Game Development: I Built a Game Empire
Chapter 382
With the launch of"PlayerUnknown's Battlegrounds".
The data continues to rise.
It can be seen just from the data made public on Fengyun Game Platform.
The number of people online quickly increased from the initial two million to more than three million at the same time.
It has overtaken"League of Legends" and become the most popular game on the Fengyun gaming platform today.
And the whole game started to spread at a very fast speed.
Major websites, live broadcast platforms and video platforms.
It only took one day.
Various topics about"PlayerUnknown's Battlegrounds" have become hot search terms.
Included on the official blog
‘Good luck, let’s eat chicken tonight!’
‘Basic terms such as"PlayerUnknown's Battlegrounds" have become hot searches.
From players to the media, it can be said that it became popular almost overnight.
And Tenghua did feel that his plan was feasible.
That is to launch a popular game that can divert players of"League of Legends".
Because before this,"League of Legends" was almost extremely popular on the PC platform and couldn't be more popular.
The most important thing is that this brand new game diverts a player user from other games.
Now,"PlayerUnknown's Battlegrounds" has obviously achieved this.
It attracts many players in League of Legends, as well as some players who have never played FPS games.
Go try this game, even if you have never played it, you can intuitively feel the popularity of this game.
Of course, this is largely due to the fact that PlayerUnknown's Battlegrounds itself is a free game.
After all, as a free game, it looks very novel.
And there is no threshold, which naturally attracts many players.
It's just something that no one expected.
That is that the popularity of"PlayerUnknown's Battlegrounds" spread too quickly.
It's almost here, even many players who haven't played the game.
Everyone knows about"eat chicken","pan","three-level head" and"98K", which are funny terms related to the game content.
These are also adding a channel for the popular promotion of"PlayerUnknown's Battlegrounds".
Countless players are also discussing this game on major community platforms
‘Have you played"PlayerUnknown's Battlegrounds" recently? You think this game is very interesting!’
‘I haven’t played it myself yet, but I watched the live broadcast and found it really interesting.’
‘Yes, yes, it’s really fun. I think many people’s marksmanship is not as good as mine, but with a little luck and a little understanding of the game mechanics, you can still win.’
‘And the content in it is quite rich. Searching for things is simply poisonous.’
‘The clothes dressing system inside is also quite fun. '
Many players are having a discussion and hot discussion online.
What we are talking about is basically a gameplay aspect of the game.
There are still many players who have not experienced"PlayerUnknown's Battlegrounds" for the first time.
The main reason is that they feel that this game should be similar to the FPS games they have been exposed to before.
So even though the game itself is a free model.
But because of fear of trouble, there are other reasons.
There are still players who haven’t played it for the first time.
But later I watched the video and learned about it through live broadcast channels.
These players discovered that this game was really different from what they thought.
Although compared to ordinary FPS games,"PlayerUnknown's Battlegrounds" is more hard-core.
For example, in the game, after a certain distance, the gun does not point to where to hit.
But there is still bullet falling, which requires an advance amount.
The recoil control of firearms is obviously greater than that of other FPS games.
But the hard core of this piece does not make its gameplay complicated.
On the contrary, it is very simple and easy to use, just like"League of Legends".
They are both difficult to master but easy to master.
And the equipment configuration in the game is not difficult to understand.
Such as grips, scopes, throwing objects, and medical kits.
It is not uncommon in other FPS games.
As for vehicles, they are very common.
In addition, the map of the game itself is very large.
This causes players to jump wherever they want.
In fact, they all have different experiences.
Even if you jump to the same place and find the same house every time.
But a random material refresh brings a different experience.
Then it's the rhythm of the game, unless you're playing with friends.
Otherwise, it will become a box.
Players can also choose to exit the next match immediately.
And the game currency income from the previous game.
It will also be given to players after that game.
This kind of setting can exit if you die.
In fact, it also reduces negative feedback from players on the other hand.
………………
These factors are summarized together.
This directly gave"PlayerUnknown's Battlegrounds" a good start.
There is also a related popularity and data, which also shocked the gaming industry.
Within Tenghua, Lin Jiayi, McCas and others looked solemn in the conference room.
Obviously,"PlayerUnknown's Battlegrounds" has been so popular since its launch.
It was really beyond their expectation.
Before that,"PlayerUnknown's Battlegrounds" suddenly took the initiative, catching them a little off guard.
In order to ensure that the popularity remains the same, McCas's team is also working overtime, hoping to launch"Gunfire" as soon as possible.
But now,"PlayerUnknown's Battlegrounds" has such a hot momentum.
It's really shocking.
How will they respond next?
This is the most critical question!
This is also the main purpose of internal meetings held by McCas, Tenghua, and Yilong.
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