are usually hidden in such places.
So Yang Xin did not hesitate. Stepping into it.
After passing through a pool of water and a canyon-like terrain, she came to a place similar to a cave.
Not far away, there was a strange ice dragon-like creature lying there.
A little closer, Only then did Yang Xin see the appearance of the monster, a lizard-like creature with silver crystalline spines covering its body. The crystallized lizard lying there had obviously noticed Yang Xin, the uninvited guest. It roared and then rushed quickly. He came over.
He jumped up and then fell.
A layer of blue crystal needles appeared on the ground near him.
Without paying attention, Yang Xin's health bar dropped by a third in an instant.
"Damn, that’s awesome! Is this thing an elite monster?"
Yang Xin was horrified when she saw one-third of the health bar disappearing in an instant.
The two donkeys rolled and distanced themselves.
But the next moment, the crystal lizard in front suddenly curled up into a ball and rolled towards her like a wheel..
One impact directly emptied the remaining health bar.
The screen fell into black and white, and three large red characters were displayed in the center of the screen.
‘you are dead! '
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