Game Development Mad God

Vol 10 Chapter 443: Battle platform, attractive

Diablo’s battle mode fits and compares with King Pesticide, and there is no leapfrog development. However, it has to be said that the overall quality of the Diablo itself has been significantly improved relative to Honor, but it is only relative to Honor itself. In terms of its own complete game system, the game battle mode of "Diablo" itself is not independent, but relies on the entire platform.

Although it cannot be used alone for big sales, but on the other hand, while Diablo itself is hot, it can also pull other games within the platform to follow into the field of vision of some players, which can be said to be a win-win setting. .

After the Diablo battle mode officially landed on Burning Sky's battle platform, a large number of players began to enter the game for battle experience. Lin Yan still used the battle mode of "Honor" in this regard, one-on-one, three-on-three. , A five-on-five competitive mode.

And set up random matching, there is also a qualifying mode, which can to a large extent attract glorious players to enter this game for experience.

And compared to glory, looking at the canyon as the main battlefield, Lin Yan actually made a lot of maps in this game. After the player has matched, the system will automatically select a random map. Related maps, Lin Yan is full Hundreds of them have been produced, which is enough for players to play for a long time without repetition, greatly enriching the randomness and playability of the map.

And the freshness of the players to the game. The freshness of the gameplay is very important to the player, and even a very important point of whether the player can be retained.

Therefore, Lin Yan has always worked **** the experience of the game and the operability of the game. Therefore, the game launched by Lin Yan has always been very low in terms of the loss of players.

Especially for online games or mobile competitive online games, the life of the game is often not sung, especially some web games and mobile games. A very important point is that there are not many things that can attract players to buy these games. And keep the player.

What is a level of 999 of a knife, what a **** pretend to be, these are all nonsense. What really attracts players is never how much achievements can be obtained in a short period of time, but how long it can be really dark, this The game can keep players thinking about it all the time, which requires a lot of effort on the experience of the game.

A master in the industry once said that the life span of a typical mobile game is less than one year, and there are only a handful of works over one year. Why does this happen? It's just that although these games themselves are excellent in terms of their location, they do not have enough to attract players, causing the phenomenon of lack of follow-up.

In fact, the simple point is that behind the unsuccessful and weak vitality of these games, the operators or producers themselves have insufficient ability to introduce new ones. Maybe some games will make small changes in some places, but It may be because of limited funds. Such changes are generally relatively small, far from reaching the feeling of making players shine. Therefore, many games have always been in a state where players cannot retain players.

In Lin Yan’s previous life, the best in this situation is still Tianmei, who has been criticized as **** by countless players. Because of the success of Tianmei’s "Glory", not only is the excellent game production, but also Again, this ability to innovate and bring forth the new is very strong. New works, new heroes, and new battle modes will be launched every once in a while, which constantly gives many players a different experience.

Because of these different experiences, although "Honor" has a lot of players lost at all times, the number of replenishing players far exceeds the number of lost players. The magic is one foot high. Yizhang is well interpreted.

Therefore, "Glory" is very successful. His vitality is definitely not only a year, but has been popular for several years, and has even been continuously popular. It can be called an evergreen tree in the entire industry, and even many online games are played by players. Their reserves are far inferior to looking at the glory.

Imagine that there are more than three million players continuously active online every day. This is a miracle under the bed of Glory. Many games have not reached this level before.

And now Lin Yan’s "Glory" has even reached a terrible number of five million on average every day. This is a record in the world, and it is far higher than the original record. It has almost become An insurmountable peak.

The influx of a large number of players made the entire game platform instantly hot to see, almost on the front page of many websites’ search pages, the news of Burning Sky’s new work "Diablo" on the platform.

These news has spread very widely, and after 12 o'clock in the evening, there are already many players fighting on it. According to Lin Yan’s backstage records, in one night’s shopping mode, an assassin-type character named Ilya was killed 4 million times within a few hours, and the total kills of all characters exceeded 300 million. Times. This can be imagined how popular this battle mode is on the battle platform.

It’s worth mentioning that although Honor’s daily online population has reached an average of 5 million terror scales, it is still insignificant compared to the official combat platform operated by Burning Sky. The average daily calculation data shows , There are 30 million people active on the Burning Sky Battle Platform on Moetian, and this number is still increasing with a relatively stable data.

This is Lin Yan’s real big killer. The number of players on the battle platform every day also shows how many players are active under the framework of Burning Sky every day. It also shows that when Burning Sky’s new work is launched, it may How many potential consumers will there be, even if only one-tenth of these players have bought Lin Yan's new work, that is a very high sales volume.

What's more, with the quality of Lin's deposit game works, each of these players who buy Lin Yan's game works is as high as one-fifth, one-fourth, or even one-third of this data.

This is also one of the reasons why Lin Yan is very popular every time he launches a new work. So to maintain a huge player base, the advantage of the battle platform is actually very large.

If you like the game development mad god, please collect it: (www.wuxiaspot.com) The literary update speed of the game development mad **** is the fastest.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like