Game Development Mad God
Vol 10 Chapter 1191: Fifth personality (4)
In Lin Yan's previous life, the reason why this game was degraded is that, in the final analysis, it is because the earlier pictures of the game are really not up to date. This is for the players who have high demands on the pictures later. , It’s a bit unacceptable, so it’s normal for these games to be looked down upon.
So "The Fifth Personality" is obviously such a game. The quality of the game itself can be said to be quite good. The screen is actually good in general, but it appears in the "Fifth Personality" At that time, the new work with tactics was much stronger on the screen than "The Fifth Personality", which caused the work itself to be popular but not popular.
However, this situation is very embarrassing but also very regrettable. It can be said that the game "Fifth Personality" is definitely a very good game in Lin Yan's past life, but in the end it was dragged down by the screen, making this game finally mediocre.
In fact, the game itself is very good in terms of specific settings. The various elements that players need to master are all incorporated in the most reasonable way. Survivors often need to consider a lot when escaping. Things, how to do it so that you won’t be caught, etc., so this is very real in the game.
After all, this kind of game is different from those of shooting type, simulation training, etc. It is a thriller and horror type game, so as long as that kind of player is in the game, the tension is fully expressed. , Is already very good, of course, in this game, the player also depends on the strong reaction ability, so as not to be caught by the monster.
What Lin Yan didn't want was to reduce this game to a saliva game, this classic game, Lin Yan didn't want it to become a game for some people to kill time.
However, Lin Yan also has a lot of self-confidence. Lin Yan believes that this game will definitely bring players an unprecedented experience, making players truly feel horrible and shocked, and in terms of picture quality, Lin Yan is also Achieved to the extreme, it makes the game more like showing a true story, everything is based on the truth, which makes this game easy to be remembered in people's hearts and become the most classic of many people in an era. One of the memories.
And this game is such an existence for Lin Yan, Lin Yan is not afraid that it will not succeed, because the game produced by Fen Tian must be a fine product, it must be a success, and it will not bring any flaws to the player.
Generally speaking, this game can be regarded as a strategy game. When the survivor is escaping, if the survivor wants to succeed in victory, it is very necessary to continuously use different tactics. In team battles, the cooperation between the teams is also very important.
In this game, a group of survivors who have no command will only give people points when they escape, so it is very important to obey the command in this game.
For the sound design of this game itself, Lin Yan has made a very large change when he is fleeing in this game.
All sound effects will gradually change according to the form of the battlefield. For example, at the beginning of the game, the game’s concerts are more soothing, but this soothing is not pleasant, but Lin Yan specially finds the accompaniment of scary sound effects to fill in the game Yes, but as the game progresses, the designed sound effects are calm, and calm makes people feel scared.
As if the monster is standing behind the survivor, it may bring a fatal blow to the survivor at any time, but as the battle becomes more intense, the sound effects in the game will gradually increase with the intensity of the battle scene in the game. It becomes particularly terrifying, a woman’s voice will always keep talking, and the concert will become more and more tense, thus rendering the feeling of excitement, horror, and horror in this game.
After all, the main element in this game is horror, escape. If the sound of the game is a kind of calmer or less tense or exciting music, in Lin Yan’s opinion, it will definitely let this. The gaming experience of this game is greatly reduced, which is totally outweighed by the gains.
It can be said that a good game work, whether it is the picture, the story, or even the sound effects, is indispensable in this game. It can be said that a good game work, whether it is the picture, the story, or even the sound effects, is indispensable in this game.
Lin Yan once had a very deep research on the online game industry. Lin Yan found that the common feature of those games that were unsuccessful on the market is that in the graphics, sound effects, and plot, there must be such a difference. If it's done well, or it's a mess of all three.
In Lin Yan's eyes, those successful games are very good in terms of picture quality, sound effects, and plot. For example, a game called "Call of Duty 13.: Infinite Warfare" that Lin Yan liked very much in his previous life. This game itself has very good picture quality, because its main battle location is in space, in terms of picture quality. The space element is made very well.
In terms of the storyline, it can arouse great resonance among many people. Although the main theme of other games is somewhat different, the whole storyline is extremely attractive, especially the kind of comradeship between the characters. Many people were moved to tears after the Wanwan game.
One is the sound effect. The perfect sound effect can definitely make a game burst out with a different kind of charm, and it also has a powerful increase in the experience of other places, so in the eyes of Lin Yan, this game itself is The perfect example of the combination of these three elements in Lin Yan's mind.
It has great reference value for any game, so in the previous game production, the picture quality is naturally not much, the picture quality produced by the artifact is definitely in this world, and the existing technology can The top-notch picture production technology brought by Lin Yan has always been very focused on shaping in terms of plot and sound effects.
As a mobile phone game, this "Fifth Personality" can be said to be the most perfect horror type game, and it can be regarded as a brand new work. At least in terms of map scenes, Lin Yan will do it. Great changes have not only been made to the European and American style, but also the mystery and terror of China.
Of course, the premise of such a change is based on the experience of various elements in this game and the comprehensive improvement. Lin Yan is not stupid and will definitely not change the elements in the game to worsen.
Now it seems that the whole game has been made here, and the rest is the start of online sales. This seems to be much simpler. I believe that it will be able to satisfy the players after it is listed soon. This is Lin. What Yan is looking forward to most is that this game is a classic anyway, and Lin Yan wants to make it a classic among the classics.
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